Player Matchup

Ne Zha
Ne Zha
Goplayarena
Ne Zha
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 54L
1,575 Elo+
Party 1
Mulan
Mulan
Jhonnysins32
Mulan
Level 129
God Stats
2W - 3L
1,511 SR
Queue Stats
467W - 443L
1,480 Elo+
Solo
Chang'e
Chang'e
OneTapSkadi
Chang'e
Level 127
God Stats
13W - 12L
1,532 SR
Queue Stats
61W - 55L
1,546 Elo+
Party 1
Fafnir
Fafnir
faze N out 420
Fafnir
Level 95
God Stats
37W - 26L
1,646 SR
Queue Stats
39W - 36L
1,537 Elo+
Party 1
Zeus
Zeus
rubypenguin
Zeus
Level 108
God Stats
1W - 4L
1,511 SR
Queue Stats
144W - 129L
1,448 Elo+
Solo
Team Averages
Level 117
1,540 SR
1,517 Elo+

VS

Team Averages
Level 57
1,490 SR
1,439 Elo+
Danzaburou
Danzaburou
Maddladd5811
Danzaburou
Level 47
God Stats
1W - 2L
1,302 SR
Queue Stats
53W - 54L
1,490 Elo+
Party 2
Surtr
Surtr
PBnoJ9581
Surtr
Level 49
God Stats
3W - 1L
1,643 SR
Queue Stats
17W - 13L
1,415 Elo+
Party 2
Ratatoskr
Ratatoskr
Toap
Ratatoskr
Level 68
God Stats
4W - 4L
1,503 SR
Queue Stats
32W - 30L
1,482 Elo+
Party 2
Ares
Ares
Zelevaas
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,305 Elo+
Party 2
Nox
Nox
xDropinBodies
Nox
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
160W - 142L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
1 / 1 / 1
5,337
593
2,267
5,845
2,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 1 / 0
6,246
694
6,006
8,653
4,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
OneTapSkadi
Chang'e
9
0 / 2 / 1
5,060
562
968
4,379
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 0
4,912
546
2,783
3,619
3,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 3 / 0
4,299
478
1,440
2,991
467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Maddladd5811
Danzaburou
9
5 / 0 / 0
5,911
657
4,946
4,596
1,883
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
PBnoJ9581
Surtr
8
0 / 2 / 0
4,742
527
3,611
6,552
3,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
Toap
Ratatoskr
9
1 / 2 / 4
5,243
583
2,388
6,349
1,866
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
9
0 / 0 / 5
5,452
606
1,922
6,041
3,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 0 / 1
6,594
733
1,696
2,404
752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
8
8
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
1
1
1.5
L
3
1
0
3
W
Danzaburou
Maddladd5811
Danzaburou
5
0
0
5
L
Chang'e
OneTapSkadi
Chang'e
0
2
1
0.25
W
Surtr
PBnoJ9581
Surtr
0
2
0
0
W
Ratatoskr
Toap
Ratatoskr
1
2
4
1.5
W
Ares
0
0
5
2.5
L
0
1
0
0
L
0
3
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,464
Damage
14,563
25,487
Taken
25,942
11,348
Mitigated
11,387
8,116
Healing
10,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
2,267
610
0
1,640
5,845
2,175
0
328
5,369
0
43,173
L
6,006
1,518
0
3,926
8,653
4,574
0
764
7,636
0
43,377
W
Danzaburou
Maddladd5811
Danzaburou
4,946
2,508
0
2,772
4,596
1,883
583
2,108
2,364
0
25,355
L
Chang'e
OneTapSkadi
Chang'e
968
89
95
1,189
4,379
969
0
1,091
3,100
26,219
0
W
Surtr
PBnoJ9581
Surtr
3,611
1,842
0
1,977
6,552
3,352
0
0
6,552
441
21,031
W
Ratatoskr
Toap
Ratatoskr
2,388
538
0
2,270
6,349
1,866
0
768
5,581
0
28,692
W
Ares
1,922
510
116
2,278
6,041
3,534
55
1,766
4,148
13,228
682
L
2,783
781
0
790
3,619
3,163
0
1,037
2,582
15,911
0
L
1,440
516
0
476
2,991
467
0
148
2,843
21,210
1,931
W
1,696
198
0
734
2,404
752
0
251
2,153
36,759
709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,854
Gold Earned
27,942
284
Minions Killed
246
0
Camps Cleared
0
870,410
Distance Traveled
980,537
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,337
593
76
8
0
206,326
0
L
Mulan
6,246
694
82
9
0
160,406
0
W
Danzaburou
5,911
657
46
5
0
205,687
0
L
Chang'e
5,060
562
61
7
0
196,637
0
W
Surtr
4,742
527
36
4
0
158,463
0
W
Ratatoskr
5,243
583
55
6
0
219,347
0
W
Ares
5,452
606
19
2
0
192,101
1
L
Fafnir
4,912
546
20
2
0
180,807
1
L
Zeus
4,299
478
45
5
0
126,234
0
W
Nox
6,594
733
90
10
0
204,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role