Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Pandabae220
Athena
Level 129
God Stats
12W - 12L
1,525 SR
Queue Stats
500W - 489L
1,491 Elo+
Party 1
Ishtar
Ishtar
Pandaboo0220
Ishtar
Level 155
God Stats
3W - 3L
1,421 SR
Queue Stats
524W - 504L
1,479 Elo+
Party 1
Ra
Ra
Ragnar_-502-_
Ra
Level 153
God Stats
13W - 12L
1,456 SR
Queue Stats
632W - 621L
1,491 Elo+
Solo
Bastet
Bastet
Reap_EqUinox
Bastet
Level 126
God Stats
6W - 3L
1,884 SR
Queue Stats
249W - 236L
1,560 Elo+
Solo
Team Averages
Level 144
1,557 SR
1,504 Elo+

VS

Team Averages
Level 137
1,449 SR
1,484 Elo+
Yemoja
Yemoja
HannahBanana23
Yemoja
Level 67
God Stats
1W - 2L
1,491 SR
Queue Stats
1W - 2L
1,463 Elo+
Party 2
Erlang Shen
Erlang Shen
PrinceDstylZ
Erlang Shen
Level 171
God Stats
0W - 1L
1,456 SR
Queue Stats
23W - 29L
1,501 Elo+
Party 2
Thor
Thor
Truspitta92
Thor
Level 161
God Stats
0W - 1L
1,358 SR
Queue Stats
17W - 19L
1,471 Elo+
Party 2
Persephone
Persephone
alvines
Persephone
Level 158
God Stats
30W - 34L
1,501 SR
Queue Stats
212W - 222L
1,508 Elo+
Solo
Sol
Sol
bigty83
Sol
Level 128
God Stats
2W - 4L
1,438 SR
Queue Stats
11W - 13L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 2 / 0
8,886
523
8,262
17,151
16,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
14
2 / 0 / 7
8,774
516
3,964
13,733
10,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ishtar
16
8 / 0 / 4
9,823
578
17,260
8,504
3,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
2 / 1 / 8
9,550
562
8,984
8,986
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
17
6 / 3 / 4
9,365
551
8,909
13,915
5,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
7,207
424
4,010
12,892
7,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
PrinceDstylZ
Erlang Shen
17
3 / 1 / 0
9,695
570
13,098
19,467
11,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
0 / 7 / 4
7,541
444
7,128
15,182
5,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
alvines
Persephone
16
3 / 2 / 1
9,733
573
8,803
9,322
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
11
0 / 7 / 0
6,661
392
6,053
14,141
3,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
20
Kills
6
6
Deaths
21
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
2
0
1
L
0
4
0
0
W
Athena
2
0
7
5.5
W
Ishtar
8
0
4
10
L
Erlang Shen
PrinceDstylZ
Erlang Shen
3
1
0
3
W
2
1
8
6
W
Bastet
6
3
4
2.67
L
0
7
4
0.29
L
Persephone
alvines
Persephone
3
2
1
1.75
L
Sol
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,379
Damage
39,092
62,289
Taken
71,004
40,228
Mitigated
29,955
27,077
Healing
22,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,262
2,652
216
7,967
17,151
16,949
0
95
17,056
40,893
13,697
L
4,010
737
2,534
2,252
12,892
7,366
0
2,267
10,625
25,056
0
W
Athena
3,964
1,263
424
4,878
13,733
10,956
724
7,316
6,417
26,218
0
W
Ishtar
17,260
11,847
0
4,936
8,504
3,666
2,592
4,687
3,817
0
90,385
L
Erlang Shen
PrinceDstylZ
Erlang Shen
13,098
7,083
0
11,514
19,467
11,359
334
7,856
11,516
0
75,628
W
8,984
456
1,884
2,608
8,986
2,894
0
3,991
4,995
74,095
0
W
Bastet
8,909
2,553
0
4,164
13,915
5,763
0
2,848
11,067
0
74,169
L
7,128
1,228
0
582
15,182
5,629
0
3,419
11,717
0
57,713
L
Persephone
alvines
Persephone
8,803
482
0
2,424
9,322
2,462
0
3,130
6,124
78,128
482
L
Sol
6,053
2,232
0
2,749
14,141
3,139
0
3,352
10,725
42,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,398
Gold Earned
40,837
508
Minions Killed
466
0
Camps Cleared
0
1,627,365
Distance Traveled
1,607,811
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,886
523
98
6
0
235,604
5
L
Yemoja
7,207
424
44
3
0
262,340
4
W
Athena
8,774
516
29
2
0
360,518
8
W
Ishtar
9,823
578
146
9
0
301,875
0
L
Erlang Shen
9,695
570
113
7
0
344,375
3
W
Ra
9,550
562
126
7
0
359,556
2
W
Bastet
9,365
551
109
6
0
369,812
0
L
Thor
7,541
444
80
5
0
340,886
0
L
Persephone
9,733
573
158
9
0
337,534
7
L
Sol
6,661
392
71
4
0
322,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role