Player Matchup

Bacchus
Bacchus
Franco7L
Bacchus
Level 95
God Stats
4W - 3L
1,649 SR
Queue Stats
140W - 144L
1,525 Elo+
Party 3
Freya
Freya
Herjs
Freya
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,484 Elo+
Solo
King Arthur
King Arthur
Marce_190
King Arthur
Level 152
God Stats
6W - 13L
1,505 SR
Queue Stats
60W - 77L
1,455 Elo+
Party 3
Nemesis
Nemesis
MarcoAnt096
Nemesis
Level 159
God Stats
3W - 1L
1,814 SR
Queue Stats
255W - 259L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
Sr_Fr4nk-09
Baron Samedi
Level 128
God Stats
4W - 4L
1,566 SR
Queue Stats
72W - 76L
1,504 Elo+
Party 3
Team Averages
Level 133
1,607 SR
1,493 Elo+

VS

Team Averages
Level 141
1,626 SR
1,548 Elo+
Da Ji
Da Ji
Clone_Taylor
Da Ji
Level 78
God Stats
10W - 8L
1,543 SR
Queue Stats
60W - 55L
1,517 Elo+
Party 1
Martichoras
Martichoras
IITorrezII
Martichoras
Level 206
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 48L
1,611 Elo+
Solo
Cthulhu
Cthulhu
MECHAPOLLO
Cthulhu
Level 127
God Stats
5W - 5L
1,652 SR
Queue Stats
80W - 69L
1,549 Elo+
Party 2
Geb
Geb
Thomas-Barchuk
Geb
Level 121
God Stats
11W - 4L
1,745 SR
Queue Stats
74W - 64L
1,556 Elo+
Party 2
Ra
Ra
lKenchinl
Ra
Level 174
God Stats
29W - 12L
1,689 SR
Queue Stats
101W - 97L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Franco7L
Bacchus
11
1 / 1 / 2
6,792
485
5,570
10,647
8,422
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
Herjs
Freya
12
0 / 3 / 0
6,399
457
4,205
7,928
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
Marce_190
King Arthur
14
1 / 3 / 0
8,176
584
5,687
13,907
10,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
MarcoAnt096
Nemesis
14
4 / 3 / 2
7,645
546
7,772
11,368
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Sr_Fr4nk-09
Baron Samedi
13
0 / 5 / 3
7,367
526
4,043
9,071
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 4
8,189
585
6,219
10,112
3,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Martichoras
IITorrezII
Martichoras
14
3 / 2 / 0
8,550
611
7,291
11,017
4,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
MECHAPOLLO
Cthulhu
15
3 / 1 / 2
8,871
634
8,611
7,413
8,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 0 / 2
7,436
531
4,979
8,042
6,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
2 / 1 / 3
8,572
612
5,471
5,903
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
15
15
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
L
Bacchus
Franco7L
Bacchus
1
1
2
2
L
Freya
Herjs
Freya
0
3
0
0
W
Martichoras
IITorrezII
Martichoras
3
2
0
1.5
W
Cthulhu
MECHAPOLLO
Cthulhu
3
1
2
4
L
King Arthur
Marce_190
King Arthur
1
3
0
0.33
L
Nemesis
MarcoAnt096
Nemesis
4
3
2
1.67
L
Baron Samedi
Sr_Fr4nk-09
Baron Samedi
0
5
3
0.3
W
2
0
2
3
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,277
Damage
32,571
52,921
Taken
42,487
28,622
Mitigated
25,087
14,221
Healing
14,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,219
1,779
0
4,342
10,112
3,795
0
1,602
8,510
0
56,305
L
Bacchus
Franco7L
Bacchus
5,570
636
0
2,351
10,647
8,422
0
4,332
6,110
22,877
1,565
L
Freya
Herjs
Freya
4,205
1,076
0
1,659
7,928
2,191
0
535
7,393
32,902
0
W
Martichoras
IITorrezII
Martichoras
7,291
2,776
0
3,708
11,017
4,131
123
4,801
5,759
0
76,940
W
Cthulhu
MECHAPOLLO
Cthulhu
8,611
747
0
937
7,413
8,639
0
0
7,413
55,014
3,163
L
King Arthur
Marce_190
King Arthur
5,687
717
0
3,595
13,907
10,102
0
7,059
5,898
0
65,202
L
Nemesis
MarcoAnt096
Nemesis
7,772
2,748
0
4,602
11,368
4,533
0
2,263
9,043
0
51,124
L
Baron Samedi
Sr_Fr4nk-09
Baron Samedi
4,043
163
299
1,715
9,071
3,374
0
3,003
5,717
54,401
946
W
4,979
692
0
1,458
8,042
6,193
0
2,928
4,848
21,171
1,381
W
5,471
510
1,327
2,841
5,903
2,329
124
3,177
2,726
57,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,379
Gold Earned
41,618
435
Minions Killed
496
0
Camps Cleared
0
1,466,454
Distance Traveled
1,469,798
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,189
585
89
6
0
330,051
4
L
Bacchus
6,792
485
41
3
0
292,014
2
L
Freya
6,399
457
70
5
0
292,646
3
W
Martichoras
8,550
611
125
9
0
268,211
1
W
Cthulhu
8,871
634
123
9
0
253,666
0
L
King Arthur
8,176
584
125
9
0
275,547
4
L
Nemesis
7,645
546
81
6
0
342,148
1
L
Baron Samedi
7,367
526
118
8
0
264,099
2
W
Geb
7,436
531
26
2
0
295,579
1
W
Ra
8,572
612
133
10
0
322,291
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role