Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Chewy784
Skadi
Level 125
God Stats
3W - 0L
1,717 SR
Queue Stats
172W - 194L
1,441 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GraylySnow2006
Tsukuyomi
Level 107
God Stats
11W - 9L
1,518 SR
Queue Stats
224W - 228L
1,444 Elo+
Party 2
Nemesis
Nemesis
Lyrowen21
Nemesis
Level 103
God Stats
7W - 8L
1,398 SR
Queue Stats
160W - 172L
1,446 Elo+
Party 2
Nu Wa
Nu Wa
Pongusito
Nu Wa
Level 68
God Stats
12W - 6L
1,511 SR
Queue Stats
231W - 246L
1,438 Elo+
Party 2
Team Averages
Level 98
1,529 SR
1,454 Elo+

VS

Team Averages
Level 87
1,431 SR
1,494 Elo+
Kali
Kali
GlacierWay
Kali
Level 85
God Stats
8W - 3L
1,715 SR
Queue Stats
62W - 42L
1,428 Elo+
Solo
Sol
Sol
Imnewandlearning
Sol
Level 69
God Stats
0W - 1L
1,306 SR
Queue Stats
19W - 12L
1,619 Elo+
Solo
Vamana
Vamana
ItzJugginSeason
Vamana
Level 109
God Stats
1W - 5L
1,270 SR
Queue Stats
52W - 51L
1,451 Elo+
Party 1
Ymir
Ymir
TheMommyMilker
Ymir
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
38W - 35L
1,483 Elo+
Party 1
Ullr
Ullr
yůki
Ullr
Level 61
God Stats
2W - 4L
1,364 SR
Queue Stats
120W - 94L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
2 / 0 / 4
5,936
594
4,049
5,906
5,442
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Chewy784
Skadi
11
3 / 0 / 1
6,479
648
5,434
2,340
654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tsukuyomi
GraylySnow2006
Tsukuyomi
10
3 / 0 / 3
6,186
619
6,089
6,984
3,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Lyrowen21
Nemesis
11
4 / 1 / 1
5,896
590
3,520
7,440
2,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Pongusito
Nu Wa
10
1 / 1 / 5
5,468
547
7,088
4,097
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,901
490
1,187
8,056
2,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 3 / 0
4,943
494
841
6,206
1,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 0
4,930
493
2,275
6,768
3,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 3 / 0
4,862
486
3,181
11,266
6,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
yůki
Ullr
10
2 / 1 / 0
5,980
598
4,437
6,511
1,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
13
Kills
2
2
Deaths
13
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
0
4
4
W
Skadi
Chewy784
Skadi
3
0
1
3.5
L
0
3
0
0
W
Tsukuyomi
GraylySnow2006
Tsukuyomi
3
0
3
4.5
L
0
3
0
0
L
0
3
0
0
W
Nemesis
Lyrowen21
Nemesis
4
1
1
4.5
W
Nu Wa
Pongusito
Nu Wa
1
1
5
3.5
L
0
3
0
0
L
Ullr
yůki
Ullr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,180
Damage
11,921
26,767
Taken
38,807
13,437
Mitigated
15,624
4,940
Healing
9,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,049
1,785
0
2,176
5,906
5,442
12
1,576
4,330
17,448
1,467
W
Skadi
Chewy784
Skadi
5,434
1,589
0
408
2,340
654
0
509
1,831
0
48,575
L
1,187
279
0
2,340
8,056
2,131
0
1,934
6,122
0
32,066
W
Tsukuyomi
GraylySnow2006
Tsukuyomi
6,089
1,284
0
1,290
6,984
3,329
0
543
6,236
0
32,672
L
841
363
0
1,923
6,206
1,463
0
756
5,450
26,673
7,079
L
2,275
1,607
0
1,084
6,768
3,321
0
728
6,040
0
24,783
W
Nemesis
Lyrowen21
Nemesis
3,520
827
0
816
7,440
2,924
0
665
6,775
0
46,016
W
Nu Wa
Pongusito
Nu Wa
7,088
1,814
0
250
4,097
1,088
0
649
3,448
35,878
708
L
3,181
449
0
2,669
11,266
6,759
0
4,915
6,351
15,858
0
L
Ullr
yůki
Ullr
4,437
1,353
0
1,648
6,511
1,950
0
2,721
3,790
0
42,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,965
Gold Earned
25,616
311
Minions Killed
306
0
Camps Cleared
0
1,071,402
Distance Traveled
968,925
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,936
594
35
4
0
228,164
1
W
Skadi
6,479
648
78
8
0
192,558
2
L
Kali
4,901
490
63
6
0
231,864
0
W
Tsukuyomi
6,186
619
63
6
0
223,851
0
L
Sol
4,943
494
69
7
0
173,789
0
L
Vamana
4,930
493
52
5
0
189,628
0
W
Nemesis
5,896
590
78
8
0
214,979
0
W
Nu Wa
5,468
547
57
6
0
211,850
2
L
Ymir
4,862
486
30
3
0
191,449
0
L
Ullr
5,980
598
92
9
0
182,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role