Player Matchup

Xbalanque
Xbalanque
AbsoluteSilenc3
Xbalanque
Level 158
God Stats
5W - 3L
1,691 SR
Queue Stats
66W - 64L
1,474 Elo+
Party 1
Janus
Janus
FullCDR
Janus
Level 159
God Stats
6W - 4L
1,690 SR
Queue Stats
166W - 151L
1,490 Elo+
Party 1
Freya
Freya
IItamirII
Freya
Level 147
God Stats
85W - 62L
1,495 SR
Queue Stats
349W - 341L
1,453 Elo+
Party 1
Guan Yu
Guan Yu
N7killa
Guan Yu
Level 146
God Stats
3W - 0L
1,658 SR
Queue Stats
165W - 162L
1,524 Elo+
Party 1
Baron Samedi
Baron Samedi
TBP Arthemys
Baron Samedi
Level 105
God Stats
3W - 1L
1,830 SR
Queue Stats
100W - 106L
1,444 Elo+
Solo
Team Averages
Level 143
1,673 SR
1,477 Elo+

VS

Team Averages
Level 135
1,491 SR
1,506 Elo+
Sun Wukong
Sun Wukong
DarcsUwu
Sun Wukong
Level 124
God Stats
1W - 7L
1,088 SR
Queue Stats
764W - 747L
1,548 Elo+
Solo
Baron Samedi
Baron Samedi
HowieDoo
Baron Samedi
Level 158
God Stats
2W - 2L
1,766 SR
Queue Stats
136W - 125L
1,505 Elo+
Party 2
Sylvanus
Sylvanus
Shaolin0516
Sylvanus
Level 182
God Stats
32W - 23L
1,578 SR
Queue Stats
398W - 393L
1,520 Elo+
Party 2
King Arthur
King Arthur
SmilyDrop974790
King Arthur
Level 180
God Stats
18W - 23L
1,463 SR
Queue Stats
334W - 395L
1,505 Elo+
Solo
Neith
Neith
socalkyle
Neith
Level 29
God Stats
25W - 20L
1,559 SR
Queue Stats
34W - 32L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AbsoluteSilenc3
Xbalanque
16
1 / 1 / 5
9,580
564
4,700
6,331
2,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
FullCDR
Janus
15
2 / 1 / 4
8,716
513
5,190
8,130
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
IItamirII
Freya
16
6 / 1 / 5
9,343
550
13,175
13,335
4,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Guan Yu
N7killa
Guan Yu
17
3 / 1 / 3
10,382
611
10,937
15,261
21,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
TBP Arthemys
Baron Samedi
14
2 / 2 / 8
9,045
532
5,714
13,812
8,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarcsUwu
Sun Wukong
14
2 / 1 / 2
8,019
472
7,544
14,524
6,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
HowieDoo
Baron Samedi
13
1 / 4 / 1
7,895
464
8,038
10,608
4,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
Shaolin0516
Sylvanus
12
0 / 5 / 2
6,569
386
5,179
12,099
7,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
SmilyDrop974790
King Arthur
14
1 / 3 / 0
8,643
508
9,108
17,871
12,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
socalkyle
Neith
15
2 / 1 / 0
8,421
495
4,317
6,821
2,407
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
14
Kills
6
6
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AbsoluteSilenc3
Xbalanque
1
1
5
3.5
L
Sun Wukong
DarcsUwu
Sun Wukong
2
1
2
3
W
Janus
FullCDR
Janus
2
1
4
4
L
Baron Samedi
HowieDoo
Baron Samedi
1
4
1
0.38
W
Freya
IItamirII
Freya
6
1
5
8.5
W
Guan Yu
N7killa
Guan Yu
3
1
3
4.5
L
Sylvanus
Shaolin0516
Sylvanus
0
5
2
0.2
L
King Arthur
SmilyDrop974790
King Arthur
1
3
0
0.33
W
Baron Samedi
TBP Arthemys
Baron Samedi
2
2
8
3
L
Neith
socalkyle
Neith
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,716
Damage
34,186
56,869
Taken
61,923
40,587
Mitigated
32,662
30,940
Healing
18,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AbsoluteSilenc3
Xbalanque
4,700
2,238
0
1,255
6,331
2,301
1,197
677
5,654
0
79,463
L
Sun Wukong
DarcsUwu
Sun Wukong
7,544
2,181
0
3,646
14,524
6,647
0
5,946
8,578
0
78,255
W
Janus
FullCDR
Janus
5,190
550
0
2,864
8,130
2,892
52
4,568
3,562
70,159
0
L
Baron Samedi
HowieDoo
Baron Samedi
8,038
490
228
2,616
10,608
4,276
84
6,858
3,750
58,074
1,664
W
Freya
IItamirII
Freya
13,175
4,678
0
10,296
13,335
4,882
0
2,135
11,200
72,838
1,541
W
Guan Yu
N7killa
Guan Yu
10,937
2,040
108
7,110
15,261
21,943
322
1,250
14,011
2,331
76,201
L
Sylvanus
Shaolin0516
Sylvanus
5,179
597
909
2,395
12,099
7,218
72
7,149
4,950
20,455
6,966
L
King Arthur
SmilyDrop974790
King Arthur
9,108
1,023
0
5,245
17,871
12,114
0
3,224
14,647
0
64,736
W
Baron Samedi
TBP Arthemys
Baron Samedi
5,714
576
2,865
6,442
13,812
8,569
278
4,029
9,783
34,806
0
L
Neith
socalkyle
Neith
4,317
1,292
0
3,172
6,821
2,407
438
1,802
5,019
0
58,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,066
Gold Earned
39,547
540
Minions Killed
500
0
Camps Cleared
0
1,705,803
Distance Traveled
1,614,946
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,580
564
157
9
0
305,456
3
L
Sun Wukong
8,019
472
114
7
0
381,939
0
W
Janus
8,716
513
121
7
0
398,834
0
L
Baron Samedi
7,895
464
104
6
0
290,741
0
W
Freya
9,343
550
96
6
0
364,090
0
W
Guan Yu
10,382
611
127
7
0
320,720
0
L
Sylvanus
6,569
386
44
3
0
342,427
4
L
King Arthur
8,643
508
123
7
0
292,317
0
W
Baron Samedi
9,045
532
39
2
0
316,703
0
L
Neith
8,421
495
115
7
0
307,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role