Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
AaronGoodMan
King Arthur
Level 67
God Stats
9W - 4L
1,801 SR
Queue Stats
141W - 155L
1,547 Elo+
Solo
Chernobog
Chernobog
akaAzure
Chernobog
Level 99
God Stats
14W - 2L
1,873 SR
Queue Stats
348W - 120L
1,684 Elo+
Party 1
Nu Wa
Nu Wa
teteü
Nu Wa
Level 346
God Stats
88W - 29L
1,809 SR
Queue Stats
437W - 127L
1,759 Elo+
Party 1
Erlang Shen
Erlang Shen
Ártorias
Erlang Shen
Level 224
God Stats
3W - 0L
1,964 SR
Queue Stats
19W - 1L
1,972 Elo+
Party 1
Team Averages
Level 183
1,789 SR
1,693 Elo+

VS

Team Averages
Level 147
1,519 SR
1,575 Elo+
Bacchus
Bacchus
AlexRiera58
Bacchus
Level 145
God Stats
0W - 2L
1,262 SR
Queue Stats
304W - 306L
1,511 Elo+
Solo
Nox
Nox
Fox_Essvein
Nox
Level 152
God Stats
2W - 1L
1,520 SR
Queue Stats
12W - 6L
1,567 Elo+
Solo
Apollo
Apollo
PassivisBurrin
Apollo
Level 156
God Stats
5W - 4L
1,661 SR
Queue Stats
152W - 107L
1,604 Elo+
Party 2
Chaac
Chaac
iViniy
Chaac
Level 126
God Stats
11W - 4L
1,841 SR
Queue Stats
364W - 271L
1,596 Elo+
Party 2
Da Ji
Da Ji
lFalco
Da Ji
Level 157
God Stats
5W - 9L
1,310 SR
Queue Stats
667W - 425L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
2 / 0 / 6
6,489
649
3,038
4,547
4,567
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
AaronGoodMan
King Arthur
11
0 / 0 / 1
6,217
622
7,991
10,676
6,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chernobog
akaAzure
Chernobog
11
3 / 2 / 4
6,156
616
5,946
5,849
1,735
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
teteü
Nu Wa
12
1 / 1 / 3
6,605
661
3,888
2,505
586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Ártorias
Erlang Shen
10
4 / 2 / 2
6,032
603
3,219
8,040
4,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlexRiera58
Bacchus
6
0 / 3 / 1
4,543
454
1,552
6,473
3,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 1 / 1
5,980
598
438
3,583
1,207
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
2 / 4 / 0
5,517
552
3,468
6,543
1,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
iViniy
Chaac
11
1 / 1 / 1
6,100
610
7,149
12,388
10,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Da Ji
lFalco
Da Ji
10
1 / 1 / 0
5,060
506
2,310
7,742
2,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
10
Kills
4
5
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
0
6
5
W
King Arthur
AaronGoodMan
King Arthur
0
0
1
0.5
L
Bacchus
AlexRiera58
Bacchus
0
3
1
0.17
L
0
1
1
0.5
L
2
4
0
0.5
W
Chernobog
akaAzure
Chernobog
3
2
4
2.5
L
Chaac
iViniy
Chaac
1
1
1
1.5
L
Da Ji
lFalco
Da Ji
1
1
0
1
W
Nu Wa
teteü
Nu Wa
1
1
3
2.5
W
Erlang Shen
Ártorias
Erlang Shen
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,082
Damage
14,917
31,617
Taken
36,729
17,847
Mitigated
19,707
11,618
Healing
10,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,038
650
0
2,165
4,547
4,567
0
603
3,944
16,115
1,081
W
King Arthur
AaronGoodMan
King Arthur
7,991
1,695
0
4,087
10,676
6,822
0
0
10,676
0
52,103
L
Bacchus
AlexRiera58
Bacchus
1,552
148
0
1,063
6,473
3,336
0
1,229
5,244
5,727
0
L
438
55
0
1,180
3,583
1,207
0
1,495
2,088
48,013
0
L
3,468
1,674
0
1,017
6,543
1,844
0
2,113
4,430
0
37,637
W
Chernobog
akaAzure
Chernobog
5,946
4,101
0
2,699
5,849
1,735
112
694
5,155
0
47,276
L
Chaac
iViniy
Chaac
7,149
1,100
0
5,793
12,388
10,562
0
308
12,080
0
50,521
L
Da Ji
lFalco
Da Ji
2,310
886
0
1,456
7,742
2,758
0
1,705
6,037
0
43,208
W
Nu Wa
teteü
Nu Wa
3,888
433
0
639
2,505
586
0
243
2,262
46,651
1,606
W
Erlang Shen
Ártorias
Erlang Shen
3,219
2,077
0
2,028
8,040
4,137
0
450
7,590
0
37,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,499
Gold Earned
27,200
379
Minions Killed
337
0
Camps Cleared
0
1,036,492
Distance Traveled
950,728
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,489
649
26
3
0
200,114
1
W
King Arthur
6,217
622
98
10
0
199,118
2
L
Bacchus
4,543
454
3
0
0
145,321
4
L
Nox
5,980
598
104
10
0
182,838
0
L
Apollo
5,517
552
77
8
0
193,426
0
W
Chernobog
6,156
616
81
8
0
185,720
1
L
Chaac
6,100
610
84
8
0
202,359
2
L
Da Ji
5,060
506
69
7
0
226,784
0
W
Nu Wa
6,605
661
106
11
0
222,583
4
W
Erlang Shen
6,032
603
68
7
0
228,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role