Player Matchup

Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
DiegoCrumbs
Ra
Level 152
God Stats
2W - 0L
1,449 SR
Queue Stats
43W - 35L
1,547 Elo+
Party 3
Pele
Pele
RogueNative
Pele
Level 99
God Stats
10W - 4L
1,673 SR
Queue Stats
26W - 27L
1,543 Elo+
Party 3
Fafnir
Fafnir
UltraBeastzz
Fafnir
Level 141
God Stats
3W - 1L
1,656 SR
Queue Stats
286W - 250L
1,672 Elo+
Solo
Mulan
Mulan
Vaultboy42
Mulan
Level 69
God Stats
7W - 4L
1,641 SR
Queue Stats
15W - 19L
1,511 Elo+
Party 3
Team Averages
Level 118
1,584 SR
1,554 Elo+

VS

Team Averages
Level 136
1,589 SR
1,549 Elo+
Artemis
Artemis
Beader
Artemis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,494 Elo+
Party 1
Bastet
Bastet
HakMidiAsai
Bastet
Level 115
God Stats
0W - 1L
1,431 SR
Queue Stats
107W - 134L
1,501 Elo+
Party 1
Fafnir
Fafnir
MeawMan
Fafnir
Level 187
God Stats
16W - 9L
1,608 SR
Queue Stats
168W - 177L
1,614 Elo+
Party 2
Ymir
Ymir
NoThlslsPatrlck
Ymir
Level 123
God Stats
6W - 2L
1,749 SR
Queue Stats
58W - 66L
1,537 Elo+
Party 2
Vulcan
Vulcan
Tylasaur
Vulcan
Level 131
God Stats
18W - 13L
1,658 SR
Queue Stats
158W - 163L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
3 / 0 / 0
5,784
826
2,591
2,227
627
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 0 / 0
4,906
701
1,048
3,005
667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
2 / 1 / 0
4,704
672
2,549
5,142
1,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fafnir
7
0 / 0 / 2
4,826
689
1,854
2,413
1,965
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
8
0 / 2 / 0
4,890
699
1,963
5,369
3,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Beader
Artemis
5
0 / 2 / 0
3,420
489
1,212
2,520
513
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
8
2 / 1 / 0
4,433
633
3,085
5,615
1,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
MeawMan
Fafnir
9
1 / 0 / 1
5,052
722
2,024
4,564
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

7
0 / 1 / 0
3,913
559
1,026
5,737
2,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
Tylasaur
Vulcan
8
0 / 1 / 1
4,504
643
2,961
2,707
814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
5
Kills
3
3
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
0
3
L
Artemis
Beader
Artemis
0
2
0
0
W
0
0
0
0
L
Bastet
2
1
0
2
L
Fafnir
MeawMan
Fafnir
1
0
1
1.5
L
0
1
0
0
W
2
1
0
2
L
Vulcan
Tylasaur
Vulcan
0
1
1
0.5
W
Fafnir
0
0
2
1
W
Mulan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,005
Damage
10,308
18,156
Taken
21,143
8,220
Mitigated
8,156
5,839
Healing
7,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,591
1,844
0
1,277
2,227
627
547
209
2,018
0
46,436
L
Artemis
Beader
Artemis
1,212
322
0
227
2,520
513
0
591
1,929
0
12,341
W
1,048
86
264
1,387
3,005
667
0
1,544
1,281
35,266
570
L
Bastet
3,085
753
0
2,788
5,615
1,450
0
586
5,029
0
23,576
L
Fafnir
MeawMan
Fafnir
2,024
502
0
2,561
4,564
2,827
0
0
4,376
25,204
0
L
1,026
151
0
1,101
5,737
2,552
0
754
4,983
12,001
0
W
2,549
286
0
628
5,142
1,667
0
1,128
3,877
0
29,430
L
Vulcan
Tylasaur
Vulcan
2,961
112
0
563
2,707
814
0
842
1,825
32,797
0
W
Fafnir
1,854
920
0
1,195
2,413
1,965
5
740
1,624
4,886
0
W
Mulan
1,963
260
0
1,088
5,369
3,294
84
2,024
3,345
0
27,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,110
Gold Earned
21,322
296
Minions Killed
205
0
Camps Cleared
0
818,433
Distance Traveled
705,878
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,784
826
90
13
0
159,122
0
L
Artemis
3,420
489
18
3
0
93,345
0
W
Ra
4,906
701
78
11
0
168,275
0
L
Bastet
4,433
633
42
6
0
176,684
0
L
Fafnir
5,052
722
53
8
0
139,885
0
L
Ymir
3,913
559
26
4
0
136,251
3
W
Pele
4,704
672
60
9
0
193,671
0
L
Vulcan
4,504
643
66
9
0
159,713
1
W
Fafnir
4,826
689
9
1
0
160,150
5
W
Mulan
4,890
699
59
8
0
137,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role