Player Matchup

Chernobog
Chernobog
A Long Nod
Chernobog
Level 127
God Stats
0W - 2L
1,319 SR
Queue Stats
80W - 96L
1,395 Elo+
Party 1
Artemis
Artemis
CutZ4
Artemis
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 159L
1,469 Elo+
Solo
Raijin
Raijin
Ericc137
Raijin
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 52L
1,386 Elo+
Party 1
Yemoja
Yemoja
Ninjaman038
Yemoja
Level 120
God Stats
0W - 4L
1,118 SR
Queue Stats
93W - 86L
1,529 Elo+
Party 2
He Bo
He Bo
TheTuggerNut
He Bo
Level 80
God Stats
2W - 3L
1,586 SR
Queue Stats
159W - 126L
1,525 Elo+
Party 2
Team Averages
Level 116
1,405 SR
1,461 Elo+

VS

Team Averages
Level 121
1,469 SR
1,449 Elo+
Ravana
Ravana
Alan998806
Ravana
Level 120
God Stats
2W - 1L
1,558 SR
Queue Stats
71W - 72L
1,403 Elo+
Solo
Medusa
Medusa
BuckMeow101
Medusa
Level 137
God Stats
1W - 3L
1,108 SR
Queue Stats
534W - 547L
1,446 Elo+
Solo
Fenrir
Fenrir
frozenGaymer
Fenrir
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
510W - 529L
1,485 Elo+
Party 3
Agni
Agni
knotthead80
Agni
Level 128
God Stats
12W - 4L
1,804 SR
Queue Stats
452W - 466L
1,459 Elo+
Party 3
Yemoja
Yemoja
psychobarbie89
Yemoja
Level 158
God Stats
12W - 11L
1,376 SR
Queue Stats
712W - 739L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
A Long Nod
Chernobog
13
0 / 4 / 10
7,620
635
4,523
12,886
5,215
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Artemis
CutZ4
Artemis
14
4 / 6 / 6
8,314
693
14,142
12,427
5,029
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Ericc137
Raijin
17
6 / 5 / 4
9,311
776
14,388
11,826
5,161
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
14
1 / 3 / 6
8,245
687
2,971
13,079
9,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
1 / 6 / 7
8,621
718
7,400
12,891
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Alan998806
Ravana
16
1 / 1 / 20
9,456
788
9,165
14,094
13,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
18
15 / 3 / 9
12,042
1,004
31,648
16,641
6,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Fenrir
13
5 / 6 / 5
9,098
758
5,765
13,023
6,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

18
3 / 1 / 16
10,606
884
9,102
8,758
3,430
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

16
0 / 1 / 14
9,922
827
3,728
6,972
4,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
88
12
Kills
24
24
Deaths
12
33
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Chernobog
A Long Nod
Chernobog
0
4
10
1.25
W
Ravana
Alan998806
Ravana
1
1
20
11
W
Medusa
15
3
9
6.5
L
Artemis
CutZ4
Artemis
4
6
6
1.17
L
Raijin
Ericc137
Raijin
6
5
4
1.6
L
Yemoja
1
3
6
1.33
L
1
6
7
0.75
W
Fenrir
5
6
5
1.25
W
3
1
16
11
W
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,424
Damage
59,408
63,109
Taken
59,488
29,680
Mitigated
35,593
25,784
Healing
30,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
A Long Nod
Chernobog
4,523
2,904
181
658
12,886
5,215
0
2,936
9,950
0
10,902
W
Ravana
Alan998806
Ravana
9,165
1,023
842
2,096
14,094
13,941
995
6,050
8,044
0
14,504
W
Medusa
31,648
11,834
1,006
4,491
16,641
6,808
825
7,364
9,277
0
50,441
L
Artemis
CutZ4
Artemis
14,142
4,488
1,315
1,281
12,427
5,029
0
2,390
10,037
0
22,948
L
Raijin
Ericc137
Raijin
14,388
1,309
214
579
11,826
5,161
0
2,577
9,249
25,322
0
L
Yemoja
2,971
534
17,078
4,176
13,079
9,354
0
2,593
10,486
6,014
0
L
7,400
207
40
262
12,891
4,921
0
2,302
10,589
21,916
0
W
Fenrir
5,765
926
319
1,801
13,023
6,863
0
4,492
8,531
0
7,572
W
9,102
674
1,176
2,329
8,758
3,430
1,431
4,162
4,596
34,750
441
W
3,728
556
14,394
2,530
6,972
4,551
653
2,691
4,281
11,392
1,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,111
Gold Earned
51,124
101
Minions Killed
122
0
Camps Cleared
0
964,156
Distance Traveled
1,075,086
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,620
635
16
1
0
168,310
0
W
Ravana
9,456
788
5
0
0
226,899
0
W
Medusa
12,042
1,004
32
3
0
199,943
0
L
Artemis
8,314
693
14
1
0
205,587
3
L
Raijin
9,311
776
27
2
0
185,793
0
L
Yemoja
8,245
687
8
1
0
201,860
0
L
He Bo
8,621
718
36
3
0
202,606
0
W
Fenrir
9,098
758
3
0
0
237,275
0
W
Agni
10,606
884
58
5
0
218,278
0
W
Yemoja
9,922
827
24
2
0
192,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role