Player Matchup

Ao Kuang
Ao Kuang
H0MiCiDalBaRBi3
Ao Kuang
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 116L
1,467 Elo+
Party 1
Surtr
Surtr
LSISoldier
Surtr
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 115L
1,493 Elo+
Party 1
Vamana
Vamana
One of a Kindx3
Vamana
Level 149
God Stats
2W - 0L
1,299 SR
Queue Stats
40W - 41L
1,448 Elo+
Solo
Ishtar
Ishtar
WinterxDeath
Ishtar
Level 123
God Stats
1W - 0L
1,464 SR
Queue Stats
5W - 13L
1,236 Elo+
Solo
Cerberus
Cerberus
flamefam21
Cerberus
Level 107
God Stats
1W - 0L
1,734 SR
Queue Stats
3W - 2L
1,511 Elo+
Solo
Team Averages
Level 139
1,499 SR
1,431 Elo+

VS

Team Averages
Level 137
1,497 SR
1,500 Elo+
Janus
Janus
EMONEYY96
Janus
Level 75
God Stats
1W - 1L
1,738 SR
Queue Stats
92W - 89L
1,476 Elo+
Party 2
Poseidon
Poseidon
Lend Me A BIC
Poseidon
Level 198
God Stats
0W - 1L
1,409 SR
Queue Stats
56W - 47L
1,549 Elo+
Party 2
Bastet
Bastet
OhSoRAD117
Bastet
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 168L
1,528 Elo+
Solo
Ishtar
Ishtar
Spikefall554
Ishtar
Level 121
God Stats
1W - 4L
1,500 SR
Queue Stats
233W - 229L
1,483 Elo+
Solo
Ymir
Ymir
daema82
Ymir
Level 148
God Stats
3W - 3L
1,341 SR
Queue Stats
367W - 364L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
5 / 4 / 9
9,921
763
5,522
10,806
6,759
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
18
6 / 5 / 12
10,937
841
12,998
17,090
19,113
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

16
4 / 5 / 13
10,200
785
8,111
13,028
9,694
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ishtar
19
5 / 2 / 10
10,952
842
8,680
7,825
3,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Cerberus
flamefam21
Cerberus
16
2 / 3 / 10
9,836
757
9,157
14,426
12,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EMONEYY96
Janus
17
3 / 4 / 10
9,875
760
14,152
6,664
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Lend Me A BIC
Poseidon
16
5 / 4 / 4
9,634
741
11,775
8,014
3,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
OhSoRAD117
Bastet
16
5 / 4 / 6
9,505
731
10,450
11,529
4,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ishtar
15
4 / 5 / 8
9,326
717
7,923
10,444
4,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
daema82
Ymir
15
2 / 5 / 12
8,876
683
5,625
14,134
13,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
59
22
Kills
19
19
Deaths
22
54
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Janus
EMONEYY96
Janus
3
4
10
2
W
Ao Kuang
5
4
9
2.38
W
Surtr
6
5
12
2.4
L
Poseidon
Lend Me A BIC
Poseidon
5
4
4
1.75
L
Bastet
OhSoRAD117
Bastet
5
4
6
2
W
4
5
13
2.1
L
Ishtar
4
5
8
1.6
W
Ishtar
5
2
10
5
L
Ymir
daema82
Ymir
2
5
12
1.6
W
Cerberus
flamefam21
Cerberus
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,468
Damage
49,925
63,175
Taken
50,785
50,932
Mitigated
28,263
22,318
Healing
12,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
EMONEYY96
Janus
14,152
224
0
221
6,664
2,762
33
1,613
5,051
33,187
0
W
Ao Kuang
5,522
1,028
2,664
3,346
10,806
6,759
1,838
3,957
6,745
10,474
149
W
Surtr
12,998
2,930
1,331
2,517
17,090
19,113
791
7,431
9,305
1,378
24,077
L
Poseidon
Lend Me A BIC
Poseidon
11,775
906
1,004
1,917
8,014
3,003
0
2,532
5,482
30,913
69
L
Bastet
OhSoRAD117
Bastet
10,450
1,479
1,010
3,474
11,529
4,597
0
4,446
7,083
0
16,126
W
8,111
3,030
2,133
1,493
13,028
9,694
1,666
7,195
5,491
5,555
14,746
L
Ishtar
7,923
4,427
0
1,836
10,444
4,039
36
3,560
6,884
0
20,316
W
Ishtar
8,680
3,490
131
520
7,825
3,257
3,374
3,528
4,111
0
36,235
L
Ymir
daema82
Ymir
5,625
897
320
3,104
14,134
13,862
0
3,817
10,317
13,683
514
W
Cerberus
flamefam21
Cerberus
9,157
70
1,865
6,318
14,426
12,109
333
8,056
6,060
18,720
2,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,846
Gold Earned
47,216
152
Minions Killed
157
0
Camps Cleared
0
1,157,279
Distance Traveled
1,118,854
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,875
760
61
5
0
229,519
0
W
Ao Kuang
9,921
763
10
1
0
237,154
0
W
Surtr
10,937
841
28
2
0
218,707
0
L
Poseidon
9,634
741
44
3
0
242,793
0
L
Bastet
9,505
731
12
1
0
258,013
0
W
Vamana
10,200
785
21
2
0
214,978
0
L
Ishtar
9,326
717
29
2
0
200,698
0
W
Ishtar
10,952
842
58
4
0
225,439
0
L
Ymir
8,876
683
11
1
0
187,831
1
W
Cerberus
9,836
757
35
3
0
261,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role