Player Matchup

Mercury
Mercury
AlbertoGCD
Mercury
Level 173
God Stats
20W - 10L
1,532 SR
Queue Stats
154W - 156L
1,528 Elo+
Solo
Ra
Ra
BenOverNRage
Ra
Level 49
God Stats
1W - 0L
1,507 SR
Queue Stats
4W - 2L
1,560 Elo+
Party 1
Anhur
Anhur
Itzrailingtime
Anhur
Level 151
God Stats
8W - 5L
1,644 SR
Queue Stats
13W - 9L
1,630 Elo+
Party 1
Shiva
Shiva
JEduardoZP
Shiva
Level 123
God Stats
1W - 0L
1,631 SR
Queue Stats
3W - 2L
1,511 Elo+
Solo
Aphrodite
Aphrodite
Vaelath
Aphrodite
Level 122
God Stats
3W - 1L
1,458 SR
Queue Stats
12W - 13L
1,638 Elo+
Party 1
Team Averages
Level 124
1,554 SR
1,574 Elo+

VS

Team Averages
Level 107
1,426 SR
1,418 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Herscher_of_void
Rama
Level 181
God Stats
2W - 5L
1,326 SR
Queue Stats
525W - 498L
1,422 Elo+
Party 3
Poseidon
Poseidon
JimmyEatButt
Poseidon
Level 4
God Stats
1W - 2L
1,530 SR
Queue Stats
1W - 3L
1,452 Elo+
Party 2
Awilix
Awilix
Lourand-7
Awilix
Level 161
God Stats
83W - 81L
1,419 SR
Queue Stats
261W - 249L
1,479 Elo+
Party 3
Kuzenbo
Kuzenbo
LynnLoveLaugh
Kuzenbo
Level 5
God Stats
0W - 3L
1,356 SR
Queue Stats
17W - 22L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlbertoGCD
Mercury
15
1 / 0 / 6
9,011
901
3,157
3,640
1,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
4 / 3 / 11
9,181
918
6,299
6,712
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
11 / 0 / 7
10,523
1,052
13,076
10,537
4,102
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
15
1 / 2 / 17
9,154
915
6,978
10,994
8,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Aphrodite
Vaelath
Aphrodite
15
3 / 0 / 10
9,331
933
3,911
5,504
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
4 / 6 / 1
8,511
851
8,006
11,946
5,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
0 / 0 / 2
8,166
817
1,876
2,264
661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
JimmyEatButt
Poseidon
13
1 / 9 / 2
7,817
782
6,849
10,084
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Lourand-7
Awilix
14
0 / 0 / 3
8,253
825
3,634
4,398
1,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kuzenbo
12
0 / 5 / 2
7,366
737
4,624
9,740
8,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
20
Kills
5
5
Deaths
20
51
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
6
1
0.75
W
Mercury
AlbertoGCD
Mercury
1
0
6
4
W
4
3
11
3.17
L
0
0
2
1
W
11
0
7
14.5
W
Shiva
1
2
17
4.75
L
Poseidon
JimmyEatButt
Poseidon
1
9
2
0.22
L
Awilix
Lourand-7
Awilix
0
0
3
1.5
L
Kuzenbo
0
5
2
0.2
W
Aphrodite
Vaelath
Aphrodite
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,421
Damage
24,989
37,387
Taken
38,432
19,260
Mitigated
17,169
17,439
Healing
1,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,006
761
0
504
11,946
5,113
0
3,849
7,746
0
20,461
W
Mercury
AlbertoGCD
Mercury
3,157
723
0
748
3,640
1,617
389
427
3,098
0
25,114
W
6,299
597
2,230
2,590
6,712
2,671
1,184
2,572
3,849
17,103
583
L
1,876
1,421
0
469
2,264
661
0
170
1,988
0
20,085
W
13,076
6,370
0
2,551
10,537
4,102
6,228
3,175
6,890
0
32,897
W
Shiva
6,978
1,572
669
1,142
10,994
8,405
468
2,185
8,487
407
24,868
L
Poseidon
JimmyEatButt
Poseidon
6,849
1,510
0
0
10,084
2,037
0
2,499
7,323
17,300
0
L
Awilix
Lourand-7
Awilix
3,634
432
0
1
4,398
1,150
0
1,039
3,160
0
19,899
L
Kuzenbo
4,624
774
0
520
9,740
8,208
0
2,702
6,689
6,190
0
W
Aphrodite
Vaelath
Aphrodite
3,911
140
3,502
4,007
5,504
2,465
834
1,601
3,590
18,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,200
Gold Earned
40,113
221
Minions Killed
155
0
Camps Cleared
0
1,102,662
Distance Traveled
943,589
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,511
851
24
2
0
189,006
0
W
Mercury
9,011
901
66
7
0
242,992
0
W
Ra
9,181
918
25
3
0
216,638
0
L
Rama
8,166
817
49
5
0
163,718
0
W
Anhur
10,523
1,052
49
5
0
218,710
0
W
Shiva
9,154
915
29
3
0
207,371
0
L
Poseidon
7,817
782
30
3
0
163,018
0
L
Awilix
8,253
825
45
5
0
244,123
0
L
Kuzenbo
7,366
737
7
1
0
183,724
0
W
Aphrodite
9,331
933
52
5
0
216,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role