Player Matchup

Cerberus
Cerberus
GDI Wizer15
Cerberus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,460 Elo+
Solo
Ishtar
Ishtar
Prototype_Axxor
Ishtar
Level 82
God Stats
1W - 2L
1,187 SR
Queue Stats
126W - 122L
1,476 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
THAIS_FRAINER
Ah Muzen Cab
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 58L
1,513 Elo+
Solo
Nox
Nox
chynaa_b
Nox
Level 75
God Stats
17W - 16L
1,692 SR
Queue Stats
521W - 561L
1,430 Elo+
Solo
Sobek
Sobek
gCryptic
Sobek
Level 95
God Stats
2W - 3L
1,421 SR
Queue Stats
387W - 360L
1,425 Elo+
Solo
Team Averages
Level 88
1,460 SR
1,461 Elo+

VS

Team Averages
Level 111
1,435 SR
1,457 Elo+
Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
XBubba JohnsonX
Achilles
Level 135
God Stats
12W - 7L
1,526 SR
Queue Stats
437W - 446L
1,530 Elo+
Solo
Kukulkan
Kukulkan
Yamshaft
Kukulkan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,405 Elo+
Party 2
Medusa
Medusa
cammy25
Medusa
Level 42
God Stats
1W - 2L
1,150 SR
Queue Stats
40W - 41L
1,437 Elo+
Party 1
Charybdis
Charybdis
thehunter7861
Charybdis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GDI Wizer15
Cerberus
13
3 / 5 / 15
8,192
819
6,825
10,779
11,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
10 / 1 / 12
10,027
1,003
11,294
5,068
2,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ah Muzen Cab
THAIS_FRAINER
Ah Muzen Cab
16
1 / 0 / 20
8,766
877
8,574
5,613
2,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

16
7 / 1 / 15
9,529
953
7,295
5,155
3,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
gCryptic
Sobek
12
1 / 3 / 15
8,138
814
4,260
10,578
9,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 3 / 3
7,291
729
4,255
5,100
1,666
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
13
2 / 7 / 5
7,808
781
4,903
14,052
14,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Yamshaft
Kukulkan
15
1 / 2 / 6
7,807
781
7,936
5,250
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
cammy25
Medusa
12
1 / 5 / 5
6,955
696
4,204
8,303
2,489
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Charybdis
thehunter7861
Charybdis
13
3 / 5 / 2
7,390
739
3,924
8,713
2,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
30
22
Kills
9
10
Deaths
22
77
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
3
3
1.17
W
Cerberus
GDI Wizer15
Cerberus
3
5
15
2.1
W
10
1
12
16
W
Ah Muzen Cab
THAIS_FRAINER
Ah Muzen Cab
1
0
20
11
L
Achilles
2
7
5
0.64
L
Kukulkan
Yamshaft
Kukulkan
1
2
6
2
L
Medusa
cammy25
Medusa
1
5
5
0.7
W
7
1
15
14.5
W
Sobek
gCryptic
Sobek
1
3
15
2.83
L
Charybdis
thehunter7861
Charybdis
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,248
Damage
25,222
37,193
Taken
41,418
28,761
Mitigated
23,576
11,499
Healing
6,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,255
183
533
773
5,100
1,666
0
1,993
3,107
0
9,227
W
Cerberus
GDI Wizer15
Cerberus
6,825
88
440
960
10,779
11,985
227
2,087
8,476
11,934
0
W
11,294
4,538
409
956
5,068
2,043
2,122
1,689
3,336
0
18,823
W
Ah Muzen Cab
THAIS_FRAINER
Ah Muzen Cab
8,574
1,923
155
1,407
5,613
2,182
840
1,057
4,440
0
26,620
L
Achilles
4,903
711
459
1,447
14,052
14,343
0
5,546
8,506
0
6,906
L
Kukulkan
Yamshaft
Kukulkan
7,936
0
0
0
5,250
2,103
0
1,912
3,338
24,514
0
L
Medusa
cammy25
Medusa
4,204
2,082
394
1,007
8,303
2,489
0
4,903
3,400
0
12,251
W
7,295
95
1,846
1,614
5,155
3,106
1,105
1,137
3,985
22,928
68
W
Sobek
gCryptic
Sobek
4,260
206
879
2,833
10,578
9,445
265
1,966
8,424
7,544
0
L
Charybdis
thehunter7861
Charybdis
3,924
2,077
578
1,241
8,713
2,975
0
3,987
4,726
0
11,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,652
Gold Earned
37,251
121
Minions Killed
108
0
Camps Cleared
0
908,346
Distance Traveled
911,342
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,291
729
11
1
0
200,545
0
W
Cerberus
8,192
819
16
2
0
168,302
0
W
Ishtar
10,027
1,003
27
3
0
167,734
0
W
Ah Muzen Cab
8,766
877
43
4
0
205,211
0
L
Achilles
7,808
781
5
1
0
183,821
0
L
Kukulkan
7,807
781
47
5
0
195,981
0
L
Medusa
6,955
696
21
2
0
170,656
0
W
Nox
9,529
953
31
3
0
183,505
0
W
Sobek
8,138
814
4
0
0
183,594
0
L
Charybdis
7,390
739
24
2
0
160,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role