Player Matchup

Ymir
Ymir
Chipsdahoy
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Neith
Neith
Ptimicky
Neith
Level 8
God Stats
2W - 1L
1,281 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Sol
Sol
RainbowFrawg
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
TheToineToine
Mercury
Level 43
God Stats
2W - 1L
1,473 SR
Queue Stats
4W - 3L
1,505 Elo+
Party 2
Vamana
Vamana
playername2524
Vamana
Level 34
God Stats
5W - 2L
1,641 SR
Queue Stats
70W - 67L
1,486 Elo+
Solo
Team Averages
Level 23
1,479 SR
1,498 Elo+

VS

Team Averages
Level 48
1,491 SR
1,415 Elo+
Kukulkan
Kukulkan
Atxrnic
Kukulkan
Level 35
God Stats
2W - 3L
1,474 SR
Queue Stats
127W - 149L
1,431 Elo+
Party 3
Ares
Ares
CoobaTrooba
Ares
Level 24
God Stats
4W - 5L
1,394 SR
Queue Stats
66W - 88L
1,237 Elo+
Party 3
Chiron
Chiron
Lobamynyqa
Chiron
Level 49
God Stats
3W - 4L
1,446 SR
Queue Stats
55W - 58L
1,442 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SealedMyth
Cu Chulainn
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 98L
1,544 Elo+
Party 1
Pele
Pele
XurPJG
Pele
Level 83
God Stats
4W - 4L
1,643 SR
Queue Stats
330W - 345L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,149
468
3,096
7,021
4,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
Ptimicky
Neith
8
0 / 2 / 2
4,895
445
5,253
5,436
1,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
11 / 2 / 5
8,084
735
12,667
8,925
2,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
12
7 / 1 / 7
7,314
665
8,340
7,956
3,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 4 / 0
6,220
565
4,151
7,680
4,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Atxrnic
Kukulkan
10
1 / 7 / 0
5,724
520
3,742
6,808
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 3
6,076
552
2,897
9,983
6,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
Lobamynyqa
Chiron
9
3 / 2 / 0
5,542
504
7,978
6,984
2,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cu Chulainn
SealedMyth
Cu Chulainn
11
4 / 4 / 1
6,918
629
7,770
12,235
8,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pele
XurPJG
Pele
11
1 / 6 / 2
5,728
521
4,499
12,321
4,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
21
Kills
10
10
Deaths
21
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Atxrnic
Kukulkan
1
7
0
0.14
W
0
1
2
1
L
1
2
3
1.25
L
Chiron
Lobamynyqa
Chiron
3
2
0
1.5
W
Neith
Ptimicky
Neith
0
2
2
0.5
W
11
2
5
6.75
L
Cu Chulainn
SealedMyth
Cu Chulainn
4
4
1
1.13
W
Mercury
7
1
7
10.5
L
Pele
XurPJG
Pele
1
6
2
0.33
W
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,507
Damage
26,886
37,018
Taken
48,331
16,335
Mitigated
24,245
8,802
Healing
9,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Atxrnic
Kukulkan
3,742
1,613
0
525
6,808
2,392
260
5,458
1,350
31,553
963
W
3,096
538
0
933
7,021
4,328
0
1,647
5,374
11,507
0
L
2,897
146
0
1,494
9,983
6,432
0
3,804
6,179
10,308
1,906
L
Chiron
Lobamynyqa
Chiron
7,978
2,365
296
1,790
6,984
2,093
0
1,447
5,537
0
32,110
W
Neith
Ptimicky
Neith
5,253
1,784
0
686
5,436
1,495
317
445
4,991
0
34,130
W
12,667
6,552
0
4,814
8,925
2,499
269
3,717
5,208
39,678
136
L
Cu Chulainn
SealedMyth
Cu Chulainn
7,770
1,871
0
2,246
12,235
8,812
0
1,582
10,313
322
45,921
W
Mercury
8,340
5,275
0
961
7,956
3,299
466
632
7,324
0
42,952
L
Pele
XurPJG
Pele
4,499
732
0
3,047
12,321
4,516
0
3,426
8,867
0
47,425
W
4,151
2,195
0
1,408
7,680
4,714
0
122
7,558
0
30,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,662
Gold Earned
29,988
255
Minions Killed
300
0
Camps Cleared
0
1,127,692
Distance Traveled
1,053,731
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,724
520
69
6
0
203,206
0
W
Ymir
5,149
468
11
1
0
219,223
0
L
Ares
6,076
552
16
1
0
216,810
4
L
Chiron
5,542
504
58
5
0
202,236
0
W
Neith
4,895
445
48
4
0
189,948
0
W
Sol
8,084
735
74
7
0
220,291
0
L
Cu Chulainn
6,918
629
83
8
0
195,888
0
W
Mercury
7,314
665
64
6
0
264,652
0
L
Pele
5,728
521
74
7
0
235,591
0
W
Vamana
6,220
565
58
5
0
233,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role