Player Matchup

Fenrir
Fenrir
Moshukai
Fenrir
Level 140
God Stats
5W - 6L
1,500 SR
Queue Stats
150W - 134L
1,522 Elo+
Party 1
Artemis
Artemis
PeaPeePoohPoo
Artemis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,412 Elo+
Party 1
Surtr
Surtr
Wakefulswine
Surtr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,391 Elo+
Party 1
Khepri
Khepri
crankmudkip
Khepri
Level 156
God Stats
8W - 8L
1,600 SR
Queue Stats
186W - 207L
1,487 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
iggs17
Morgan Le Fay
Level 159
God Stats
75W - 61L
1,506 SR
Queue Stats
315W - 330L
1,526 Elo+
Party 2
Team Averages
Level 137
1,521 SR
1,468 Elo+

VS

Team Averages
Level 133
1,664 SR
1,524 Elo+
Chaac
Chaac
Itadakimas4
Chaac
Level 131
God Stats
6W - 3L
1,663 SR
Queue Stats
39W - 43L
1,546 Elo+
Solo
Ishtar
Ishtar
KingHorik
Ishtar
Level 145
God Stats
1W - 3L
1,686 SR
Queue Stats
70W - 75L
1,470 Elo+
Solo
Ares
Ares
Necr0nxde
Ares
Level 106
God Stats
1W - 1L
1,764 SR
Queue Stats
87W - 87L
1,506 Elo+
Solo
Chang'e
Chang'e
Nehxùs
Chang'e
Level 157
God Stats
0W - 1L
1,694 SR
Queue Stats
61W - 61L
1,570 Elo+
Solo
Nox
Nox
candidhawk12
Nox
Level 128
God Stats
2W - 2L
1,512 SR
Queue Stats
66W - 57L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Moshukai
Fenrir
12
6 / 0 / 2
6,584
658
6,921
8,597
3,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
11
2 / 0 / 2
6,006
601
4,086
4,075
1,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 3 / 1
6,347
635
2,859
8,258
4,861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Khepri
10
2 / 0 / 6
5,843
584
3,337
6,687
3,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Morgan Le Fay
iggs17
Morgan Le Fay
12
1 / 0 / 4
6,626
663
5,384
3,605
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,168
517
4,740
9,039
5,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Ishtar
KingHorik
Ishtar
9
0 / 2 / 0
5,079
508
3,100
4,857
1,327
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
8
0 / 4 / 0
4,838
484
2,297
9,828
5,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Nehxùs
Chang'e
12
3 / 3 / 0
6,678
668
5,210
7,391
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
0 / 2 / 0
5,376
538
1,290
5,689
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
14
Kills
3
3
Deaths
14
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Ishtar
KingHorik
Ishtar
0
2
0
0
W
Fenrir
Moshukai
Fenrir
6
0
2
7
L
Ares
0
4
0
0
L
Chang'e
Nehxùs
Chang'e
3
3
0
1
W
Artemis
2
0
2
3
W
3
3
1
1.17
L
0
2
0
0
W
Khepri
2
0
6
5
W
Morgan Le Fay
iggs17
Morgan Le Fay
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,587
Damage
16,637
31,222
Taken
36,804
14,812
Mitigated
15,522
9,288
Healing
10,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,740
1,389
0
3,340
9,039
5,067
0
1,047
7,992
0
38,319
L
Ishtar
KingHorik
Ishtar
3,100
2,431
0
1,445
4,857
1,327
0
715
4,142
0
27,994
W
Fenrir
Moshukai
Fenrir
6,921
2,493
0
1,608
8,597
3,841
0
1,357
7,194
0
46,482
L
Ares
2,297
439
0
2,000
9,828
5,566
0
2,938
6,890
13,717
0
L
Chang'e
Nehxùs
Chang'e
5,210
285
0
2,671
7,391
1,941
0
93
7,298
36,945
1,110
W
Artemis
4,086
1,308
0
1,311
4,075
1,287
0
358
3,717
0
32,642
W
2,859
813
0
2,466
8,258
4,861
0
3,937
3,687
482
31,272
L
1,290
147
0
1,250
5,689
1,621
0
3,758
1,931
31,379
805
W
Khepri
3,337
353
202
2,528
6,687
3,563
0
1,207
5,480
13,162
1,961
W
Morgan Le Fay
iggs17
Morgan Le Fay
5,384
349
0
1,173
3,605
1,260
0
935
2,534
59,557
1,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,406
Gold Earned
27,139
334
Minions Killed
303
0
Camps Cleared
0
1,068,131
Distance Traveled
1,054,818
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,168
517
72
7
0
224,822
0
L
Ishtar
5,079
508
59
6
0
190,812
0
W
Fenrir
6,584
658
77
8
0
246,437
0
L
Ares
4,838
484
15
2
0
206,619
3
L
Chang'e
6,678
668
80
8
0
222,370
0
W
Artemis
6,006
601
61
6
0
167,604
0
W
Surtr
6,347
635
65
7
0
216,802
0
L
Nox
5,376
538
77
8
0
210,195
0
W
Khepri
5,843
584
18
2
0
216,030
4
W
Morgan Le Fay
6,626
663
113
11
0
221,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role