Player Matchup

Xing Tian
Xing Tian
BYJAIR09
Xing Tian
Level 97
God Stats
3W - 0L
1,815 SR
Queue Stats
58W - 55L
1,481 Elo+
Solo
Mulan
Mulan
Chromatose
Mulan
Level 128
God Stats
2W - 2L
1,570 SR
Queue Stats
329W - 347L
1,465 Elo+
Party 2
Nox
Nox
Runarii
Nox
Level 125
God Stats
3W - 0L
1,811 SR
Queue Stats
322W - 331L
1,460 Elo+
Party 2
Hel
Hel
Stubfinger
Hel
Level 88
God Stats
3W - 3L
1,442 SR
Queue Stats
87W - 93L
1,500 Elo+
Party 2
Martichoras
Martichoras
jabbwockeez
Martichoras
Level 83
God Stats
3W - 4L
1,773 SR
Queue Stats
133W - 136L
1,479 Elo+
Party 2
Team Averages
Level 104
1,682 SR
1,477 Elo+

VS

Team Averages
Level 87
1,463 SR
1,437 Elo+
Bacchus
Bacchus
FRANKDIGITAL808
Bacchus
Level 121
God Stats
3W - 4L
1,520 SR
Queue Stats
34W - 45L
1,403 Elo+
Party 1
Sun Wukong
Sun Wukong
Ghostlymma
Sun Wukong
Level 49
God Stats
18W - 18L
1,522 SR
Queue Stats
569W - 617L
1,458 Elo+
Solo
Hou Yi
Hou Yi
Jasonfenrir
Hou Yi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 76L
1,471 Elo+
Solo
Tyr
Tyr
Shunc16HunniT
Tyr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,408 Elo+
Party 1
Yemoja
Yemoja
julianbarr93
Yemoja
Level 35
God Stats
0W - 2L
1,272 SR
Queue Stats
78W - 69L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BYJAIR09
Xing Tian
16
1 / 3 / 12
10,009
834
14,840
22,225
27,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
16
4 / 4 / 11
9,949
829
13,515
20,324
21,053
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nox
13
0 / 3 / 10
8,371
698
9,284
5,095
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 4 / 14
8,867
739
6,668
11,402
7,085
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
jabbwockeez
Martichoras
19
11 / 2 / 4
11,218
935
20,291
13,573
7,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 6
9,224
769
16,306
14,565
21,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Ghostlymma
Sun Wukong
15
2 / 4 / 7
8,629
719
16,015
19,964
18,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
5
0 / 0 / 0
6,082
507
0
0
0
16
7 / 5 / 6
9,809
817
16,319
21,698
24,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
16
2 / 4 / 8
8,559
713
5,649
16,713
10,747
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
43
16
Kills
16
16
Deaths
16
51
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BYJAIR09
Xing Tian
1
3
12
2.33
W
Mulan
4
4
11
2.38
L
5
3
6
2.67
L
Sun Wukong
Ghostlymma
Sun Wukong
2
4
7
1.38
L
Hou Yi
0
0
0
0
W
Nox
0
3
10
1.67
L
7
5
6
2
W
0
4
14
1.75
W
Martichoras
jabbwockeez
Martichoras
11
2
4
6.5
L
Yemoja
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,598
Damage
54,289
72,619
Taken
72,940
65,198
Mitigated
74,701
28,838
Healing
32,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BYJAIR09
Xing Tian
14,840
1,511
3,253
3,202
22,225
27,609
104
5,442
15,975
25,040
3,509
W
Mulan
13,515
2,026
83
5,255
20,324
21,053
62
5,383
14,143
0
22,635
L
16,306
632
1,701
3,434
14,565
21,333
0
4,897
9,668
27,640
0
L
Sun Wukong
Ghostlymma
Sun Wukong
16,015
1,998
1,788
3,174
19,964
18,257
0
8,109
11,855
0
31,398
L
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
Nox
9,284
565
850
165
5,095
2,403
460
2,191
2,650
17,611
0
L
16,319
1,599
791
2,749
21,698
24,364
0
9,970
11,728
3,843
20,064
W
6,668
1,019
6,933
4,150
11,402
7,085
510
4,657
6,417
12,002
0
W
Martichoras
jabbwockeez
Martichoras
20,291
5,872
1,188
3,759
13,573
7,048
2,062
5,048
8,048
0
41,342
L
Yemoja
5,649
2,046
12,029
6,585
16,713
10,747
0
5,089
11,624
15,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,414
Gold Earned
42,303
124
Minions Killed
95
0
Camps Cleared
0
1,093,053
Distance Traveled
856,206
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,009
834
27
2
0
227,061
0
W
Mulan
9,949
829
12
1
0
211,353
0
L
Bacchus
9,224
769
23
2
0
215,911
0
L
Sun Wukong
8,629
719
38
3
0
211,855
0
L
Hou Yi
6,082
507
0
0
0
0
0
W
Nox
8,371
698
26
2
0
226,490
0
L
Tyr
9,809
817
18
2
0
238,077
0
W
Hel
8,867
739
22
2
0
228,445
0
W
Martichoras
11,218
935
37
3
0
199,704
0
L
Yemoja
8,559
713
16
1
0
190,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role