Player Matchup

Vulcan
Vulcan
KauanSantoss159
Vulcan
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 17L
1,549 Elo+
Party 2
Ganesha
Ganesha
KhepriDeCalcinha
Ganesha
Level 148
God Stats
5W - 9L
1,575 SR
Queue Stats
298W - 271L
1,553 Elo+
Party 1
Sol
Sol
Luan_Santtos
Sol
Level 73
God Stats
7W - 4L
1,733 SR
Queue Stats
261W - 259L
1,499 Elo+
Party 2
Thor
Thor
MrGerónimo59
Thor
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,454 Elo+
Solo
Vamana
Vamana
MzinhoBR
Vamana
Level 159
God Stats
3W - 3L
1,600 SR
Queue Stats
226W - 220L
1,541 Elo+
Party 1
Team Averages
Level 121
1,582 SR
1,519 Elo+

VS

Team Averages
Level 120
1,657 SR
1,527 Elo+
Thanatos
Thanatos
 
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
BrenoCoxinha
Neith
Level 119
God Stats
5W - 3L
1,544 SR
Queue Stats
17W - 14L
1,603 Elo+
Party 3
Vulcan
Vulcan
Lipzzmonster
Vulcan
Level 63
God Stats
3W - 0L
1,963 SR
Queue Stats
48W - 52L
1,514 Elo+
Solo
Odin
Odin
Sabugo00
Odin
Level 108
God Stats
51W - 31L
1,530 SR
Queue Stats
666W - 642L
1,536 Elo+
Solo
Cabrakan
Cabrakan
TyrMasterFunk
Cabrakan
Level 154
God Stats
2W - 2L
1,747 SR
Queue Stats
81W - 88L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,655
514
1,621
5,715
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 2 / 3
5,616
511
2,440
5,632
3,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 4 / 0
5,984
544
4,588
6,484
1,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 3 / 1
4,652
423
774
6,975
1,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vamana
MzinhoBR
Vamana
12
3 / 2 / 1
7,279
662
6,819
11,642
12,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
5 / 2 / 4
6,527
593
5,065
7,717
2,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
6 / 0 / 2
6,637
603
5,127
7,301
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
12
2 / 0 / 2
6,655
605
2,329
2,468
715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Odin
11
1 / 3 / 1
6,032
548
7,952
9,475
5,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
TyrMasterFunk
Cabrakan
10
1 / 1 / 5
5,831
530
1,871
6,848
5,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
15
15
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
2
4
3.5
W
6
0
2
7
L
1
4
0
0.25
L
0
2
3
0.75
W
Vulcan
2
0
2
3
L
1
4
0
0.25
L
0
3
1
0.17
L
Vamana
MzinhoBR
Vamana
3
2
1
1.75
W
Odin
1
3
1
0.5
W
Cabrakan
TyrMasterFunk
Cabrakan
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,242
Damage
22,344
36,448
Taken
33,809
21,168
Mitigated
16,678
9,900
Healing
15,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,065
827
0
6,499
7,717
2,580
0
1,534
6,065
0
36,041
W
5,127
2,794
0
4,480
7,301
2,515
472
3,456
3,799
0
43,500
L
1,621
0
0
446
5,715
1,723
0
1,324
4,391
36,834
0
L
2,440
442
0
1,221
5,632
3,691
0
1,417
4,215
12,270
1,845
W
Vulcan
2,329
0
0
1,057
2,468
715
638
365
2,010
42,817
967
L
4,588
1,444
0
2,141
6,484
1,463
0
563
5,921
41,515
10,437
L
774
97
0
2,043
6,975
1,831
0
436
6,539
0
29,662
L
Vamana
MzinhoBR
Vamana
6,819
4,323
0
4,049
11,642
12,460
0
437
10,507
0
54,788
W
Odin
7,952
2,377
0
2,430
9,475
5,228
0
245
8,798
0
39,268
W
Cabrakan
TyrMasterFunk
Cabrakan
1,871
449
0
1,084
6,848
5,640
108
2,404
4,433
14,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,186
Gold Earned
31,682
341
Minions Killed
306
0
Camps Cleared
0
950,834
Distance Traveled
1,131,856
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,527
593
64
6
0
244,298
3
W
Neith
6,637
603
86
8
0
200,886
0
L
Vulcan
5,655
514
73
7
0
197,590
0
L
Ganesha
5,616
511
5
0
0
208,910
2
W
Vulcan
6,655
605
78
7
0
236,644
3
L
Sol
5,984
544
105
10
0
184,979
0
L
Thor
4,652
423
50
5
0
168,106
0
L
Vamana
7,279
662
108
10
0
191,249
2
W
Odin
6,032
548
60
5
0
228,767
0
W
Cabrakan
5,831
530
18
2
0
221,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role