Player Matchup

Ix Chel
Ix Chel
Chewy784
Ix Chel
Level 125
God Stats
0W - 3L
1,246 SR
Queue Stats
172W - 194L
1,453 Elo+
Party 3
Tsukuyomi
Tsukuyomi
GraylySnow2006
Tsukuyomi
Level 107
God Stats
11W - 9L
1,540 SR
Queue Stats
224W - 228L
1,456 Elo+
Party 3
Artio
Artio
Ihitthosebro465
Artio
Level 137
God Stats
2W - 2L
1,685 SR
Queue Stats
123W - 132L
1,520 Elo+
Solo
Nemesis
Nemesis
Lyrowen21
Nemesis
Level 103
God Stats
7W - 8L
1,440 SR
Queue Stats
160W - 172L
1,457 Elo+
Party 3
Apollo
Apollo
Pongusito
Apollo
Level 68
God Stats
1W - 2L
1,442 SR
Queue Stats
231W - 246L
1,450 Elo+
Party 3
Team Averages
Level 108
1,471 SR
1,467 Elo+

VS

Team Averages
Level 80
1,457 SR
1,467 Elo+
Fenrir
Fenrir
ItzJugginSeason
Fenrir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 51L
1,427 Elo+
Party 2
Ishtar
Ishtar
Izzyboola
Ishtar
Level 56
God Stats
28W - 18L
1,622 SR
Queue Stats
108W - 97L
1,512 Elo+
Party 1
Poseidon
Poseidon
TheMommyMilker
Poseidon
Level 109
God Stats
9W - 7L
1,551 SR
Queue Stats
38W - 35L
1,412 Elo+
Party 2
Horus
Horus
Vizzuss
Horus
Level 65
God Stats
1W - 2L
1,217 SR
Queue Stats
116W - 104L
1,517 Elo+
Party 1
Zhong Kui
Zhong Kui
yůki
Zhong Kui
Level 61
God Stats
12W - 11L
1,394 SR
Queue Stats
120W - 94L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Chewy784
Ix Chel
11
3 / 2 / 0
6,308
631
5,842
5,924
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
GraylySnow2006
Tsukuyomi
11
1 / 2 / 0
5,878
588
5,275
10,523
6,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 6 / 2
5,086
509
4,369
14,034
7,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nemesis
Lyrowen21
Nemesis
9
0 / 3 / 1
4,902
490
1,825
8,144
2,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Pongusito
Apollo
9
1 / 7 / 0
5,231
523
4,986
7,894
2,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
6,068
607
4,233
4,985
2,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
Izzyboola
Ishtar
11
11 / 1 / 2
7,229
723
11,337
7,300
2,314
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
12
3 / 2 / 1
6,652
665
2,889
5,666
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Vizzuss
Horus
11
2 / 1 / 13
6,778
678
6,040
7,630
5,162
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
yůki
Zhong Kui
12
2 / 1 / 2
6,772
677
6,120
8,128
5,606
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
5
Kills
20
20
Deaths
5
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Chewy784
Ix Chel
3
2
0
1.5
L
Tsukuyomi
GraylySnow2006
Tsukuyomi
1
2
0
0.5
L
0
6
2
0.17
W
2
0
5
4.5
W
Ishtar
Izzyboola
Ishtar
11
1
2
12
L
Nemesis
Lyrowen21
Nemesis
0
3
1
0.17
L
Apollo
Pongusito
Apollo
1
7
0
0.14
W
Poseidon
3
2
1
1.75
W
Horus
Vizzuss
Horus
2
1
13
8.5
W
Zhong Kui
yůki
Zhong Kui
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,297
Damage
30,619
46,519
Taken
33,709
20,925
Mitigated
16,575
8,784
Healing
15,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Chewy784
Ix Chel
5,842
861
188
2,082
5,924
2,055
0
2,137
3,787
37,789
0
L
Tsukuyomi
GraylySnow2006
Tsukuyomi
5,275
1,097
0
2,242
10,523
6,191
0
5,948
4,575
0
39,888
L
4,369
662
367
2,896
14,034
7,532
0
0
14,034
17,357
0
W
4,233
737
0
380
4,985
2,011
0
1,136
3,849
0
36,839
W
Ishtar
Izzyboola
Ishtar
11,337
7,732
0
3,351
7,300
2,314
686
2,699
4,601
0
41,075
L
Nemesis
Lyrowen21
Nemesis
1,825
196
0
659
8,144
2,812
0
689
7,455
0
38,549
L
Apollo
Pongusito
Apollo
4,986
3,348
0
350
7,894
2,335
0
0
7,894
0
34,650
W
Poseidon
2,889
393
0
1,862
5,666
1,482
617
3,885
1,781
47,116
778
W
Horus
Vizzuss
Horus
6,040
3,248
770
3,570
7,630
5,162
197
1,928
5,702
0
20,887
W
Zhong Kui
yůki
Zhong Kui
6,120
796
0
5,830
8,128
5,606
0
563
7,565
45,261
3,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,405
Gold Earned
33,499
290
Minions Killed
349
0
Camps Cleared
0
1,033,500
Distance Traveled
1,029,090
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,308
631
67
7
0
197,897
2
L
Tsukuyomi
5,878
588
64
6
0
201,108
0
L
Artio
5,086
509
27
3
0
222,239
3
W
Fenrir
6,068
607
63
6
0
235,119
0
W
Ishtar
7,229
723
57
6
0
181,536
0
L
Nemesis
4,902
490
71
7
0
209,091
0
L
Apollo
5,231
523
61
6
0
203,165
0
W
Poseidon
6,652
665
98
10
0
215,216
0
W
Horus
6,778
678
35
4
0
215,482
0
W
Zhong Kui
6,772
677
96
10
0
181,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role