Player Matchup

Xing Tian
Xing Tian
DirtyTrashGuy
Xing Tian
Level 123
God Stats
5W - 4L
1,544 SR
Queue Stats
33W - 27L
1,546 Elo+
Party 1
Artemis
Artemis
SaltyCritGods
Artemis
Level 156
God Stats
8W - 1L
1,881 SR
Queue Stats
133W - 123L
1,577 Elo+
Solo
Ix Chel
Ix Chel
Tinytiptimmy
Ix Chel
Level 118
God Stats
17W - 7L
1,728 SR
Queue Stats
120W - 103L
1,556 Elo+
Party 1
Erlang Shen
Erlang Shen
sayyestoRAGE
Erlang Shen
Level 129
God Stats
3W - 2L
1,350 SR
Queue Stats
84W - 93L
1,523 Elo+
Party 1
Artio
Artio
unholyavenger
Artio
Level 148
God Stats
1W - 2L
1,367 SR
Queue Stats
129W - 118L
1,547 Elo+
Party 1
Team Averages
Level 135
1,574 SR
1,550 Elo+

VS

Team Averages
Level 149
1,499 SR
1,542 Elo+
Geb
Geb
Bermudav3
Geb
Level 157
God Stats
11W - 7L
1,500 SR
Queue Stats
159W - 130L
1,576 Elo+
Solo
Shiva
Shiva
Red_Tien
Shiva
Level 155
God Stats
12W - 7L
1,833 SR
Queue Stats
311W - 290L
1,493 Elo+
Solo
Kukulkan
Kukulkan
Sacatera
Kukulkan
Level 86
God Stats
32W - 29L
1,524 SR
Queue Stats
179W - 180L
1,541 Elo+
Solo
Charybdis
Charybdis
jay7375
Charybdis
Level 149
God Stats
1W - 4L
1,259 SR
Queue Stats
218W - 206L
1,604 Elo+
Solo
Anubis
Anubis
xXTobarXx
Anubis
Level 196
God Stats
15W - 13L
1,378 SR
Queue Stats
238W - 226L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DirtyTrashGuy
Xing Tian
10
1 / 0 / 4
5,089
509
2,631
6,201
3,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
10
2 / 3 / 2
5,327
533
5,479
7,136
2,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
Tinytiptimmy
Ix Chel
12
3 / 0 / 1
6,756
676
4,892
3,592
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
sayyestoRAGE
Erlang Shen
10
3 / 0 / 3
5,774
577
3,762
5,914
2,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

10
1 / 2 / 0
5,184
518
2,629
7,592
3,336
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,403
540
3,529
9,665
5,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Red_Tien
Shiva
11
2 / 1 / 0
6,505
651
4,809
8,279
3,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
Sacatera
Kukulkan
11
0 / 2 / 0
5,378
538
2,179
4,099
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charybdis
jay7375
Charybdis
9
1 / 3 / 1
5,136
514
4,179
6,637
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
xXTobarXx
Anubis
9
1 / 1 / 0
4,806
481
1,324
2,880
971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
10
Kills
5
5
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Xing Tian
DirtyTrashGuy
Xing Tian
1
0
4
3
L
Shiva
Red_Tien
Shiva
2
1
0
2
L
Kukulkan
Sacatera
Kukulkan
0
2
0
0
W
Artemis
2
3
2
1
W
Ix Chel
Tinytiptimmy
Ix Chel
3
0
1
3.5
L
Charybdis
jay7375
Charybdis
1
3
1
0.5
W
Erlang Shen
sayyestoRAGE
Erlang Shen
3
0
3
4.5
W
1
2
0
0.5
L
Anubis
xXTobarXx
Anubis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,393
Damage
16,020
30,435
Taken
31,560
12,948
Mitigated
12,569
11,266
Healing
9,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,529
853
0
2,986
9,665
5,054
0
3,035
6,543
15,755
289
W
Xing Tian
DirtyTrashGuy
Xing Tian
2,631
199
0
1,557
6,201
3,738
0
1,146
5,015
13,432
1,473
L
Shiva
Red_Tien
Shiva
4,809
1,337
35
2,893
8,279
3,712
0
2,666
5,613
0
44,726
L
Kukulkan
Sacatera
Kukulkan
2,179
0
0
394
4,099
1,028
0
2,575
1,382
43,544
0
W
Artemis
5,479
1,636
0
2,176
7,136
2,068
0
3,048
4,088
0
35,566
W
Ix Chel
Tinytiptimmy
Ix Chel
4,892
231
588
1,952
3,592
1,289
0
1,803
1,789
44,693
1,401
L
Charybdis
jay7375
Charybdis
4,179
1,447
0
2,068
6,637
1,804
0
1,500
5,137
0
38,849
W
Erlang Shen
sayyestoRAGE
Erlang Shen
3,762
2,143
0
2,550
5,914
2,517
0
946
4,951
0
36,299
W
2,629
509
0
2,443
7,592
3,336
0
0
7,113
28,731
534
L
Anubis
xXTobarXx
Anubis
1,324
48
0
1,558
2,880
971
0
0
2,880
21,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,130
Gold Earned
27,228
304
Minions Killed
309
0
Camps Cleared
0
1,059,426
Distance Traveled
884,583
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,403
540
21
2
0
217,728
3
W
Xing Tian
5,089
509
24
2
0
212,860
2
L
Shiva
6,505
651
87
9
0
166,962
2
L
Kukulkan
5,378
538
85
9
0
191,771
3
W
Artemis
5,327
533
68
7
0
184,495
0
W
Ix Chel
6,756
676
105
11
0
205,059
2
L
Charybdis
5,136
514
73
7
0
181,742
4
W
Erlang Shen
5,774
577
53
5
0
237,669
0
W
Artio
5,184
518
54
5
0
219,343
2
L
Anubis
4,806
481
43
4
0
126,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role