Player Matchup

Bastet
Bastet
Silver III
CezarWentz
Bastet
Silver III
Level 141
God Stats
1W - 2L
1,525 SR
Queue Stats
184W - 196L
939 MMR
Solo
Apollo
Apollo
Silver II
Doctordabz0126
Apollo
Silver II
Level 102
God Stats
8W - 22L
1,394 SR
Queue Stats
94W - 131L
953 MMR
Solo
Ares
Ares
Silver IV
JINYUNASEO
Ares
Silver IV
Level 104
God Stats
1W - 10L
1,170 SR
Queue Stats
719W - 758L
830 MMR
Solo
Geb
Geb
Silver V
LowBehindTintz_
Geb
Silver V
Level 68
God Stats
3W - 1L
1,879 SR
Queue Stats
30W - 55L
805 MMR
Solo
Ao Kuang
Ao Kuang
Silver V
mofohamma
Ao Kuang
Silver V
Level 168
God Stats
9W - 15L
1,473 SR
Queue Stats
208W - 249L
908 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,488 SR
887 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,536 SR
885 MMR
Set
Set
Silver II
Amaterasu PR
Set
Silver II
Level 78
God Stats
2W - 0L
1,258 SR
Queue Stats
192W - 205L
979 MMR
Solo
Ah Puch
Ah Puch
Silver III
Gwayy93
Ah Puch
Silver III
Level 137
God Stats
156W - 118L
1,527 SR
Queue Stats
328W - 325L
765 MMR
Solo
Shiva
Shiva
Silver III
Kingfish3of6
Shiva
Silver III
Level 68
God Stats
15W - 21L
1,430 SR
Queue Stats
172W - 194L
939 MMR
Solo
Cupid
Cupid
Silver IV
SlimThe2nd
Cupid
Silver IV
Level 106
God Stats
11W - 8L
1,559 SR
Queue Stats
80W - 97L
873 MMR
Solo
Athena
Athena
Silver III
Squad_BMG
Athena
Silver III
Level 179
God Stats
4W - 2L
1,906 SR
Queue Stats
300W - 322L
871 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CezarWentz
Bastet
15
2 / 0 / 4
7,921
528
6,685
10,237
3,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
2 / 0 / 1
8,086
539
4,278
8,107
2,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 7 / 3
6,600
440
6,282
17,396
16,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
1 / 4 / 0
5,935
396
6,063
10,526
7,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
mofohamma
Ao Kuang
11
3 / 5 / 1
6,605
440
3,978
13,967
4,269
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
DanzaburouAchillesKing ArthurAwilix

VS

Bans
ThanatosBacchusCharybdisNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
7,357
490
5,640
12,456
6,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Puch
Gwayy93
Ah Puch
12
2 / 4 / 4
7,893
526
10,672
6,997
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 0 / 2
9,592
639
9,918
13,305
7,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cupid
13
3 / 1 / 2
7,618
508
5,168
6,141
1,741
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Squad_BMG
Athena
13
1 / 0 / 4
7,818
521
6,423
9,051
8,610
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
9
Kills
16
16
Deaths
9
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
4
2
0.75
L
Bastet
CezarWentz
Bastet
2
0
4
4
L
2
0
1
2.5
W
Ah Puch
Gwayy93
Ah Puch
2
4
4
1
L
1
7
3
0.36
W
8
0
2
9
L
1
4
0
0.25
W
Cupid
3
1
2
4
W
Athena
Squad_BMG
Athena
1
0
4
3
L
Ao Kuang
mofohamma
Ao Kuang
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,286
Damage
37,821
60,233
Taken
47,950
34,796
Mitigated
25,797
17,723
Healing
15,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,640
2,349
0
2,923
12,456
6,184
0
2,803
9,567
0
58,101
L
Bastet
CezarWentz
Bastet
6,685
2,102
0
7,458
10,237
3,460
0
1,710
8,527
0
70,262
L
4,278
2,759
0
3,241
8,107
2,791
0
3,003
5,104
0
55,930
W
Ah Puch
Gwayy93
Ah Puch
10,672
0
0
1,032
6,997
2,159
0
2,019
4,978
53,962
0
L
6,282
661
0
1,175
17,396
16,613
0
5,242
12,154
25,090
0
W
9,918
1,918
28
4,776
13,305
7,103
0
5,884
6,857
0
74,404
L
6,063
568
0
830
10,526
7,663
0
261
10,265
26,388
613
W
Cupid
5,168
2,661
290
3,496
6,141
1,741
545
2,034
3,981
0
53,784
W
Athena
Squad_BMG
Athena
6,423
1,797
0
2,658
9,051
8,610
176
2,783
6,260
33,518
225
L
Ao Kuang
mofohamma
Ao Kuang
3,978
850
0
5,019
13,967
4,269
282
6,879
7,088
37,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,147
Gold Earned
40,278
381
Minions Killed
436
0
Camps Cleared
0
1,428,984
Distance Traveled
1,492,745
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,357
490
99
7
0
320,392
0
L
Bastet
7,921
528
128
9
0
338,170
5
L
Apollo
8,086
539
103
7
0
287,199
0
W
Ah Puch
7,893
526
77
5
0
299,167
7
L
Ares
6,600
440
28
2
0
270,084
0
W
Shiva
9,592
639
132
9
0
292,306
3
L
Geb
5,935
396
50
3
0
260,995
0
W
Cupid
7,618
508
77
5
0
279,066
0
W
Athena
7,818
521
51
3
0
301,814
0
L
Ao Kuang
6,605
440
72
5
0
272,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role