Player Matchup

Anhur
Anhur
AIG Fear
Anhur
Level 186
God Stats
4W - 12L
1,390 SR
Queue Stats
548W - 545L
1,515 Elo+
Party 3
Pele
Pele
JvP90
Pele
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,567 Elo+
Party 3
Cliodhna
Cliodhna
PapaDonnn
Cliodhna
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,525 Elo+
Party 1
Cerberus
Cerberus
Thepandalife352
Cerberus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,367 Elo+
Party 3
Janus
Janus
xItsRangerRick
Janus
Level 155
God Stats
2W - 5L
1,388 SR
Queue Stats
176W - 150L
1,518 Elo+
Party 1
Team Averages
Level 136
1,456 SR
1,498 Elo+

VS

Team Averages
Level 127
1,675 SR
1,585 Elo+
Susano
Susano
JustCarryMEEE
Susano
Level 101
God Stats
1W - 0L
1,747 SR
Queue Stats
16W - 5L
1,651 Elo+
Party 2
Discordia
Discordia
Skoobby
Discordia
Level 184
God Stats
2W - 0L
1,724 SR
Queue Stats
29W - 12L
1,773 Elo+
Party 2
King Arthur
King Arthur
WhyYouSoBad87
King Arthur
Level 122
God Stats
4W - 0L
1,500 SR
Queue Stats
79W - 93L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
armynavy24
Kuzenbo
Level 72
God Stats
3W - 1L
1,742 SR
Queue Stats
7W - 9L
1,498 Elo+
Solo
Artemis
Artemis
checkspeare_
Artemis
Level 156
God Stats
3W - 0L
1,661 SR
Queue Stats
37W - 29L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AIG Fear
Anhur
8
0 / 3 / 1
4,601
460
1,597
6,117
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
JvP90
Pele
10
0 / 1 / 0
5,321
532
2,827
6,903
2,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
PapaDonnn
Cliodhna
9
0 / 2 / 0
4,837
484
2,744
6,776
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
8
0 / 4 / 0
4,782
478
2,148
8,418
4,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 3 / 0
5,752
575
3,501
4,279
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
5,657
566
4,317
6,743
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Skoobby
Discordia
13
2 / 0 / 0
6,560
656
1,973
3,782
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
WhyYouSoBad87
King Arthur
11
1 / 0 / 0
6,210
621
3,146
6,437
3,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
armynavy24
Kuzenbo
10
1 / 0 / 5
6,139
614
2,779
6,446
4,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Artemis
checkspeare_
Artemis
11
7 / 1 / 1
6,553
655
7,933
4,480
1,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
13
13
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anhur
AIG Fear
Anhur
0
3
1
0.17
W
2
0
4
4
L
Pele
JvP90
Pele
0
1
0
0
L
Cliodhna
PapaDonnn
Cliodhna
0
2
0
0
W
Discordia
Skoobby
Discordia
2
0
0
2
L
Cerberus
0
4
0
0
W
King Arthur
WhyYouSoBad87
King Arthur
1
0
0
1
W
Kuzenbo
armynavy24
Kuzenbo
1
0
5
3.5
W
Artemis
checkspeare_
Artemis
7
1
1
7.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,817
Damage
20,148
32,493
Taken
27,888
11,576
Mitigated
12,692
9,769
Healing
8,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AIG Fear
Anhur
1,597
958
0
1,546
6,117
1,483
0
599
5,518
0
28,590
W
4,317
1,306
0
3,248
6,743
1,943
0
997
5,626
0
31,844
L
Pele
JvP90
Pele
2,827
433
0
2,043
6,903
2,016
0
395
6,508
0
39,109
L
Cliodhna
PapaDonnn
Cliodhna
2,744
460
0
2,870
6,776
2,012
0
644
6,048
0
34,080
W
Discordia
Skoobby
Discordia
1,973
345
0
662
3,782
1,063
0
1,435
2,217
52,556
1,321
L
Cerberus
2,148
202
0
2,666
8,418
4,956
0
1,838
6,580
15,038
0
W
King Arthur
WhyYouSoBad87
King Arthur
3,146
405
0
880
6,437
3,520
0
0
6,437
761
40,865
W
Kuzenbo
armynavy24
Kuzenbo
2,779
1,347
0
1,965
6,446
4,901
323
1,525
4,885
20,008
0
W
Artemis
checkspeare_
Artemis
7,933
3,390
0
1,745
4,480
1,265
716
1,250
3,190
0
36,662
L
3,501
197
0
644
4,279
1,109
0
1,300
2,725
35,180
589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,293
Gold Earned
31,119
329
Minions Killed
340
0
Camps Cleared
0
1,004,514
Distance Traveled
1,062,264
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,601
460
53
5
0
158,041
1
W
Susano
5,657
566
58
6
0
243,999
0
L
Pele
5,321
532
75
8
0
224,828
0
L
Cliodhna
4,837
484
57
6
0
207,546
0
W
Discordia
6,560
656
120
12
0
214,781
2
L
Cerberus
4,782
478
63
6
0
197,604
1
W
King Arthur
6,210
621
78
8
0
224,512
0
W
Kuzenbo
6,139
614
24
2
0
194,319
4
W
Artemis
6,553
655
60
6
0
184,653
0
L
Janus
5,752
575
81
8
0
216,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role