Player Matchup

Artemis
Artemis
Cuddles Kisses
Artemis
Level 146
God Stats
2W - 1L
1,734 SR
Queue Stats
87W - 97L
1,557 Elo+
Party 1
Serqet
Serqet
Dhany Valentine
Serqet
Level 212
God Stats
3W - 1L
1,834 SR
Queue Stats
171W - 182L
1,510 Elo+
Solo
Hera
Hera
Loebster14
Hera
Level 149
God Stats
13W - 5L
1,825 SR
Queue Stats
268W - 270L
1,566 Elo+
Party 1
Olorun
Olorun
Rygart1233
Olorun
Level 158
God Stats
1W - 2L
1,314 SR
Queue Stats
146W - 148L
1,440 Elo+
Solo
Charybdis
Charybdis
TheOreoinator
Charybdis
Level 159
God Stats
4W - 4L
1,345 SR
Queue Stats
112W - 93L
1,617 Elo+
Party 1
Team Averages
Level 165
1,611 SR
1,538 Elo+

VS

Team Averages
Level 154
1,712 SR
1,525 Elo+
Nu Wa
Nu Wa
Death Da Kid702
Nu Wa
Level 178
God Stats
5W - 0L
1,915 SR
Queue Stats
183W - 200L
1,490 Elo+
Solo
Medusa
Medusa
Kawamatsu4416
Medusa
Level 129
God Stats
2W - 2L
1,507 SR
Queue Stats
128W - 118L
1,555 Elo+
Solo
Fafnir
Fafnir
Lavante901
Fafnir
Level 155
God Stats
5W - 3L
1,613 SR
Queue Stats
220W - 217L
1,526 Elo+
Solo
Vulcan
Vulcan
MelanieCrescent
Vulcan
Level 168
God Stats
6W - 1L
1,814 SR
Queue Stats
319W - 320L
1,520 Elo+
Solo
Baron Samedi
Baron Samedi
MrDaStuff
Baron Samedi
Level 141
God Stats
4W - 2L
1,713 SR
Queue Stats
126W - 127L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
5,010
1,002
3,638
4,559
1,415
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 1
5,074
1,015
823
5,121
4,341
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 5 / 1
5,603
1,121
6,068
5,308
1,356
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Rygart1233
Olorun
5
0 / 0 / 0
4,384
877
153
452
140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
TheOreoinator
Charybdis
11
1 / 4 / 1
5,923
1,185
4,134
5,614
2,184
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 12
6,693
1,339
5,249
5,493
1,952
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
6 / 0 / 9
7,840
1,568
5,754
4,038
1,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
Lavante901
Fafnir
11
1 / 1 / 13
6,826
1,365
979
5,946
6,986
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 1 / 9
6,586
1,317
2,792
2,170
990
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
MrDaStuff
Baron Samedi
12
2 / 1 / 10
6,625
1,325
4,965
7,860
3,031
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
69
2
Kills
16
16
Deaths
4
3
Assists
53
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
3
1
12
9
L
0
3
1
0.17
W
6
0
9
10.5
W
Fafnir
Lavante901
Fafnir
1
1
13
7.5
L
1
5
1
0.3
W
4
1
9
8.5
W
Baron Samedi
MrDaStuff
Baron Samedi
2
1
10
7
L
Olorun
Rygart1233
Olorun
0
0
0
0
L
Charybdis
TheOreoinator
Charybdis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,816
Damage
19,739
21,054
Taken
25,507
9,436
Mitigated
14,629
1,517
Healing
10,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,638
781
0
77
4,559
1,415
0
3,179
1,380
0
11,172
W
5,249
1,266
974
997
5,493
1,952
1,313
1,714
3,779
9,666
303
L
823
28
86
760
5,121
4,341
0
2,870
2,247
0
2,364
W
5,754
1,076
568
479
4,038
1,670
1,591
1,065
2,973
0
18,597
W
Fafnir
Lavante901
Fafnir
979
314
365
1,452
5,946
6,986
257
649
5,297
1,402
0
L
6,068
1,137
20
408
5,308
1,356
0
3,867
1,427
15,506
0
W
2,792
86
529
234
2,170
990
1,012
885
1,285
9,850
0
W
Baron Samedi
MrDaStuff
Baron Samedi
4,965
89
2,339
2,549
7,860
3,031
705
1,908
5,748
11,937
0
L
Olorun
Rygart1233
Olorun
153
0
0
0
452
140
0
437
15
317
0
L
Charybdis
TheOreoinator
Charybdis
4,134
578
0
166
5,614
2,184
0
3,440
2,124
0
13,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,994
Gold Earned
34,570
49
Minions Killed
73
0
Camps Cleared
0
373,729
Distance Traveled
533,801
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,010
1,002
9
2
0
86,795
0
W
Nu Wa
6,693
1,339
5
1
0
99,223
0
L
Serqet
5,074
1,015
3
1
0
100,199
0
W
Medusa
7,840
1,568
32
6
0
137,270
0
W
Fafnir
6,826
1,365
2
0
0
96,046
0
L
Hera
5,603
1,121
17
3
0
78,313
0
W
Vulcan
6,586
1,317
17
3
0
90,130
0
W
Baron Samedi
6,625
1,325
17
3
0
111,132
0
L
Olorun
4,384
877
0
0
0
21,766
0
L
Charybdis
5,923
1,185
20
4
0
86,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role