Player Matchup

Chang'e
Chang'e
Gold II
Arnoor
Chang'e
Gold II
Level 83
God Stats
4W - 2L
1,928 SR
Queue Stats
71W - 69L
1,510 MMR
Solo
Hades
Hades
Gold III
Lowkey trick
Hades
Gold III
Level 158
God Stats
106W - 91L
1,580 SR
Queue Stats
219W - 220L
1,506 MMR
Solo
Surtr
Surtr
Gold III
Prof_Girth_PhD
Surtr
Gold III
Level 159
God Stats
10W - 4L
1,619 SR
Queue Stats
266W - 273L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Silver II
TheOldSidewalk
Sylvanus
Silver II
Level 128
God Stats
4W - 3L
1,744 SR
Queue Stats
21W - 30L
1,502 MMR
Party 2
Medusa
Medusa
Gold III
wafhl
Medusa
Gold III
Level 119
God Stats
9W - 7L
1,554 SR
Queue Stats
88W - 92L
1,508 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,685 SR
1,505 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 137
1,469 SR
1,512 MMR
Yu Huang
Yu Huang
Silver II
 
Yu Huang
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Bronze III
HeyPacker-
Aphrodite
Bronze III
Level 116
God Stats
0W - 2L
1,373 SR
Queue Stats
4W - 8L
1,493 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
HeyPeanut-
Sun Wukong
Silver I
Level 99
God Stats
2W - 5L
1,472 SR
Queue Stats
17W - 22L
1,571 MMR
Party 1
Charybdis
Charybdis
Bronze III
SirKempers55783
Charybdis
Bronze III
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
187W - 190L
1,500 MMR
Solo
Lancelot
Lancelot
Gold III
UWUsForDaddy
Lancelot
Gold III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 151L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arnoor
Chang'e
14
3 / 1 / 0
8,106
624
5,857
6,063
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 4
6,940
534
5,353
10,807
4,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 0 / 0
8,743
673
6,055
7,992
6,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
12
1 / 0 / 7
7,454
573
2,123
5,896
4,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
wafhl
Medusa
16
6 / 0 / 2
9,167
705
8,031
6,124
2,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BellonaNutKuzenboKing Arthur

VS

Bans
Erlang ShenThanatosFreyaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
0 / 2 / 2
6,562
505
3,661
5,825
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
HeyPacker-
Aphrodite
10
0 / 5 / 1
6,050
465
2,497
8,826
4,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
HeyPeanut-
Sun Wukong
14
1 / 2 / 0
7,394
569
4,857
10,686
6,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
SirKempers55783
Charybdis
12
0 / 3 / 0
6,618
509
3,679
7,880
2,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
UWUsForDaddy
Lancelot
12
2 / 1 / 1
6,527
502
6,001
9,596
4,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
13
Kills
3
3
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
2
2
0.5
W
Chang'e
Arnoor
Chang'e
3
1
0
3
L
Aphrodite
HeyPacker-
Aphrodite
0
5
1
0.1
L
Sun Wukong
HeyPeanut-
Sun Wukong
1
2
0
0.5
W
1
2
4
1.5
W
2
0
0
2
L
Charybdis
SirKempers55783
Charybdis
0
3
0
0
W
Sylvanus
1
0
7
4.5
L
Lancelot
UWUsForDaddy
Lancelot
2
1
1
2.5
W
Medusa
wafhl
Medusa
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,419
Damage
20,695
36,882
Taken
42,813
19,970
Mitigated
18,981
18,489
Healing
9,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
3,661
261
0
500
5,825
1,374
0
3,570
1,991
41,398
0
W
Chang'e
Arnoor
Chang'e
5,857
71
443
2,627
6,063
1,837
0
1,951
3,760
55,486
663
L
Aphrodite
HeyPacker-
Aphrodite
2,497
237
1,447
2,794
8,826
4,845
0
1,906
6,872
26,056
0
L
Sun Wukong
HeyPeanut-
Sun Wukong
4,857
728
0
937
10,686
6,511
0
1,324
9,358
0
60,087
W
5,353
570
170
6,138
10,807
4,977
0
1,572
8,982
58,920
0
W
6,055
1,830
0
2,095
7,992
6,732
0
0
7,992
1,278
64,268
L
Charybdis
SirKempers55783
Charybdis
3,679
1,558
0
3,002
7,880
2,113
0
1,189
6,691
0
50,171
W
Sylvanus
2,123
668
1,894
3,304
5,896
4,363
140
1,183
4,673
17,850
641
L
Lancelot
UWUsForDaddy
Lancelot
6,001
1,558
0
750
9,596
4,138
0
5,135
4,257
0
47,116
W
Medusa
wafhl
Medusa
8,031
2,189
0
1,818
6,124
2,061
0
807
5,317
0
87,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,410
Gold Earned
33,151
514
Minions Killed
463
0
Camps Cleared
0
1,387,415
Distance Traveled
1,343,238
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,562
505
105
8
0
251,084
2
W
Chang'e
8,106
624
129
10
0
292,581
0
L
Aphrodite
6,050
465
49
4
0
228,902
0
L
Sun Wukong
7,394
569
123
9
0
271,243
1
W
Hades
6,940
534
99
8
0
288,583
1
W
Surtr
8,743
673
105
8
0
250,089
0
L
Charybdis
6,618
509
107
8
0
243,490
3
W
Sylvanus
7,454
573
30
2
0
252,731
8
L
Lancelot
6,527
502
79
6
0
348,519
0
W
Medusa
9,167
705
151
12
0
303,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role