Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ChunibyoPanda
Baron Samedi
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 62L
1,177 Elo+
Party 3
Nut
Nut
QueenKuschh
Nut
Level 21
God Stats
1W - 3L
1,308 SR
Queue Stats
6W - 19L
1,146 Elo+
Party 3
Thor
Thor
S NARTO2757
Thor
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 167L
1,342 Elo+
Solo
Guan Yu
Guan Yu
YOSHIELITE87
Guan Yu
Level 32
God Stats
24W - 19L
1,566 SR
Queue Stats
83W - 85L
1,365 Elo+
Party 2
Team Averages
Level 37
1,475 SR
1,306 Elo+

VS

Team Averages
Level 55
1,556 SR
1,394 Elo+
Gilgamesh
Gilgamesh
Corrupt_Outlier
Gilgamesh
Level 59
God Stats
23W - 15L
1,725 SR
Queue Stats
51W - 48L
1,387 Elo+
Party 1
Surtr
Surtr
Dire_Styx
Surtr
Level 68
God Stats
26W - 16L
1,513 SR
Queue Stats
84W - 71L
1,403 Elo+
Party 1
Chang'e
Chang'e
Rodriguez_XV
Chang'e
Level 33
God Stats
13W - 9L
1,509 SR
Queue Stats
45W - 44L
1,394 Elo+
Party 1
Bacchus
Bacchus
Rostaw79
Bacchus
Level 40
God Stats
6W - 2L
1,572 SR
Queue Stats
40W - 42L
1,418 Elo+
Solo
Vulcan
Vulcan
Th3_1mm0rtalK1ng
Vulcan
Level 75
God Stats
8W - 9L
1,459 SR
Queue Stats
27W - 23L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
2 / 5 / 1
8,278
517
9,603
10,369
6,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
ChunibyoPanda
Baron Samedi
10
0 / 7 / 0
6,190
387
6,249
12,382
4,452
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 3 / 0
6,119
382
2,562
6,962
2,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 4 / 3
7,744
484
4,477
14,719
5,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
YOSHIELITE87
Guan Yu
13
2 / 2 / 0
7,687
480
6,452
11,244
10,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Corrupt_Outlier
Gilgamesh
14
1 / 1 / 3
8,813
551
6,993
11,864
9,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Surtr
Dire_Styx
Surtr
16
4 / 1 / 3
8,750
547
5,729
12,612
7,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chang'e
Rodriguez_XV
Chang'e
14
5 / 2 / 2
8,955
560
7,493
9,320
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Rostaw79
Bacchus
14
4 / 0 / 8
8,276
517
6,901
12,585
12,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 2 / 2
8,290
518
9,921
7,419
2,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
21
21
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
5
1
0.5
L
Baron Samedi
ChunibyoPanda
Baron Samedi
0
7
0
0
W
Gilgamesh
Corrupt_Outlier
Gilgamesh
1
1
3
2.5
W
Surtr
Dire_Styx
Surtr
4
1
3
5.5
L
0
3
0
0
W
Chang'e
Rodriguez_XV
Chang'e
5
2
2
3
W
Bacchus
Rostaw79
Bacchus
4
0
8
8
L
1
4
3
0.63
W
7
2
2
4
L
Guan Yu
YOSHIELITE87
Guan Yu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,343
Damage
37,037
55,676
Taken
53,800
29,829
Mitigated
35,574
12,842
Healing
11,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,603
1,833
0
3,057
10,369
6,781
477
5,416
4,519
53,192
2,505
L
Baron Samedi
ChunibyoPanda
Baron Samedi
6,249
1,362
270
3,168
12,382
4,452
86
8,468
3,888
28,610
1,862
W
Gilgamesh
Corrupt_Outlier
Gilgamesh
6,993
1,803
0
1,617
11,864
9,171
220
569
11,295
67
58,983
W
Surtr
Dire_Styx
Surtr
5,729
2,064
0
3,172
12,612
7,645
452
2,531
10,081
2,885
73,008
L
2,562
1,542
0
740
6,962
2,341
0
5,085
1,832
0
19,883
W
Chang'e
Rodriguez_XV
Chang'e
7,493
145
66
1,690
9,320
3,248
0
5,754
3,566
47,456
3,025
W
Bacchus
Rostaw79
Bacchus
6,901
836
0
3,682
12,585
12,832
250
3,995
8,590
25,459
0
L
4,477
802
0
2,913
14,719
5,635
0
3,973
10,541
0
49,363
W
9,921
238
0
1,587
7,419
2,678
271
2,645
4,774
49,371
638
L
Guan Yu
YOSHIELITE87
Guan Yu
6,452
943
196
2,498
11,244
10,620
268
927
9,439
0
40,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,018
Gold Earned
43,084
337
Minions Killed
424
0
Camps Cleared
0
1,361,424
Distance Traveled
1,566,248
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,278
517
100
6
0
264,395
1
L
Baron Samedi
6,190
387
48
3
0
257,461
0
W
Gilgamesh
8,813
551
100
6
0
301,663
0
W
Surtr
8,750
547
109
7
0
336,957
0
L
Nut
6,119
382
29
2
0
231,446
0
W
Chang'e
8,955
560
105
7
0
292,460
0
W
Bacchus
8,276
517
26
2
0
331,841
0
L
Thor
7,744
484
82
5
0
305,425
0
W
Vulcan
8,290
518
84
5
0
303,327
0
L
Guan Yu
7,687
480
78
5
0
302,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role