Player Matchup

Susano
Susano
 
Susano
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
CreamedCorn123
Ah Puch
Level 116
God Stats
0W - 2L
1,783 SR
Queue Stats
23W - 28L
1,445 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IlTheWombatlI
Cu Chulainn
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 37L
1,419 Elo+
Party 1
Ares
Ares
Tempest571
Ares
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,282 Elo+
Party 1
Nut
Nut
aaron9566
Nut
Level 17
God Stats
0W - 2L
1,276 SR
Queue Stats
17W - 17L
1,320 Elo+
Party 1
Team Averages
Level 62
1,512 SR
1,393 Elo+

VS

Team Averages
Level 90
1,659 SR
1,464 Elo+
Ymir
Ymir
AlexOverHeaven
Ymir
Level 99
God Stats
3W - 0L
1,856 SR
Queue Stats
10W - 9L
1,481 Elo+
Solo
Arachne
Arachne
Skyfirefox4
Arachne
Level 32
God Stats
10W - 16L
1,500 SR
Queue Stats
75W - 90L
1,290 Elo+
Solo
Skadi
Skadi
TrippyGab3
Skadi
Level 65
God Stats
28W - 22L
1,446 SR
Queue Stats
262W - 275L
1,453 Elo+
Solo
Chaac
Chaac
Trollaflagger
Chaac
Level 132
God Stats
4W - 2L
1,899 SR
Queue Stats
73W - 60L
1,577 Elo+
Solo
Hades
Hades
gibby2972
Hades
Level 120
God Stats
312W - 262L
1,593 SR
Queue Stats
626W - 603L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
9
2 / 5 / 0
5,106
464
5,631
8,366
2,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 4 / 2
6,074
552
6,102
8,212
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
IlTheWombatlI
Cu Chulainn
10
0 / 3 / 0
5,585
508
4,399
12,779
8,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 8 / 3
4,601
418
1,399
10,583
5,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

9
1 / 6 / 2
5,455
496
3,209
8,224
2,018
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 11
6,598
600
5,117
6,494
4,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
Skyfirefox4
Arachne
12
4 / 2 / 6
6,750
614
2,273
8,848
3,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Skadi
12
11 / 3 / 4
7,882
717
13,189
7,115
2,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
4 / 0 / 0
8,216
747
8,835
8,613
5,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hades
gibby2972
Hades
12
4 / 0 / 3
7,416
674
5,386
8,545
3,548
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
5
Kills
26
26
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
5
0
0.4
W
3
0
11
8.5
L
2
4
2
0.75
L
Cu Chulainn
IlTheWombatlI
Cu Chulainn
0
3
0
0
W
Arachne
Skyfirefox4
Arachne
4
2
6
3.5
L
0
8
3
0.19
W
Skadi
11
3
4
4.33
W
4
0
0
4
L
1
6
2
0.33
W
Hades
gibby2972
Hades
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,740
Damage
34,800
48,164
Taken
39,615
21,121
Mitigated
19,281
6,870
Healing
15,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
5,631
1,014
0
1,192
8,366
2,254
0
4,681
3,685
0
26,165
W
5,117
1,476
0
1,698
6,494
4,960
0
2,431
4,063
14,954
0
L
6,102
298
0
1,374
8,212
2,917
0
2,216
5,996
40,154
0
L
Cu Chulainn
IlTheWombatlI
Cu Chulainn
4,399
552
0
1,478
12,779
8,254
0
69
12,710
0
37,661
W
Arachne
Skyfirefox4
Arachne
2,273
1,542
0
1,891
8,848
3,262
0
1,345
7,503
0
46,043
L
1,399
292
0
492
10,583
5,678
0
2,474
8,109
4,071
0
W
Skadi
13,189
5,748
0
2,439
7,115
2,148
439
1,779
5,336
0
57,610
W
8,835
1,687
0
3,370
8,613
5,363
0
0
8,613
0
63,420
L
3,209
2,199
0
2,334
8,224
2,018
0
925
7,299
0
25,160
W
Hades
gibby2972
Hades
5,386
165
371
5,731
8,545
3,548
488
2,401
6,144
46,599
1,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,821
Gold Earned
36,862
223
Minions Killed
373
0
Camps Cleared
0
1,085,611
Distance Traveled
1,097,912
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,106
464
40
4
0
243,029
0
W
Ymir
6,598
600
12
1
0
241,555
2
L
Ah Puch
6,074
552
65
6
0
236,561
0
L
Cu Chulainn
5,585
508
74
7
0
211,756
0
W
Arachne
6,750
614
78
7
0
249,294
0
L
Ares
4,601
418
7
1
0
205,224
1
W
Skadi
7,882
717
70
6
0
217,162
2
W
Chaac
8,216
747
112
10
0
184,115
0
L
Nut
5,455
496
37
3
0
189,041
0
W
Hades
7,416
674
101
9
0
205,786
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role