Player Matchup

Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver II
 
Cthulhu
Silver II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Silver III
 
Chernobog
Silver III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Silver I
CoolerGansta
Susano
Silver I
Level 87
God Stats
2W - 3L
1,461 SR
Queue Stats
74W - 93L
1,304 MMR
Solo
Chang'e
Chang'e
Silver I
Recite_me
Chang'e
Silver I
Level 61
God Stats
2W - 2L
1,340 SR
Queue Stats
115W - 129L
1,252 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,460 SR
1,411 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,581 SR
1,300 MMR
Agni
Agni
Bronze V
 
Agni
Bronze V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Silver V
BrownGravy92
Ravana
Silver V
Level 148
God Stats
3W - 1L
1,603 SR
Queue Stats
19W - 40L
1,191 MMR
Party 1
Neith
Neith
Gold V
XBallistikzX
Neith
Gold V
Level 131
God Stats
20W - 34L
1,448 SR
Queue Stats
177W - 201L
1,302 MMR
Solo
Artio
Artio
Gold V
YN TOASTY
Artio
Gold V
Level 150
God Stats
3W - 2L
1,509 SR
Queue Stats
154W - 159L
1,266 MMR
Solo
Achilles
Achilles
Silver II
Yaknow2
Achilles
Silver II
Level 68
God Stats
2W - 1L
1,846 SR
Queue Stats
37W - 46L
1,238 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
0 / 1 / 0
3,285
657
126
1,847
419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
 
Cthulhu
3
0 / 1 / 0
2,559
512
141
1,800
645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
 
Chernobog
1
0 / 2 / 0
2,439
488
160
1,297
184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
5
0 / 1 / 0
3,056
611
411
2,156
498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Recite_me
Chang'e
6
1 / 2 / 0
3,470
694
1,774
3,430
773
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AthenaAwilixCu ChulainnJanus

VS

Bans
ThanatosLokiGebErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
8
1 / 0 / 1
4,187
837
1,009
1,398
292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
6
1 / 0 / 1
3,924
785
604
1,675
403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
1 / 0 / 1
3,809
762
785
1,206
250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
YN TOASTY
Artio
6
1 / 1 / 0
3,579
716
1,425
3,640
1,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Achilles
Yaknow2
Achilles
5
1 / 1 / 1
3,285
657
1,434
2,699
1,291
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
5
7
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
L
Cthulhu
 
Cthulhu
0
1
0
0
L
Chernobog
 
Chernobog
0
2
0
0
W
Agni
 
Agni
1
0
1
1.5
W
Ravana
1
0
1
1.5
L
Susano
0
1
0
0
L
Chang'e
Recite_me
Chang'e
1
2
0
0.5
W
1
0
1
1.5
W
Artio
YN TOASTY
Artio
1
1
0
1
W
Achilles
Yaknow2
Achilles
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,612
Damage
5,257
10,530
Taken
10,618
2,519
Mitigated
3,771
2,818
Healing
4,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
126
38
0
491
1,847
419
0
781
1,066
12,012
0
L
Cthulhu
 
Cthulhu
141
75
0
274
1,800
645
0
0
1,800
506
0
L
Chernobog
 
Chernobog
160
154
0
56
1,297
184
0
0
1,297
0
2,196
W
Agni
 
Agni
1,009
215
0
605
1,398
292
0
0
1,398
21,224
0
W
Ravana
604
225
0
1,288
1,675
403
0
112
1,549
0
12,799
L
Susano
411
233
0
1,225
2,156
498
0
228
1,928
0
9,660
L
Chang'e
Recite_me
Chang'e
1,774
170
0
772
3,430
773
0
1,373
2,057
15,368
0
W
785
181
0
573
1,206
250
414
0
1,206
0
19,139
W
Artio
YN TOASTY
Artio
1,425
179
0
1,399
3,640
1,535
0
1,774
1,866
12,720
461
W
Achilles
Yaknow2
Achilles
1,434
749
0
320
2,699
1,291
72
141
2,558
0
10,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,809
Gold Earned
18,784
85
Minions Killed
161
0
Camps Cleared
0
388,139
Distance Traveled
494,976
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,285
657
28
6
0
108,798
0
L
Cthulhu
2,559
512
0
0
0
48,604
0
L
Chernobog
2,439
488
1
0
0
29,050
0
W
Agni
4,187
837
53
11
0
112,860
0
W
Ravana
3,924
785
35
7
0
117,328
0
L
Susano
3,056
611
26
5
0
115,112
0
L
Chang'e
3,470
694
30
6
0
86,575
0
W
Neith
3,809
762
33
7
0
76,303
0
W
Artio
3,579
716
23
5
0
97,761
2
W
Achilles
3,285
657
17
3
0
90,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role