Player Matchup

Erlang Shen
Erlang Shen
Destroyer7245
Erlang Shen
Level 45
God Stats
2W - 2L
1,585 SR
Queue Stats
70W - 76L
1,543 Elo+
Party 1
Guan Yu
Guan Yu
Dixiegirl7
Guan Yu
Level 41
God Stats
0W - 1L
1,746 SR
Queue Stats
6W - 7L
1,546 Elo+
Solo
Danzaburou
Danzaburou
ZerksNyk
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,544 Elo+
Party 1
Janus
Janus
Zerreiber
Janus
Level 115
God Stats
2W - 3L
1,560 SR
Queue Stats
68W - 70L
1,510 Elo+
Solo
Ganesha
Ganesha
bonzuke_9
Ganesha
Level 104
God Stats
10W - 7L
1,577 SR
Queue Stats
19W - 13L
1,538 Elo+
Party 1
Team Averages
Level 66
1,594 SR
1,536 Elo+

VS

Team Averages
Level 90
1,414 SR
1,522 Elo+
King Arthur
King Arthur
Lt never L2
King Arthur
Level 123
God Stats
3W - 11L
1,087 SR
Queue Stats
241W - 225L
1,583 Elo+
Solo
Fenrir
Fenrir
Noobslikemerock
Fenrir
Level 65
God Stats
1W - 2L
1,737 SR
Queue Stats
37W - 33L
1,505 Elo+
Party 2
Apollo
Apollo
PAAAAAAAAAAAAAPI
Apollo
Level 129
God Stats
36W - 37L
1,456 SR
Queue Stats
420W - 405L
1,538 Elo+
Party 2
Bacchus
Bacchus
SLIMEDALLR
Bacchus
Level 30
God Stats
41W - 23L
1,635 SR
Queue Stats
174W - 196L
1,485 Elo+
Party 2
Anubis
Anubis
XxS1L3NTxX
Anubis
Level 105
God Stats
2W - 4L
1,154 SR
Queue Stats
18W - 38L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Destroyer7245
Erlang Shen
5
0 / 2 / 0
3,133
627
1,347
4,135
1,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Dixiegirl7
Guan Yu
6
0 / 2 / 0
3,318
664
2,474
5,012
2,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
ZerksNyk
Danzaburou
6
0 / 2 / 0
3,344
669
910
3,226
785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
Zerreiber
Janus
5
0 / 1 / 0
3,144
629
1,004
1,577
308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
bonzuke_9
Ganesha
5
0 / 1 / 0
3,335
667
920
3,644
1,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lt never L2
King Arthur
7
1 / 0 / 2
4,180
836
2,021
4,425
2,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

7
2 / 0 / 2
4,075
815
1,816
3,800
1,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
3 / 0 / 0
4,390
878
2,798
3,429
874
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
SLIMEDALLR
Bacchus
6
2 / 0 / 0
4,049
810
1,548
2,871
1,786
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
XxS1L3NTxX
Anubis
7
0 / 0 / 2
3,670
734
693
973
313
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
8
8
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Destroyer7245
Erlang Shen
0
2
0
0
L
Guan Yu
Dixiegirl7
Guan Yu
0
2
0
0
W
King Arthur
Lt never L2
King Arthur
1
0
2
2
W
2
0
2
3
W
3
0
0
3
W
Bacchus
SLIMEDALLR
Bacchus
2
0
0
2
W
Anubis
XxS1L3NTxX
Anubis
0
0
2
1
L
Danzaburou
ZerksNyk
Danzaburou
0
2
0
0
L
Janus
Zerreiber
Janus
0
1
0
0
L
Ganesha
bonzuke_9
Ganesha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,655
Damage
8,876
17,594
Taken
15,498
7,090
Mitigated
6,531
5,018
Healing
5,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Destroyer7245
Erlang Shen
1,347
989
0
508
4,135
1,463
0
0
4,135
0
17,406
L
Guan Yu
Dixiegirl7
Guan Yu
2,474
281
0
1,455
5,012
2,754
0
0
5,012
0
16,710
W
King Arthur
Lt never L2
King Arthur
2,021
348
0
1,628
4,425
2,283
0
0
4,425
0
22,080
W
1,816
862
0
1,087
3,800
1,275
0
99
3,673
0
17,191
W
2,798
1,550
0
1,356
3,429
874
0
1,307
1,960
0
20,320
W
Bacchus
SLIMEDALLR
Bacchus
1,548
157
63
1,161
2,871
1,786
21
261
2,610
8,737
0
W
Anubis
XxS1L3NTxX
Anubis
693
0
0
650
973
313
0
67
906
19,735
1,768
L
Danzaburou
ZerksNyk
Danzaburou
910
287
0
1,298
3,226
785
0
1,661
1,565
0
16,953
L
Janus
Zerreiber
Janus
1,004
125
0
519
1,577
308
0
0
1,577
8,784
0
L
Ganesha
bonzuke_9
Ganesha
920
357
0
1,238
3,644
1,780
0
580
3,064
5,658
520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,274
Gold Earned
20,364
139
Minions Killed
171
0
Camps Cleared
0
475,252
Distance Traveled
570,293
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
3,133
627
30
6
0
113,430
0
L
Guan Yu
3,318
664
33
7
0
103,649
2
W
King Arthur
4,180
836
41
8
0
106,222
0
W
Fenrir
4,075
815
35
7
0
124,378
0
W
Apollo
4,390
878
44
9
0
113,359
0
W
Bacchus
4,049
810
10
2
0
122,803
2
W
Anubis
3,670
734
41
8
0
103,531
0
L
Danzaburou
3,344
669
48
10
0
91,866
0
L
Janus
3,144
629
23
5
0
74,609
0
L
Ganesha
3,335
667
5
1
0
91,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role