Player Matchup

Kuzenbo
Kuzenbo
McPuggin17
Kuzenbo
Level 179
God Stats
7W - 8L
1,611 SR
Queue Stats
196W - 284L
1,467 Elo+
Party 2
Sun Wukong
Sun Wukong
Samtuxent
Sun Wukong
Level 125
God Stats
6W - 5L
1,840 SR
Queue Stats
303W - 364L
1,470 Elo+
Party 2
Hercules
Hercules
SuckyPlucted
Hercules
Level 68
God Stats
2W - 5L
1,510 SR
Queue Stats
170W - 224L
1,475 Elo+
Party 2
Raijin
Raijin
slumpgod799
Raijin
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,502 Elo+
Solo
Apollo
Apollo
xalien7
Apollo
Level 128
God Stats
0W - 1L
1,306 SR
Queue Stats
40W - 75L
1,428 Elo+
Party 2
Team Averages
Level 130
1,553 SR
1,468 Elo+

VS

Team Averages
Level 129
1,618 SR
1,549 Elo+
Hercules
Hercules
 
Hercules
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
HellspawnRB
Erlang Shen
Level 174
God Stats
3W - 2L
1,792 SR
Queue Stats
209W - 220L
1,486 Elo+
Party 3
Ganesha
Ganesha
Melannn
Ganesha
Level 44
God Stats
2W - 2L
1,568 SR
Queue Stats
29W - 22L
1,571 Elo+
Party 1
Freya
Freya
Morghur
Freya
Level 129
God Stats
4W - 2L
1,717 SR
Queue Stats
71W - 48L
1,657 Elo+
Party 1
Agni
Agni
Zelos1
Agni
Level 158
God Stats
12W - 11L
1,513 SR
Queue Stats
227W - 225L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
McPuggin17
Kuzenbo
10
1 / 4 / 1
6,417
494
7,020
10,578
6,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
Samtuxent
Sun Wukong
12
0 / 2 / 0
6,848
527
3,722
9,277
8,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
SuckyPlucted
Hercules
13
3 / 2 / 0
7,132
549
4,761
9,823
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
11
0 / 5 / 1
6,397
492
3,746
7,859
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
xalien7
Apollo
11
0 / 5 / 2
6,295
484
3,425
7,893
2,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 0 / 0
8,478
652
6,483
10,611
9,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
HellspawnRB
Erlang Shen
13
9 / 2 / 2
7,968
613
7,580
12,932
5,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Melannn
Ganesha
12
0 / 2 / 7
7,170
552
3,584
11,593
7,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Freya
Morghur
Freya
14
5 / 0 / 3
8,098
623
7,664
6,783
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
Zelos1
Agni
14
2 / 0 / 5
8,195
630
5,346
6,677
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
18
18
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
0
2
W
Erlang Shen
HellspawnRB
Erlang Shen
9
2
2
5
L
Kuzenbo
McPuggin17
Kuzenbo
1
4
1
0.38
W
Ganesha
Melannn
Ganesha
0
2
7
1.75
W
Freya
Morghur
Freya
5
0
3
6.5
L
Sun Wukong
Samtuxent
Sun Wukong
0
2
0
0
L
Hercules
SuckyPlucted
Hercules
3
2
0
1.5
W
Agni
Zelos1
Agni
2
0
5
4.5
L
Raijin
0
5
1
0.1
L
Apollo
xalien7
Apollo
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,674
Damage
30,657
45,430
Taken
48,596
22,112
Mitigated
27,290
13,548
Healing
21,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,483
1,829
0
5,509
10,611
9,335
0
0
10,611
0
57,775
W
Erlang Shen
HellspawnRB
Erlang Shen
7,580
4,992
0
4,889
12,932
5,640
0
2,169
10,763
0
54,619
L
Kuzenbo
McPuggin17
Kuzenbo
7,020
2,076
0
3,099
10,578
6,769
0
5,214
4,699
21,630
2,052
W
Ganesha
Melannn
Ganesha
3,584
299
3,062
3,785
11,593
7,642
0
4,053
7,540
25,838
992
W
Freya
Morghur
Freya
7,664
2,231
0
2,444
6,783
2,436
0
1,779
5,004
54,363
3,462
L
Sun Wukong
Samtuxent
Sun Wukong
3,722
412
0
2,984
9,277
8,175
0
0
8,711
0
42,258
L
Hercules
SuckyPlucted
Hercules
4,761
1,451
0
5,398
9,823
3,068
0
1,475
8,120
0
56,690
W
Agni
Zelos1
Agni
5,346
308
0
1,908
6,677
2,237
0
2,886
3,791
51,384
0
L
Raijin
3,746
189
0
480
7,859
1,969
0
2,691
4,914
39,697
747
L
Apollo
xalien7
Apollo
3,425
2,450
0
1,587
7,893
2,131
0
5,323
2,027
0
40,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,089
Gold Earned
39,909
358
Minions Killed
463
0
Camps Cleared
0
1,335,198
Distance Traveled
1,434,512
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,478
652
125
10
0
277,755
1
W
Erlang Shen
7,968
613
74
6
0
322,606
0
L
Kuzenbo
6,417
494
35
3
0
258,656
2
W
Ganesha
7,170
552
6
0
0
255,139
5
W
Freya
8,098
623
143
11
0
265,863
0
L
Sun Wukong
6,848
527
81
6
0
280,809
4
L
Hercules
7,132
549
91
7
0
292,516
0
W
Agni
8,195
630
115
9
0
313,149
4
L
Raijin
6,397
492
85
7
0
248,024
3
L
Apollo
6,295
484
66
5
0
255,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role