Player Matchup

Freya
Freya
Brickk
Freya
Level 157
God Stats
3W - 2L
1,516 SR
Queue Stats
153W - 141L
1,527 Elo+
Solo
Cthulhu
Cthulhu
KingsBait
Cthulhu
Level 102
God Stats
2W - 0L
1,698 SR
Queue Stats
74W - 45L
1,549 Elo+
Party 1
Cliodhna
Cliodhna
Makeoutz
Cliodhna
Level 148
God Stats
11W - 9L
1,554 SR
Queue Stats
511W - 505L
1,512 Elo+
Solo
Fenrir
Fenrir
ThE_MaaaN2004
Fenrir
Level 126
God Stats
1W - 0L
1,698 SR
Queue Stats
54W - 49L
1,494 Elo+
Party 1
Odin
Odin
hahndogg
Odin
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 35L
1,468 Elo+
Party 1
Team Averages
Level 131
1,593 SR
1,510 Elo+

VS

Team Averages
Level 91
1,523 SR
1,522 Elo+
King Arthur
King Arthur
Ch4rli0s0
King Arthur
Level 40
God Stats
2W - 9L
1,321 SR
Queue Stats
40W - 40L
1,512 Elo+
Solo
Hera
Hera
Darcka21
Hera
Level 125
God Stats
8W - 4L
1,723 SR
Queue Stats
253W - 259L
1,528 Elo+
Solo
Anhur
Anhur
Gambol
Anhur
Level 117
God Stats
13W - 8L
1,743 SR
Queue Stats
119W - 114L
1,533 Elo+
Solo
Arachne
Arachne
santym
Arachne
Level 114
God Stats
4W - 4L
1,603 SR
Queue Stats
75W - 70L
1,548 Elo+
Solo
Maui
Maui
steezlin
Maui
Level 60
God Stats
3W - 5L
1,223 SR
Queue Stats
55W - 66L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Brickk
Freya
11
3 / 1 / 1
5,918
658
4,617
5,804
1,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
KingsBait
Cthulhu
12
2 / 0 / 0
6,472
719
2,573
6,894
3,781
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cliodhna
Makeoutz
Cliodhna
10
3 / 1 / 0
5,875
653
4,820
6,633
2,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
2 / 0 / 3
5,361
596
2,486
7,444
2,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Mace

Mace

+10
Physical Power

Odin
8
0 / 1 / 4
4,602
511
2,051
4,326
2,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ch4rli0s0
King Arthur
7
0 / 2 / 0
4,493
499
2,398
5,507
2,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hera
9
1 / 3 / 0
4,651
517
4,538
6,157
1,639
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Gambol
Anhur
9
0 / 3 / 1
4,582
509
2,334
6,306
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
santym
Arachne
7
0 / 2 / 1
4,163
463
2,098
4,868
1,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Maui
9
2 / 1 / 0
5,638
626
2,186
5,919
2,861
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
3
3
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Freya
Brickk
Freya
3
1
1
3.5
L
King Arthur
Ch4rli0s0
King Arthur
0
2
0
0
L
Hera
1
3
0
0.33
L
Anhur
Gambol
Anhur
0
3
1
0.17
W
Cthulhu
KingsBait
Cthulhu
2
0
0
2
W
Cliodhna
Makeoutz
Cliodhna
3
1
0
3
W
2
0
3
3.5
W
Odin
0
1
4
2
L
Arachne
santym
Arachne
0
2
1
0.25
L
Maui
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,547
Damage
13,554
31,101
Taken
28,757
12,705
Mitigated
10,153
8,602
Healing
7,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Brickk
Freya
4,617
1,949
0
2,195
5,804
1,786
75
1,959
3,845
37,331
1,199
L
King Arthur
Ch4rli0s0
King Arthur
2,398
637
0
917
5,507
2,178
0
2,573
2,904
0
21,464
L
Hera
4,538
1,226
0
2,356
6,157
1,639
0
0
6,087
27,738
0
L
Anhur
Gambol
Anhur
2,334
484
0
2,149
6,306
1,872
0
2,207
4,004
0
30,582
W
Cthulhu
KingsBait
Cthulhu
2,573
601
0
2,881
6,894
3,781
0
0
6,894
45,133
1,641
W
Cliodhna
Makeoutz
Cliodhna
4,820
752
0
948
6,633
2,043
0
2,764
3,869
0
38,754
W
2,486
623
0
2,060
7,444
2,935
0
1,156
6,288
0
37,276
W
Odin
2,051
319
0
518
4,326
2,160
24
845
3,481
0
9,819
L
Arachne
santym
Arachne
2,098
1,553
0
762
4,868
1,603
0
0
4,868
0
14,742
L
Maui
2,186
583
0
1,810
5,919
2,861
0
2,218
3,543
12,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,228
Gold Earned
23,527
302
Minions Killed
200
0
Camps Cleared
0
960,779
Distance Traveled
786,004
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,918
658
71
8
0
170,123
0
L
King Arthur
4,493
499
52
6
0
101,063
0
L
Hera
4,651
517
39
4
0
180,962
1
L
Anhur
4,582
509
53
6
0
165,647
2
W
Cthulhu
6,472
719
86
10
0
182,236
0
W
Cliodhna
5,875
653
67
7
0
199,739
0
W
Fenrir
5,361
596
59
7
0
222,939
0
W
Odin
4,602
511
19
2
0
185,742
0
L
Arachne
4,163
463
34
4
0
142,542
0
L
Maui
5,638
626
22
2
0
195,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role