Player Matchup

Bake Kujira
Bake Kujira
FroschLecker248
Bake Kujira
Level 78
God Stats
14W - 13L
1,567 SR
Queue Stats
87W - 81L
1,417 Elo+
Party 2
Chang'e
Chang'e
KrotenLecker
Chang'e
Level 94
God Stats
3W - 5L
1,549 SR
Queue Stats
88W - 81L
1,465 Elo+
Party 2
Freya
Freya
LightningMcBean0
Freya
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 89L
1,494 Elo+
Solo
Surtr
Surtr
Pyroclasthicc
Surtr
Level 27
God Stats
24W - 27L
1,531 SR
Queue Stats
27W - 32L
1,440 Elo+
Party 2
Arachne
Arachne
sagar9012
Arachne
Level 129
God Stats
66W - 50L
1,601 SR
Queue Stats
239W - 220L
1,515 Elo+
Solo
Team Averages
Level 76
1,550 SR
1,466 Elo+

VS

Team Averages
Level 100
1,462 SR
1,438 Elo+
Cthulhu
Cthulhu
Frustration1285
Cthulhu
Level 113
God Stats
3W - 1L
1,513 SR
Queue Stats
16W - 15L
1,443 Elo+
Party 1
Pele
Pele
Gaelic Kiwis
Pele
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,307 Elo+
Party 1
Surtr
Surtr
ThisGameIsBuns
Surtr
Level 135
God Stats
20W - 15L
1,551 SR
Queue Stats
120W - 108L
1,486 Elo+
Party 1
Ne Zha
Ne Zha
xWolft120
Ne Zha
Level 62
God Stats
4W - 7L
1,591 SR
Queue Stats
323W - 307L
1,529 Elo+
Solo
Hachiman
Hachiman
xxMintyy
Hachiman
Level 42
God Stats
2W - 2L
1,154 SR
Queue Stats
34W - 35L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
FroschLecker248
Bake Kujira
12
1 / 2 / 2
7,043
503
7,198
13,942
12,108
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
KrotenLecker
Chang'e
13
2 / 4 / 2
7,548
539
10,113
12,957
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

13
1 / 1 / 0
7,074
505
5,175
8,310
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

14
2 / 5 / 0
7,989
571
6,782
15,150
9,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
sagar9012
Arachne
11
1 / 5 / 0
6,275
448
4,481
13,562
3,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
7,160
511
10,115
10,754
4,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 4 / 4
8,128
581
8,574
12,099
4,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 1 / 1
8,937
638
10,494
11,880
9,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ne Zha
xWolft120
Ne Zha
15
5 / 2 / 5
8,188
585
9,648
14,406
5,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hachiman
xxMintyy
Hachiman
12
0 / 0 / 3
6,296
450
5,418
7,045
1,854
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
7
Kills
17
17
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
FroschLecker248
Bake Kujira
1
2
2
1
W
3
0
2
4
W
4
4
4
1.5
L
Chang'e
KrotenLecker
Chang'e
2
4
2
0.75
L
1
1
0
1
L
2
5
0
0.4
W
5
1
1
5.5
L
Arachne
sagar9012
Arachne
1
5
0
0.2
W
Ne Zha
xWolft120
Ne Zha
5
2
5
3.75
W
Hachiman
xxMintyy
Hachiman
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,749
Damage
44,249
63,921
Taken
56,184
31,829
Mitigated
26,045
17,850
Healing
20,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
FroschLecker248
Bake Kujira
7,198
3,322
0
1,140
13,942
12,108
0
3,271
9,914
34,111
0
W
10,115
347
0
2,022
10,754
4,574
0
6,470
3,847
39,662
802
W
8,574
2,268
0
4,627
12,099
4,909
564
5,978
5,589
0
50,187
L
Chang'e
KrotenLecker
Chang'e
10,113
1,047
560
4,579
12,957
3,598
0
1,126
11,334
46,519
1,490
L
5,175
1,423
0
3,692
8,310
2,779
0
2,782
4,957
43,514
3,877
L
6,782
1,989
0
3,630
15,150
9,898
401
916
13,155
860
60,368
W
10,494
3,046
0
4,309
11,880
9,080
0
343
11,537
1,713
65,293
L
Arachne
sagar9012
Arachne
4,481
3,717
0
4,249
13,562
3,446
0
1,044
12,146
0
42,190
W
Ne Zha
xWolft120
Ne Zha
9,648
3,076
0
7,578
14,406
5,628
418
3,723
10,341
0
70,224
W
Hachiman
xxMintyy
Hachiman
5,418
4,882
0
2,368
7,045
1,854
129
3,651
3,008
0
29,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,929
Gold Earned
38,709
396
Minions Killed
469
0
Camps Cleared
0
1,417,061
Distance Traveled
1,479,265
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
7,043
503
46
3
0
314,710
2
W
Cthulhu
7,160
511
82
6
0
291,895
2
W
Pele
8,128
581
101
7
0
283,070
1
L
Chang'e
7,548
539
87
6
0
279,760
0
L
Freya
7,074
505
86
6
0
285,710
0
L
Surtr
7,989
571
109
8
0
254,737
0
W
Surtr
8,937
638
127
9
0
297,823
0
L
Arachne
6,275
448
68
5
0
282,144
0
W
Ne Zha
8,188
585
111
8
0
321,824
0
W
Hachiman
6,296
450
48
3
0
284,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role