Player Matchup

Ishtar
Ishtar
Diamond III
DabLlama
Ishtar
Diamond III
Level 207
God Stats
8W - 2L
1,763 SR
Queue Stats
276W - 239L
2,270 MMR
Party 2
Nu Wa
Nu Wa
Diamond III
Dеnny
Nu Wa
Diamond III
Level 124
God Stats
1W - 5L
1,872 SR
Queue Stats
328W - 293L
2,123 MMR
Party 2
Fenrir
Fenrir
Diamond IV
TyreseHaliburton
Fenrir
Diamond IV
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 48L
1,981 MMR
Party 1
King Arthur
King Arthur
Diamond IV
hulkwantbeans
King Arthur
Diamond IV
Level 80
God Stats
9W - 1L
1,898 SR
Queue Stats
55W - 34L
2,209 MMR
Party 1
Bacchus
Bacchus
Diamond III
whatshisname1
Bacchus
Diamond III
Level 142
God Stats
203W - 155L
1,722 SR
Queue Stats
372W - 344L
2,107 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 126
1,751 SR
2,138 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,583 SR
1,980 MMR
Chronos
Chronos
Diamond V
 
Chronos
Diamond V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond IV
BongRipErik
Loki
Diamond IV
Level 138
God Stats
186W - 165L
1,576 SR
Queue Stats
572W - 571L
2,099 MMR
Solo
Anhur
Anhur
Diamond V
ErickEsc20
Anhur
Diamond V
Level 195
God Stats
4W - 8L
1,422 SR
Queue Stats
284W - 278L
2,118 MMR
Solo
Tyr
Tyr
Diamond V
JewBaccSquad
Tyr
Diamond V
Level 128
God Stats
17W - 10L
1,723 SR
Queue Stats
327W - 317L
2,087 MMR
Solo
Skadi
Skadi
Diamond V
xXxRandy18xXx
Skadi
Diamond V
Level 139
God Stats
140W - 106L
1,696 SR
Queue Stats
152W - 123L
2,096 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DabLlama
Ishtar
12
1 / 0 / 2
6,276
628
4,657
4,253
1,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Dеnny
Nu Wa
11
1 / 0 / 5
5,964
596
4,867
4,013
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 1 / 2
5,567
557
6,913
8,022
3,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

King Arthur
hulkwantbeans
King Arthur
13
2 / 0 / 0
7,164
716
4,921
9,335
5,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bacchus
9
3 / 0 / 4
6,094
609
3,157
5,180
4,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
FreyaArtioJormungandrAres

VS

Bans
Chang'eApolloMulanMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
0 / 3 / 0
5,423
542
3,120
8,519
2,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
5,197
520
3,563
7,129
1,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Anhur
10
0 / 1 / 0
5,127
513
1,646
5,492
1,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 0
4,277
428
2,855
7,822
6,403
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 2 / 0
5,423
542
3,834
5,485
1,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
10
Kills
1
1
Deaths
10
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
3
0
0
L
0
2
0
0
W
Ishtar
DabLlama
Ishtar
1
0
2
2
W
Nu Wa
Dеnny
Nu Wa
1
0
5
3.5
L
Anhur
0
1
0
0
L
0
2
0
0
W
3
1
2
4
W
King Arthur
hulkwantbeans
King Arthur
2
0
0
2
W
Bacchus
3
0
4
5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,515
Damage
15,018
30,803
Taken
34,447
15,162
Mitigated
13,670
12,406
Healing
11,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,120
878
0
3,657
8,519
2,507
0
1,895
6,624
52,438
0
L
3,563
274
0
2,398
7,129
1,955
0
219
6,910
0
33,007
W
Ishtar
DabLlama
Ishtar
4,657
2,317
0
3,569
4,253
1,204
0
596
3,657
0
47,120
W
Nu Wa
Dеnny
Nu Wa
4,867
1,076
0
1,113
4,013
1,216
0
1,052
2,961
39,110
1,269
L
Anhur
1,646
595
0
2,069
5,492
1,362
0
989
4,503
0
32,125
L
2,855
316
0
2,690
7,822
6,403
0
2,961
4,861
639
19,336
W
6,913
1,653
0
2,328
8,022
3,030
0
1,095
6,927
0
39,833
W
King Arthur
hulkwantbeans
King Arthur
4,921
272
0
3,314
9,335
5,650
0
566
8,769
0
54,024
W
Bacchus
3,157
565
0
2,082
5,180
4,062
0
685
4,495
9,915
0
L
3,834
1,512
0
396
5,485
1,443
0
1,821
3,664
0
39,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,065
Gold Earned
25,447
346
Minions Killed
349
0
Camps Cleared
0
1,064,202
Distance Traveled
1,015,160
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,423
542
105
11
0
203,846
0
L
Loki
5,197
520
67
7
0
209,645
4
W
Ishtar
6,276
628
97
10
0
206,838
2
W
Nu Wa
5,964
596
79
8
0
225,439
2
L
Anhur
5,127
513
61
6
0
193,666
2
L
Tyr
4,277
428
28
3
0
202,290
0
W
Fenrir
5,567
557
59
6
0
231,240
1
W
King Arthur
7,164
716
104
10
0
190,254
2
W
Bacchus
6,094
609
7
1
0
210,431
4
L
Skadi
5,423
542
88
9
0
205,713
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role