Player Matchup

Danzaburou
Danzaburou
C4rdSh4rk
Danzaburou
Level 171
God Stats
3W - 0L
1,651 SR
Queue Stats
24W - 5L
1,816 Elo+
Solo
Xing Tian
Xing Tian
KreepyElmosWRLD
Xing Tian
Level 223
God Stats
1W - 1L
1,553 SR
Queue Stats
272W - 267L
1,565 Elo+
Solo
Chaac
Chaac
RaoulDuke8585
Chaac
Level 170
God Stats
4W - 1L
1,462 SR
Queue Stats
107W - 79L
1,600 Elo+
Solo
Nemesis
Nemesis
SoIoDojo
Nemesis
Level 187
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,535 Elo+
Party 3
Nu Wa
Nu Wa
undead210
Nu Wa
Level 123
God Stats
8W - 5L
1,579 SR
Queue Stats
62W - 46L
1,605 Elo+
Party 3
Team Averages
Level 175
1,549 SR
1,624 Elo+

VS

Team Averages
Level 187
1,418 SR
1,517 Elo+
Ix Chel
Ix Chel
BMPotential
Ix Chel
Level 148
God Stats
0W - 2L
1,215 SR
Queue Stats
46W - 51L
1,492 Elo+
Party 2
Tyr
Tyr
BillyTheSigma
Tyr
Level 233
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 72L
1,551 Elo+
Solo
Erlang Shen
Erlang Shen
KENGOPAWS
Erlang Shen
Level 194
God Stats
0W - 1L
1,263 SR
Queue Stats
49W - 51L
1,504 Elo+
Party 1
Cliodhna
Cliodhna
Sogggy
Cliodhna
Level 174
God Stats
3W - 8L
1,610 SR
Queue Stats
126W - 135L
1,515 Elo+
Party 2
Rama
Rama
Žombie
Rama
Level 186
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 56L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
C4rdSh4rk
Danzaburou
17
2 / 2 / 5
10,253
641
12,318
11,778
5,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
KreepyElmosWRLD
Xing Tian
13
3 / 1 / 9
8,895
556
6,966
17,626
14,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
1 / 1 / 6
9,803
613
9,354
15,046
15,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
SoIoDojo
Nemesis
17
8 / 2 / 5
10,058
629
11,728
12,557
6,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
undead210
Nu Wa
15
5 / 1 / 4
9,200
575
9,841
4,731
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BMPotential
Ix Chel
14
2 / 5 / 1
7,758
485
8,194
11,884
3,606
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 4 / 1
8,039
502
6,014
15,941
13,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
KENGOPAWS
Erlang Shen
12
3 / 3 / 1
7,192
450
8,055
15,225
11,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
Sogggy
Cliodhna
13
2 / 3 / 1
7,796
487
3,292
11,468
3,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
Žombie
Rama
12
0 / 4 / 3
7,462
466
4,105
12,075
2,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
19
Kills
7
7
Deaths
19
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
BMPotential
Ix Chel
2
5
1
0.5
L
0
4
1
0.13
W
Danzaburou
C4rdSh4rk
Danzaburou
2
2
5
2.25
L
Erlang Shen
KENGOPAWS
Erlang Shen
3
3
1
1.17
W
Xing Tian
KreepyElmosWRLD
Xing Tian
3
1
9
7.5
W
1
1
6
4
W
Nemesis
SoIoDojo
Nemesis
8
2
5
5.25
L
Cliodhna
Sogggy
Cliodhna
2
3
1
0.83
W
Nu Wa
undead210
Nu Wa
5
1
4
7
L
Rama
Žombie
Rama
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,207
Damage
29,660
61,738
Taken
66,593
42,757
Mitigated
34,998
20,370
Healing
20,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
BMPotential
Ix Chel
8,194
727
785
3,169
11,884
3,606
0
4,453
7,431
61,548
0
L
6,014
788
0
5,879
15,941
13,610
0
2,536
13,405
0
70,031
W
Danzaburou
C4rdSh4rk
Danzaburou
12,318
6,250
0
6,188
11,778
5,421
4,642
382
11,396
0
102,327
L
Erlang Shen
KENGOPAWS
Erlang Shen
8,055
3,509
0
3,316
15,225
11,457
0
5,196
10,029
0
33,202
W
Xing Tian
KreepyElmosWRLD
Xing Tian
6,966
659
2,938
5,181
17,626
14,428
234
2,759
14,867
20,704
0
W
9,354
1,012
0
4,437
15,046
15,036
0
1,399
13,647
5,020
77,333
W
Nemesis
SoIoDojo
Nemesis
11,728
5,283
0
1,376
12,557
6,139
572
2,833
9,724
0
81,627
L
Cliodhna
Sogggy
Cliodhna
3,292
433
0
4,519
11,468
3,540
0
2,761
8,707
0
61,299
W
Nu Wa
undead210
Nu Wa
9,841
698
0
250
4,731
1,733
480
1,092
3,639
65,187
0
L
Rama
Žombie
Rama
4,105
2,690
0
2,496
12,075
2,785
0
2,567
9,508
0
43,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,209
Gold Earned
38,247
564
Minions Killed
490
0
Camps Cleared
0
1,691,051
Distance Traveled
1,630,867
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,758
485
115
7
0
317,402
0
L
Tyr
8,039
502
112
7
0
353,540
2
W
Danzaburou
10,253
641
176
11
0
306,358
4
L
Erlang Shen
7,192
450
77
5
0
327,971
2
W
Xing Tian
8,895
556
13
1
0
343,113
0
W
Chaac
9,803
613
153
10
0
315,375
4
W
Nemesis
10,058
629
123
8
0
391,715
2
L
Cliodhna
7,796
487
107
7
0
351,184
0
W
Nu Wa
9,200
575
99
6
0
334,490
2
L
Rama
7,462
466
79
5
0
280,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role