Player Matchup

Izanami
Izanami
ShinobiX990X
Izanami
Level 60
God Stats
6W - 12L
1,475 SR
Queue Stats
197W - 191L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
TheWorstCarry
Gilgamesh
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,689 Elo+
Party 1
Atlas
Atlas
TrenchCAT_2
Atlas
Level 102
God Stats
6W - 10L
1,346 SR
Queue Stats
89W - 71L
1,518 Elo+
Solo
Poseidon
Poseidon
WaterDrownsYou
Poseidon
Level 61
God Stats
2W - 2L
1,605 SR
Queue Stats
53W - 56L
1,585 Elo+
Party 1
Nox
Nox
markstn09
Nox
Level 107
God Stats
1W - 1L
1,531 SR
Queue Stats
363W - 348L
1,545 Elo+
Solo
Team Averages
Level 68
1,491 SR
1,570 Elo+

VS

Team Averages
Level 85
1,424 SR
1,518 Elo+
Nemesis
Nemesis
 
Nemesis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
JimmyNudeTron69
Ullr
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
227W - 211L
1,552 Elo+
Party 2
Cu Chulainn
Cu Chulainn
QueueTTT
Cu Chulainn
Level 126
God Stats
1W - 6L
1,116 SR
Queue Stats
166W - 161L
1,589 Elo+
Solo
Ares
Ares
TOMPKOA
Ares
Level 27
God Stats
6W - 3L
1,498 SR
Queue Stats
11W - 11L
1,462 Elo+
Party 2
Zhong Kui
Zhong Kui
TylerIsHot
Zhong Kui
Level 106
God Stats
10W - 10L
1,507 SR
Queue Stats
59W - 56L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ShinobiX990X
Izanami
10
1 / 3 / 0
5,603
560
3,952
6,485
1,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
TheWorstCarry
Gilgamesh
10
1 / 3 / 2
5,385
539
3,472
8,163
2,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 1
5,499
550
2,521
5,429
3,378
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
11
7 / 3 / 1
6,955
696
8,734
6,792
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 0
4,994
499
2,213
4,967
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
7 / 2 / 0
6,747
675
6,773
8,997
3,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 0 / 1
5,745
575
3,765
5,252
1,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
QueueTTT
Cu Chulainn
13
3 / 0 / 0
7,547
755
3,833
7,847
3,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ares
TOMPKOA
Ares
9
1 / 1 / 2
5,661
566
1,408
6,289
2,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
TylerIsHot
Zhong Kui
10
0 / 6 / 0
5,433
543
4,795
9,347
5,025
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
9
Kills
12
12
Deaths
9
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
2
0
3.5
W
1
0
1
1.5
W
Cu Chulainn
QueueTTT
Cu Chulainn
3
0
0
3
L
Izanami
ShinobiX990X
Izanami
1
3
0
0.33
W
Ares
TOMPKOA
Ares
1
1
2
2
L
Gilgamesh
TheWorstCarry
Gilgamesh
1
3
2
0.67
L
0
0
1
0.5
W
Zhong Kui
TylerIsHot
Zhong Kui
0
6
0
0
L
Poseidon
7
3
1
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,892
Damage
20,574
31,836
Taken
37,732
11,085
Mitigated
16,004
7,533
Healing
8,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,773
3,657
0
2,030
8,997
3,024
0
2,383
6,358
0
39,003
W
3,765
904
0
961
5,252
1,390
0
784
4,468
0
48,010
W
Cu Chulainn
QueueTTT
Cu Chulainn
3,833
166
0
1,449
7,847
3,599
0
2,213
5,634
0
56,549
L
Izanami
ShinobiX990X
Izanami
3,952
2,902
0
1,276
6,485
1,627
750
379
6,106
0
49,124
W
Ares
TOMPKOA
Ares
1,408
102
0
1,044
6,289
2,966
0
1,840
4,361
13,091
1,708
L
Gilgamesh
TheWorstCarry
Gilgamesh
3,472
1,396
0
809
8,163
2,956
0
1,740
6,423
0
35,813
L
2,521
699
0
1,780
5,429
3,378
0
1,136
4,293
15,882
0
W
Zhong Kui
TylerIsHot
Zhong Kui
4,795
161
0
2,594
9,347
5,025
0
5,022
3,713
34,077
1,464
L
Poseidon
8,734
1,960
0
2,162
6,792
1,775
0
2,688
4,104
33,825
967
L
2,213
323
0
1,506
4,967
1,349
0
0
4,967
24,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,436
Gold Earned
31,133
275
Minions Killed
338
0
Camps Cleared
0
980,128
Distance Traveled
1,064,582
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,747
675
66
7
0
246,230
0
W
Ullr
5,745
575
72
7
0
204,317
0
W
Cu Chulainn
7,547
755
116
12
0
213,901
2
L
Izanami
5,603
560
92
9
0
186,311
4
W
Ares
5,661
566
27
3
0
184,755
0
L
Gilgamesh
5,385
539
62
6
0
195,669
0
L
Atlas
5,499
550
16
2
0
212,215
0
W
Zhong Kui
5,433
543
57
6
0
215,379
0
L
Poseidon
6,955
696
55
6
0
235,630
3
L
Nox
4,994
499
50
5
0
150,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role