Player Matchup

Ares
Ares
Silver V
 
Ares
Silver V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Bronze I
Future_Redux
Eset
Bronze I
Level 102
God Stats
0W - 2L
1,286 SR
Queue Stats
362W - 398L
533 MMR
Solo
Fenrir
Fenrir
Bronze II
MARS_THE_TOXICtv
Fenrir
Bronze II
Level 69
God Stats
0W - 1L
1,536 SR
Queue Stats
18W - 44L
525 MMR
Solo
Chaac
Chaac
Silver V
cervejadabr
Chaac
Silver V
Level 137
God Stats
4W - 2L
1,577 SR
Queue Stats
137W - 169L
527 MMR
Solo
Izanami
Izanami
Bronze I
pradaqq
Izanami
Bronze I
Level 60
God Stats
2W - 4L
1,546 SR
Queue Stats
91W - 122L
530 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 105
1,489 SR
723 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 110
1,462 SR
462 MMR
Surtr
Surtr
Silver II
C0wB0yR0y9469
Surtr
Silver II
Level 89
God Stats
49W - 51L
1,500 SR
Queue Stats
78W - 99L
940 MMR
Party 1
Jormungandr
Jormungandr
Bronze I
IrishMonstr_69
Jormungandr
Bronze I
Level 158
God Stats
1W - 1L
1,400 SR
Queue Stats
214W - 260L
318 MMR
Solo
Pele
Pele
Silver V
ViolentAcrez
Pele
Silver V
Level 79
God Stats
13W - 11L
1,492 SR
Queue Stats
155W - 187L
608 MMR
Party 1
Heimdallr
Heimdallr
Bronze II
acdclives
Heimdallr
Bronze II
Level 64
God Stats
4W - 6L
1,459 SR
Queue Stats
64W - 98L
387 MMR
Solo
Sol
Sol
Bronze II
taz_mani3n364
Sol
Bronze II
Level 158
God Stats
16W - 15L
1,461 SR
Queue Stats
119W - 147L
56 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
3 / 3 / 6
8,911
557
8,112
15,600
17,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 7 / 2
7,200
450
4,774
15,334
6,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 7 / 2
7,815
488
7,307
16,362
6,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

14
1 / 7 / 1
8,028
502
5,422
17,787
8,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
pradaqq
Izanami
15
4 / 5 / 4
9,205
575
10,180
9,934
4,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AgniThanatosAo KuangArtemisCu Chulainn

VS

Bans
ArachneAthenaScyllaCharybdisCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 6
10,117
632
12,013
11,677
10,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Jormungandr
IrishMonstr_69
Jormungandr
15
4 / 3 / 8
8,851
553
10,370
15,410
13,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
8 / 2 / 8
9,725
608
9,084
13,223
4,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heimdallr
acdclives
Heimdallr
15
2 / 4 / 4
8,427
527
9,010
9,939
3,898
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
9 / 4 / 1
10,808
676
15,821
11,356
3,959
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
13
Kills
29
29
Deaths
14
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
3
6
2
W
6
1
6
9
L
0
7
2
0.14
W
Jormungandr
IrishMonstr_69
Jormungandr
4
3
8
2.67
L
5
7
2
0.86
W
8
2
8
6
W
Heimdallr
acdclives
Heimdallr
2
4
4
1
L
1
7
1
0.21
L
Izanami
pradaqq
Izanami
4
5
4
1.2
W
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,795
Damage
56,298
75,017
Taken
61,605
43,483
Mitigated
36,498
13,200
Healing
20,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,112
862
0
2,287
15,600
17,061
0
4,775
10,733
34,374
1,630
W
12,013
3,964
0
7,184
11,677
10,007
756
1,092
10,585
1,805
64,428
L
4,774
647
0
898
15,334
6,364
0
8,890
6,350
46,895
0
W
Jormungandr
IrishMonstr_69
Jormungandr
10,370
3,295
0
313
15,410
13,862
278
3,460
11,950
47,797
6,659
L
7,307
1,555
0
3,381
16,362
6,902
0
5,956
10,266
0
51,343
W
9,084
1,922
0
5,898
13,223
4,772
110
750
12,473
0
67,501
W
Heimdallr
acdclives
Heimdallr
9,010
3,550
0
2,432
9,939
3,898
333
3,735
6,204
0
45,789
L
5,422
741
0
5,639
17,787
8,543
0
3,666
13,568
0
56,332
L
Izanami
pradaqq
Izanami
10,180
6,569
0
995
9,934
4,613
0
2,891
7,039
0
67,068
W
15,821
3,844
0
4,335
11,356
3,959
3,269
3,720
7,636
74,426
1,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,159
Gold Earned
47,928
427
Minions Killed
495
0
Camps Cleared
0
1,609,320
Distance Traveled
1,516,183
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,911
557
44
3
0
362,937
0
W
Surtr
10,117
632
99
6
0
288,101
0
L
Eset
7,200
450
76
5
0
292,457
2
W
Jormungandr
8,851
553
86
5
0
280,401
6
L
Fenrir
7,815
488
81
5
0
327,197
0
W
Pele
9,725
608
101
6
0
351,114
2
W
Heimdallr
8,427
527
78
5
0
290,923
0
L
Chaac
8,028
502
109
7
0
310,601
0
L
Izanami
9,205
575
117
7
0
316,128
0
W
Sol
10,808
676
131
8
0
305,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role