Player Matchup

Bacchus
Bacchus
The Papa Swan
Bacchus
Level 63
God Stats
24W - 23L
1,527 SR
Queue Stats
255W - 254L
1,486 Elo+
Party 1
Kukulkan
Kukulkan
Theoutcast25
Kukulkan
Level 69
God Stats
22W - 20L
1,668 SR
Queue Stats
272W - 260L
1,324 Elo+
Solo
Cupid
Cupid
mrac1000
Cupid
Level 98
God Stats
4W - 6L
1,354 SR
Queue Stats
310W - 313L
1,483 Elo+
Party 1
Team Averages
Level 77
1,516 SR
1,431 Elo+

VS

Team Averages
Level 89
1,431 SR
1,424 Elo+
Neith
Neith
LittlePersQc
Neith
Level 99
God Stats
153W - 123L
1,527 SR
Queue Stats
609W - 624L
1,379 Elo+
Solo
Raijin
Raijin
natecoin
Raijin
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,485 Elo+
Solo
Osiris
Osiris
tater9178
Osiris
Level 81
God Stats
1W - 0L
1,267 SR
Queue Stats
54W - 47L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
0 / 3 / 3
7,144
714
3,581
8,618
7,459
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
Theoutcast25
Kukulkan
4
0 / 0 / 0
4,214
421
0
0
0
Cupid
mrac1000
Cupid
15
4 / 1 / 0
8,045
805
6,122
8,308
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
7,756
776
4,799
5,921
2,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Raijin
natecoin
Raijin
14
2 / 2 / 0
8,440
844
5,368
5,016
1,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
tater9178
Osiris
13
2 / 1 / 2
8,258
826
3,832
8,889
7,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
4
4
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
Bacchus
0
3
3
0.5
L
Kukulkan
Theoutcast25
Kukulkan
0
0
0
0
L
Cupid
mrac1000
Cupid
4
1
0
4
W
Raijin
natecoin
Raijin
2
2
0
1
W
Osiris
tater9178
Osiris
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,703
Damage
13,999
16,926
Taken
19,826
10,309
Mitigated
11,302
4,390
Healing
5,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,799
1,054
0
1,770
5,921
2,189
487
2,186
3,735
0
21,330
L
Bacchus
3,581
87
0
1,382
8,618
7,459
0
2,589
6,015
10,512
0
L
Kukulkan
Theoutcast25
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Cupid
mrac1000
Cupid
6,122
2,021
389
2,619
8,308
2,850
0
2,910
5,390
0
27,443
W
Raijin
natecoin
Raijin
5,368
566
326
403
5,016
1,782
340
1,209
3,807
22,692
512
W
Osiris
tater9178
Osiris
3,832
1,163
0
2,569
8,889
7,331
289
214
8,675
609
30,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,403
Gold Earned
24,454
69
Minions Killed
122
0
Camps Cleared
0
334,615
Distance Traveled
515,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,756
776
50
5
0
166,083
0
L
Bacchus
7,144
714
19
2
0
164,942
0
L
Kukulkan
4,214
421
0
0
0
0
0
L
Cupid
8,045
805
50
5
0
169,673
0
W
Raijin
8,440
844
20
2
0
159,169
0
W
Osiris
8,258
826
52
5
0
190,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role