Player Matchup

Gilgamesh
Gilgamesh
Aguynamedwill
Gilgamesh
Level 155
God Stats
1W - 0L
1,769 SR
Queue Stats
86W - 76L
1,507 Elo+
Party 3
Hera
Hera
CrippledNARWHAL
Hera
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
258W - 258L
1,477 Elo+
Party 1
Fafnir
Fafnir
ItsDolphinn
Fafnir
Level 138
God Stats
2W - 4L
1,400 SR
Queue Stats
92W - 92L
1,480 Elo+
Party 3
Sol
Sol
TheLordRiou
Sol
Level 125
God Stats
8W - 3L
1,612 SR
Queue Stats
170W - 159L
1,500 Elo+
Party 1
Odin
Odin
Thepurpleenzyme
Odin
Level 142
God Stats
1W - 3L
1,188 SR
Queue Stats
314W - 310L
1,477 Elo+
Party 1
Team Averages
Level 136
1,494 SR
1,488 Elo+

VS

Team Averages
Level 122
1,479 SR
1,472 Elo+
Chaac
Chaac
AlphaDJ924
Chaac
Level 120
God Stats
2W - 3L
1,360 SR
Queue Stats
69W - 60L
1,536 Elo+
Solo
Jormungandr
Jormungandr
JabbaDaHutt1376
Jormungandr
Level 122
God Stats
10W - 9L
1,525 SR
Queue Stats
69W - 79L
1,413 Elo+
Solo
Martichoras
Martichoras
Moshukai
Martichoras
Level 140
God Stats
1W - 1L
1,511 SR
Queue Stats
154W - 141L
1,533 Elo+
Party 2
Arachne
Arachne
PeaPeePoohPoo
Arachne
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,457 Elo+
Party 2
Vulcan
Vulcan
Wakefulswine
Vulcan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aguynamedwill
Gilgamesh
13
4 / 1 / 4
7,393
616
4,263
7,184
3,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
7 / 2 / 1
8,978
748
9,046
5,751
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
13
3 / 1 / 1
7,882
657
7,735
10,663
7,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 1 / 3
6,466
539
7,011
5,573
1,395
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 0 / 1
6,553
546
2,180
10,404
6,558
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
2 / 5 / 0
6,591
549
7,644
12,428
5,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
JabbaDaHutt1376
Jormungandr
9
0 / 3 / 1
5,568
464
5,930
10,992
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Martichoras
Moshukai
Martichoras
12
0 / 2 / 0
6,206
517
3,790
7,859
2,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Arachne
10
1 / 3 / 1
5,763
480
1,474
8,289
2,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vulcan
13
2 / 3 / 1
6,916
576
2,620
5,976
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
15
Kills
5
5
Deaths
16
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aguynamedwill
Gilgamesh
4
1
4
6
L
Chaac
2
5
0
0.4
W
7
2
1
3.75
W
Fafnir
3
1
1
3.5
L
Jormungandr
JabbaDaHutt1376
Jormungandr
0
3
1
0.17
L
Martichoras
Moshukai
Martichoras
0
2
0
0
L
Arachne
1
3
1
0.5
W
0
1
3
1.5
W
1
0
1
1.5
L
Vulcan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,235
Damage
21,458
39,575
Taken
45,544
20,521
Mitigated
15,401
11,514
Healing
9,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aguynamedwill
Gilgamesh
4,263
1,773
0
728
7,184
3,390
0
134
7,010
0
46,003
L
Chaac
7,644
1,138
0
3,397
12,428
5,926
0
7,199
5,229
0
38,058
W
9,046
2,287
0
961
5,751
1,473
1,044
2,193
3,393
72,535
1,222
W
Fafnir
7,735
1,880
0
3,997
10,663
7,705
374
0
10,663
41,232
3,121
L
Jormungandr
JabbaDaHutt1376
Jormungandr
5,930
1,390
112
2,730
10,992
3,548
0
6,571
4,394
27,376
905
L
Martichoras
Moshukai
Martichoras
3,790
1,129
0
1,935
7,859
2,511
0
2,837
5,022
0
55,116
L
Arachne
1,474
1,286
0
986
8,289
2,290
0
3,082
5,207
0
30,562
W
7,011
2,969
0
3,571
5,573
1,395
276
2,436
3,097
46,421
4,526
W
2,180
323
0
2,257
10,404
6,558
0
3,235
7,169
1,209
22,837
L
Vulcan
2,620
118
0
435
5,976
1,126
0
3,720
2,256
40,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,272
Gold Earned
31,044
438
Minions Killed
338
0
Camps Cleared
0
1,253,349
Distance Traveled
1,153,070
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,393
616
70
6
0
299,404
0
L
Chaac
6,591
549
61
5
0
222,584
2
W
Hera
8,978
748
149
12
0
249,750
0
W
Fafnir
7,882
657
78
7
0
236,994
0
L
Jormungandr
5,568
464
52
4
0
242,673
0
L
Martichoras
6,206
517
92
8
0
228,031
0
L
Arachne
5,763
480
52
4
0
241,450
0
W
Sol
6,466
539
99
8
0
202,533
0
W
Odin
6,553
546
42
4
0
264,668
1
L
Vulcan
6,916
576
81
7
0
218,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role