Player Matchup

Apollo
Apollo
Diamond I
 
Apollo
Diamond I
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond III
 
Bacchus
Diamond III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Masters
 
Cu Chulainn
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Diamond IV
 
Thanatos
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond III
atmvsss
Agni
Diamond III
Level 84
God Stats
3W - 2L
1,346 SR
Queue Stats
268W - 258L
2,202 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 103
1,469 SR
1,640 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 189
1,551 SR
2,017 MMR
Mulan
Mulan
Diamond III
 
Mulan
Diamond III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Diamond III
 
Kali
Diamond III
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Masters
SorHades
Jormungandr
Masters
Level 323
God Stats
195W - 108L
1,659 SR
Queue Stats
452W - 358L
2,739 MMR
Solo
Kukulkan
Kukulkan
Diamond IV
TheAronFreyr
Kukulkan
Diamond IV
Level 188
God Stats
7W - 4L
1,596 SR
Queue Stats
368W - 336L
2,170 MMR
Solo
Rama
Rama
Platinum I
TridentOmega
Rama
Platinum I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 18L
2,177 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
8 / 1 / 4
6,917
692
8,796
5,699
1,962
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
 
Bacchus
10
3 / 0 / 8
6,117
612
4,271
7,088
6,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
 
Cu Chulainn
11
2 / 2 / 3
5,950
595
5,762
10,091
5,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Thanatos
 
Thanatos
10
4 / 1 / 2
5,657
566
3,535
8,991
3,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
atmvsss
Agni
12
2 / 1 / 1
6,367
637
3,975
4,048
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Ne ZhaAo KuangHerculesSusano

VS

Bans
Chang'eMedusaKuzenboFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
7
1 / 7 / 1
4,948
495
4,564
9,928
4,319
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kali
 
Kali
8
0 / 3 / 1
4,706
471
2,181
7,486
2,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
SorHades
Jormungandr
9
2 / 5 / 0
5,775
578
6,316
10,168
6,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
TheAronFreyr
Kukulkan
12
0 / 1 / 1
6,115
612
2,694
3,687
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
2 / 3 / 0
5,778
578
3,018
6,683
1,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
19
Kills
5
5
Deaths
19
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
1
4
10
W
Bacchus
 
Bacchus
3
0
8
7
W
Cu Chulainn
 
Cu Chulainn
2
2
3
1.75
W
Thanatos
 
Thanatos
4
1
2
5
L
Mulan
 
Mulan
1
7
1
0.21
L
Kali
 
Kali
0
3
1
0.17
L
Jormungandr
SorHades
Jormungandr
2
5
0
0.4
L
Kukulkan
TheAronFreyr
Kukulkan
0
1
1
0.5
L
2
3
0
0.67
W
Agni
atmvsss
Agni
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,339
Damage
18,773
35,917
Taken
37,952
18,396
Mitigated
15,330
14,715
Healing
8,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,796
5,847
0
2,627
5,699
1,962
0
888
4,811
0
52,661
W
Bacchus
 
Bacchus
4,271
479
0
1,976
7,088
6,321
0
466
6,622
16,818
0
W
Cu Chulainn
 
Cu Chulainn
5,762
1,850
0
2,134
10,091
5,829
0
5,654
4,437
0
39,370
W
Thanatos
 
Thanatos
3,535
849
0
6,845
8,991
3,120
0
1,057
7,934
0
35,954
L
Mulan
 
Mulan
4,564
906
0
1,880
9,928
4,319
0
2,682
7,152
907
15,606
L
Kali
 
Kali
2,181
494
0
1,400
7,486
2,447
0
2,272
5,018
0
19,527
L
Jormungandr
SorHades
Jormungandr
6,316
2,213
0
2,145
10,168
6,072
0
0
10,168
36,114
919
L
Kukulkan
TheAronFreyr
Kukulkan
2,694
0
0
481
3,687
973
0
1,209
2,300
49,962
501
L
3,018
2,317
0
2,439
6,683
1,519
0
1,573
5,110
0
32,107
W
Agni
atmvsss
Agni
3,975
527
0
1,133
4,048
1,164
0
1,511
2,537
41,909
69

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,008
Gold Earned
27,322
325
Minions Killed
306
0
Camps Cleared
0
1,241,853
Distance Traveled
1,029,040
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,917
692
77
8
0
273,132
0
W
Bacchus
6,117
612
18
2
0
264,682
0
W
Cu Chulainn
5,950
595
68
7
0
232,291
0
W
Thanatos
5,657
566
62
6
0
249,141
0
L
Mulan
4,948
495
25
3
0
205,019
0
L
Kali
4,706
471
38
4
0
236,605
0
L
Jormungandr
5,775
578
69
7
0
190,010
0
L
Kukulkan
6,115
612
111
11
0
207,268
0
L
Rama
5,778
578
63
6
0
190,138
2
W
Agni
6,367
637
100
10
0
222,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role