Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Dräkora
Vamana
Level 87
God Stats
30W - 25L
1,553 SR
Queue Stats
401W - 443L
1,408 Elo+
Party 2
Sylvanus
Sylvanus
SaltySensei666
Sylvanus
Level 64
God Stats
2W - 4L
1,515 SR
Queue Stats
138W - 199L
1,372 Elo+
Party 2
Skadi
Skadi
Wølf666
Skadi
Level 35
God Stats
14W - 15L
1,461 SR
Queue Stats
57W - 113L
1,327 Elo+
Party 2
Fenrir
Fenrir
kasjier
Fenrir
Level 18
God Stats
1W - 1L
1,781 SR
Queue Stats
3W - 6L
1,455 Elo+
Party 2
Team Averages
Level 52
1,562 SR
1,412 Elo+

VS

Team Averages
Level 84
1,526 SR
1,454 Elo+
Nemesis
Nemesis
 
Nemesis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Baron Samedi365
Cthulhu
Level 123
God Stats
67W - 42L
1,604 SR
Queue Stats
373W - 372L
1,467 Elo+
Solo
Izanami
Izanami
Framebang25
Izanami
Level 17
God Stats
3W - 4L
1,492 SR
Queue Stats
4W - 7L
1,310 Elo+
Party 1
Geb
Geb
Rochaid
Geb
Level 109
God Stats
4W - 3L
1,533 SR
Queue Stats
208W - 198L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
karinahmazing
Zhong Kui
Level 126
God Stats
24W - 24L
1,501 SR
Queue Stats
93W - 91L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
1 / 1 / 0
7,064
543
6,261
8,857
7,307
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Vamana
Dräkora
Vamana
11
1 / 5 / 0
6,741
519
7,147
12,654
9,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
12
2 / 0 / 2
7,128
548
3,964
11,905
7,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
Wølf666
Skadi
10
1 / 4 / 2
6,308
485
4,358
7,896
2,370
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
kasjier
Fenrir
10
0 / 2 / 0
5,853
450
2,646
9,550
3,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 1 / 3
5,856
450
466
6,778
1,644
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
7 / 0 / 0
8,595
661
11,487
12,377
10,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Izanami
Framebang25
Izanami
11
1 / 2 / 3
6,544
503
7,686
7,075
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
11
3 / 3 / 1
7,086
545
7,295
12,968
7,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
karinahmazing
Zhong Kui
12
0 / 0 / 0
6,578
506
4,391
5,370
3,852
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
11
12
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
1
0
1
W
Nemesis
 
Nemesis
0
1
3
1.5
W
7
0
0
7
L
Vamana
Dräkora
Vamana
1
5
0
0.2
W
Izanami
Framebang25
Izanami
1
2
3
1.25
W
Geb
3
3
1
1.17
L
Sylvanus
2
0
2
3
L
Skadi
Wølf666
Skadi
1
4
2
0.5
W
Zhong Kui
karinahmazing
Zhong Kui
0
0
0
0
L
Fenrir
kasjier
Fenrir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,376
Damage
31,325
50,862
Taken
44,568
30,721
Mitigated
25,535
16,650
Healing
17,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,261
1,217
0
3,985
8,857
7,307
1,001
5,074
3,783
43,752
2,644
W
Nemesis
 
Nemesis
466
5
0
923
6,778
1,644
0
725
5,980
0
27,205
W
11,487
1,226
39
6,321
12,377
10,489
0
550
11,089
55,200
3,187
L
Vamana
Dräkora
Vamana
7,147
3,117
0
3,007
12,654
9,762
0
6,946
5,708
0
44,197
W
Izanami
Framebang25
Izanami
7,686
5,599
0
1,134
7,075
2,399
35
2,880
4,195
0
52,185
W
Geb
7,295
681
1,920
3,846
12,968
7,151
0
2,771
10,197
20,582
0
L
Sylvanus
3,964
968
3,009
4,055
11,905
7,714
189
3,198
8,707
21,755
1,556
L
Skadi
Wølf666
Skadi
4,358
2,427
0
567
7,896
2,370
1,429
2,937
4,959
0
39,789
W
Zhong Kui
karinahmazing
Zhong Kui
4,391
218
0
3,297
5,370
3,852
0
3,063
2,307
42,951
767
L
Fenrir
kasjier
Fenrir
2,646
705
0
2,027
9,550
3,568
0
4,501
5,049
0
34,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,094
Gold Earned
34,659
317
Minions Killed
327
0
Camps Cleared
0
1,169,196
Distance Traveled
1,327,794
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,064
543
89
7
0
213,995
0
W
Nemesis
5,856
450
37
3
0
270,963
0
W
Cthulhu
8,595
661
87
7
0
295,426
0
L
Vamana
6,741
519
79
6
0
227,510
0
W
Izanami
6,544
503
103
8
0
252,030
0
W
Geb
7,086
545
15
1
0
272,713
5
L
Sylvanus
7,128
548
27
2
0
225,901
1
L
Skadi
6,308
485
67
5
0
234,011
0
W
Zhong Kui
6,578
506
85
7
0
236,662
1
L
Fenrir
5,853
450
55
4
0
267,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role