Player Matchup

Raijin
Raijin
DasGuude
Raijin
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 68L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
LueTheDonWon
Baron Samedi
Level 104
God Stats
99W - 84L
1,524 SR
Queue Stats
267W - 302L
1,410 Elo+
Party 1
Danzaburou
Danzaburou
VerHussler
Danzaburou
Level 105
God Stats
23W - 29L
1,531 SR
Queue Stats
231W - 271L
1,434 Elo+
Party 1
Team Averages
Level 104
1,518 SR
1,417 Elo+

VS

Team Averages
Level 73
1,400 SR
1,483 Elo+
Medusa
Medusa
HellzAngel666
Medusa
Level 46
God Stats
7W - 6L
1,384 SR
Queue Stats
28W - 34L
1,474 Elo+
Party 2
Kukulkan
Kukulkan
Torka18
Kukulkan
Level 64
God Stats
4W - 6L
1,484 SR
Queue Stats
41W - 54L
1,387 Elo+
Party 2
Sylvanus
Sylvanus
dUrAgDyLaN1214
Sylvanus
Level 108
God Stats
15W - 13L
1,330 SR
Queue Stats
19W - 21L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DasGuude
Raijin
17
5 / 2 / 4
11,059
1,005
8,739
8,404
2,491
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
LueTheDonWon
Baron Samedi
15
3 / 4 / 3
9,833
894
8,384
7,336
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
VerHussler
Danzaburou
16
2 / 2 / 4
10,048
913
4,603
8,170
2,544
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
8,635
785
6,385
8,974
2,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kukulkan
Torka18
Kukulkan
14
3 / 3 / 2
9,015
820
6,027
8,329
2,219
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sylvanus
16
4 / 1 / 4
9,765
888
4,544
10,155
8,103
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
10
Kills
8
8
Deaths
10
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Raijin
DasGuude
Raijin
5
2
4
3.5
L
1
6
3
0.42
W
Baron Samedi
LueTheDonWon
Baron Samedi
3
4
3
1.13
L
Kukulkan
Torka18
Kukulkan
3
3
2
1.33
W
Danzaburou
VerHussler
Danzaburou
2
2
4
2
L
Sylvanus
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,726
Damage
16,956
23,910
Taken
27,458
7,911
Mitigated
13,310
7,328
Healing
2,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
DasGuude
Raijin
8,739
852
0
2,422
8,404
2,491
692
3,819
4,569
46,021
992
L
6,385
2,110
0
301
8,974
2,988
0
4,504
4,220
0
34,240
W
Baron Samedi
LueTheDonWon
Baron Samedi
8,384
614
285
1,682
7,336
2,876
60
3,456
3,868
21,974
2,030
L
Kukulkan
Torka18
Kukulkan
6,027
407
0
0
8,329
2,219
289
6,352
1,721
21,749
0
W
Danzaburou
VerHussler
Danzaburou
4,603
1,361
0
2,939
8,170
2,544
1,714
3,784
4,386
0
26,131
L
Sylvanus
4,544
1,017
60
1,840
10,155
8,103
0
5,205
4,504
29,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,940
Gold Earned
27,415
167
Minions Killed
141
0
Camps Cleared
0
576,082
Distance Traveled
555,330
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,059
1,005
66
6
0
184,523
0
L
Medusa
8,635
785
53
5
0
192,745
0
W
Baron Samedi
9,833
894
40
4
0
194,887
0
L
Kukulkan
9,015
820
39
4
0
184,573
0
W
Danzaburou
10,048
913
61
6
0
196,672
4
L
Sylvanus
9,765
888
49
4
0
178,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role