Player Matchup

Neith
Neith
 
Neith
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Ash26027
Baba Yaga
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 36L
1,216 Elo+
Solo
Ares
Ares
Kroman4700
Ares
Level 48
God Stats
39W - 30L
1,489 SR
Queue Stats
147W - 162L
1,381 Elo+
Solo
Nu Wa
Nu Wa
Letazie
Nu Wa
Level 145
God Stats
21W - 16L
1,327 SR
Queue Stats
152W - 159L
1,353 Elo+
Solo
Freya
Freya
flicha16
Freya
Level 104
God Stats
7W - 5L
1,532 SR
Queue Stats
337W - 384L
1,383 Elo+
Solo
Team Averages
Level 91
1,470 SR
1,367 Elo+

VS

Team Averages
Level 86
1,411 SR
1,405 Elo+
Danzaburou
Danzaburou
Dvs Nakka
Danzaburou
Level 29
God Stats
9W - 9L
1,530 SR
Queue Stats
25W - 31L
1,394 Elo+
Party 1
Sun Wukong
Sun Wukong
JodirtBrlyID
Sun Wukong
Level 106
God Stats
158W - 150L
1,536 SR
Queue Stats
1,419W - 1,503L
1,468 Elo+
Party 1
Ganesha
Ganesha
MYER RETURNS
Ganesha
Level 154
God Stats
36W - 33L
1,508 SR
Queue Stats
868W - 935L
1,416 Elo+
Solo
Janus
Janus
Myers1426
Janus
Level 106
God Stats
16W - 28L
1,355 SR
Queue Stats
261W - 265L
1,342 Elo+
Solo
Vulcan
Vulcan
savoury-boredom1
Vulcan
Level 37
God Stats
6W - 10L
1,129 SR
Queue Stats
99W - 132L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 2 / 0
5,975
996
1,881
3,871
1,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baba Yaga
Ash26027
Baba Yaga
11
0 / 1 / 1
6,175
1,029
3,436
5,891
2,252
11
0 / 4 / 0
6,903
1,151
4,121
11,911
9,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Nu Wa
Letazie
Nu Wa
11
0 / 1 / 1
6,359
1,060
8,655
3,042
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
flicha16
Freya
11
1 / 4 / 0
6,480
1,080
2,650
7,931
2,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

288

VS

Team 2 Tickets

403

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dvs Nakka
Danzaburou
12
1 / 0 / 9
7,128
1,188
5,513
4,523
1,303
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
JodirtBrlyID
Sun Wukong
13
7 / 0 / 3
8,486
1,414
5,757
6,633
3,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
MYER RETURNS
Ganesha
12
0 / 0 / 8
7,365
1,228
3,112
7,371
4,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Myers1426
Janus
12
1 / 0 / 5
6,597
1,100
4,330
2,076
458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 1 / 7
7,455
1,243
10,173
3,476
770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
1
Kills
12
12
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
L
Baba Yaga
Ash26027
Baba Yaga
0
1
1
0.5
W
Danzaburou
Dvs Nakka
Danzaburou
1
0
9
5.5
W
Sun Wukong
JodirtBrlyID
Sun Wukong
7
0
3
8.5
L
0
4
0
0
L
Nu Wa
Letazie
Nu Wa
0
1
1
0.5
W
Ganesha
MYER RETURNS
Ganesha
0
0
8
4
W
Janus
Myers1426
Janus
1
0
5
3.5
L
Freya
flicha16
Freya
1
4
0
0.25
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,743
Damage
28,885
32,646
Taken
24,079
16,101
Mitigated
9,847
4,018
Healing
3,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,881
1,064
0
113
3,871
1,235
0
2,075
1,796
0
6,317
L
Baba Yaga
Ash26027
Baba Yaga
3,436
515
0
658
5,891
2,252
0
2,925
2,966
6,056
0
W
Danzaburou
Dvs Nakka
Danzaburou
5,513
1,177
0
821
4,523
1,303
0
4,142
381
0
14,950
W
Sun Wukong
JodirtBrlyID
Sun Wukong
5,757
1,031
0
1,019
6,633
3,168
0
4,723
1,910
0
21,124
L
4,121
556
0
2,412
11,911
9,134
0
5,440
6,471
8,258
0
L
Nu Wa
Letazie
Nu Wa
8,655
1,907
0
65
3,042
1,053
0
1,617
1,425
30,345
0
W
Ganesha
MYER RETURNS
Ganesha
3,112
291
0
755
7,371
4,148
0
5,297
2,074
9,213
0
W
Janus
Myers1426
Janus
4,330
462
0
0
2,076
458
0
1,431
645
10,573
308
L
Freya
flicha16
Freya
2,650
889
0
770
7,931
2,427
0
5,118
2,813
7,335
1,192
W
10,173
205
232
275
3,476
770
0
2,940
536
25,265
444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,892
Gold Earned
37,031
78
Minions Killed
129
2
Camps Cleared
2
511,850
Distance Traveled
621,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,975
996
14
2
1
50,261
0
L
Baba Yaga
6,175
1,029
8
1
0
118,726
0
W
Danzaburou
7,128
1,188
24
4
0
114,215
0
W
Sun Wukong
8,486
1,414
38
6
1
142,738
0
L
Ares
6,903
1,151
3
1
0
115,907
0
L
Nu Wa
6,359
1,060
37
6
0
115,107
0
W
Ganesha
7,365
1,228
0
0
0
140,344
0
W
Janus
6,597
1,100
21
4
1
87,430
0
L
Freya
6,480
1,080
16
3
1
111,849
0
W
Vulcan
7,455
1,243
46
8
0
136,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role