Player Matchup

Mulan
Mulan
DeucesWild20040
Mulan
Level 89
God Stats
1W - 1L
1,640 SR
Queue Stats
93W - 106L
1,453 Elo+
Party 3
Sol
Sol
ShugerZaddy
Sol
Level 98
God Stats
4W - 9L
1,523 SR
Queue Stats
50W - 69L
1,411 Elo+
Party 3
Ganesha
Ganesha
acidbur37
Ganesha
Level 206
God Stats
32W - 40L
1,483 SR
Queue Stats
370W - 397L
1,510 Elo+
Party 2
Danzaburou
Danzaburou
brightgamer
Danzaburou
Level 197
God Stats
92W - 72L
1,588 SR
Queue Stats
309W - 325L
1,519 Elo+
Party 2
Awilix
Awilix
maxbookpr0
Awilix
Level 82
God Stats
4W - 5L
1,529 SR
Queue Stats
67W - 87L
1,444 Elo+
Party 3
Team Averages
Level 134
1,553 SR
1,467 Elo+

VS

Team Averages
Level 139
1,646 SR
1,498 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Cerothegodx27
Nu Wa
Level 140
God Stats
78W - 52L
1,684 SR
Queue Stats
148W - 142L
1,501 Elo+
Party 1
Mulan
Mulan
EXOTICsplash242
Mulan
Level 91
God Stats
17W - 2L
2,035 SR
Queue Stats
162W - 142L
1,557 Elo+
Solo
Skadi
Skadi
HighHunter956
Skadi
Level 129
God Stats
4W - 2L
1,470 SR
Queue Stats
54W - 59L
1,462 Elo+
Solo
Ra
Ra
takito002
Ra
Level 175
God Stats
7W - 7L
1,541 SR
Queue Stats
338W - 343L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,202
517
4,514
15,075
6,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
2 / 5 / 1
7,038
587
2,874
8,232
2,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
acidbur37
Ganesha
10
0 / 2 / 6
6,382
532
3,038
10,754
6,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
brightgamer
Danzaburou
10
3 / 1 / 3
6,301
525
4,283
6,376
1,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Awilix
maxbookpr0
Awilix
13
5 / 4 / 0
6,687
557
5,397
10,440
3,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 4 / 2
6,212
518
4,893
7,518
2,265
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
3 / 1 / 3
8,097
675
9,157
4,838
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
8 / 3 / 1
7,634
636
8,937
9,649
5,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 2 / 0
6,289
524
5,556
5,262
1,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 1 / 5
7,940
662
6,108
3,950
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
11
Kills
16
16
Deaths
11
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
4
2
0.5
W
3
1
3
4.5
L
1
4
2
0.5
W
8
3
1
2.83
W
2
2
0
1
L
2
5
1
0.5
L
Ganesha
acidbur37
Ganesha
0
2
6
1.5
L
Danzaburou
brightgamer
Danzaburou
3
1
3
4.5
L
Awilix
maxbookpr0
Awilix
5
4
0
1.25
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,106
Damage
34,651
50,877
Taken
31,217
20,546
Mitigated
12,127
10,918
Healing
9,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,893
769
0
984
7,518
2,265
623
1,584
5,934
36,384
1,012
W
9,157
3,652
0
1,973
4,838
1,380
1,425
0
4,838
54,898
790
L
4,514
429
0
1,747
15,075
6,384
0
9,727
5,197
0
51,440
W
8,937
1,870
0
3,570
9,649
5,529
0
1,666
7,983
0
47,622
W
5,556
2,066
0
750
5,262
1,467
47
1,077
4,185
0
34,881
L
2,874
1,297
0
2,430
8,232
2,032
0
2,394
5,838
42,902
601
L
Ganesha
acidbur37
Ganesha
3,038
627
1,703
3,533
10,754
6,446
0
4,381
6,373
18,043
0
L
Danzaburou
brightgamer
Danzaburou
4,283
1,640
123
972
6,376
1,956
723
2,145
4,231
0
38,617
L
Awilix
maxbookpr0
Awilix
5,397
2,119
0
410
10,440
3,728
0
1,279
9,161
0
48,592
W
6,108
820
461
1,767
3,950
1,486
403
1,398
2,552
61,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,610
Gold Earned
36,172
329
Minions Killed
397
0
Camps Cleared
0
1,218,437
Distance Traveled
1,164,176
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,212
518
53
4
0
214,279
0
W
Nu Wa
8,097
675
89
7
0
202,488
0
L
Mulan
6,202
517
85
7
0
232,777
0
W
Mulan
7,634
636
89
7
0
246,651
1
W
Skadi
6,289
524
69
6
0
232,430
0
L
Sol
7,038
587
86
7
0
232,481
2
L
Ganesha
6,382
532
4
0
0
242,127
4
L
Danzaburou
6,301
525
84
7
0
219,931
1
L
Awilix
6,687
557
70
6
0
291,121
0
W
Ra
7,940
662
97
8
0
268,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role