Player Matchup

Ymir
Ymir
EXPtoxic
Ymir
Level 105
God Stats
20W - 16L
1,662 SR
Queue Stats
104W - 77L
1,554 Elo+
Party 1
Heimdallr
Heimdallr
JamDext
Heimdallr
Level 99
God Stats
12W - 13L
1,490 SR
Queue Stats
233W - 189L
1,481 Elo+
Solo
Anubis
Anubis
KingInDeNort
Anubis
Level 115
God Stats
5W - 4L
1,545 SR
Queue Stats
63W - 52L
1,493 Elo+
Solo
Horus
Horus
OtakuLoser
Horus
Level 37
God Stats
1W - 3L
1,561 SR
Queue Stats
13W - 10L
1,595 Elo+
Party 1
Ravana
Ravana
zemater1234
Ravana
Level 136
God Stats
0W - 1L
1,257 SR
Queue Stats
107W - 78L
1,553 Elo+
Party 1
Team Averages
Level 98
1,503 SR
1,535 Elo+

VS

Team Averages
Level 84
1,363 SR
1,491 Elo+
Erlang Shen
Erlang Shen
ChivaJam
Erlang Shen
Level 64
God Stats
1W - 1L
1,333 SR
Queue Stats
26W - 19L
1,523 Elo+
Party 2
King Arthur
King Arthur
batz2k
King Arthur
Level 124
God Stats
3W - 7L
1,209 SR
Queue Stats
291W - 292L
1,556 Elo+
Solo
Hel
Hel
brandinooo
Hel
Level 101
God Stats
1W - 1L
1,287 SR
Queue Stats
32W - 31L
1,461 Elo+
Party 2
Danzaburou
Danzaburou
mmo1234569
Danzaburou
Level 26
God Stats
8W - 5L
1,505 SR
Queue Stats
29W - 30L
1,439 Elo+
Party 2
Maui
Maui
stealthyspider0
Maui
Level 103
God Stats
2W - 1L
1,481 SR
Queue Stats
9W - 7L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 2 / 2
4,721
525
3,002
8,140
5,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
JamDext
Heimdallr
5
0 / 2 / 1
3,934
437
3,161
3,701
953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
11
1 / 2 / 2
5,647
627
4,016
5,068
1,947
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
9
0 / 0 / 0
4,667
519
1,915
5,869
4,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
10
5 / 0 / 0
5,617
624
3,337
4,580
1,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChivaJam
Erlang Shen
9
2 / 1 / 1
5,197
577
2,536
6,886
3,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
batz2k
King Arthur
11
0 / 0 / 0
6,044
672
2,368
5,641
2,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
2 / 2 / 0
6,035
671
4,147
6,075
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
mmo1234569
Danzaburou
8
2 / 3 / 0
5,128
570
6,275
7,084
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 0 / 3
5,307
590
2,367
4,341
1,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
6
Kills
6
6
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ChivaJam
Erlang Shen
2
1
1
2.5
L
Ymir
0
2
2
0.5
L
Heimdallr
JamDext
Heimdallr
0
2
1
0.25
L
Anubis
1
2
2
1
L
Horus
0
0
0
0
W
King Arthur
batz2k
King Arthur
0
0
0
0
W
2
2
0
1
W
Danzaburou
mmo1234569
Danzaburou
2
3
0
0.67
W
0
0
3
1.5
L
Ravana
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,431
Damage
17,693
27,358
Taken
30,027
13,768
Mitigated
10,749
9,947
Healing
9,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ChivaJam
Erlang Shen
2,536
1,384
0
1,152
6,886
3,140
0
1,043
5,814
0
34,024
L
Ymir
3,002
736
76
3,555
8,140
5,007
0
1,095
7,045
10,575
0
L
Heimdallr
JamDext
Heimdallr
3,161
1,470
0
1,531
3,701
953
0
721
2,980
0
16,908
L
Anubis
4,016
53
0
1,894
5,068
1,947
0
2,932
1,828
35,130
548
L
Horus
1,915
998
0
1,942
5,869
4,305
0
0
5,869
0
20,062
W
King Arthur
batz2k
King Arthur
2,368
513
0
1,250
5,641
2,000
0
120
5,261
0
41,504
W
4,147
196
117
2,570
6,075
1,352
0
2,945
3,130
40,228
4
W
Danzaburou
mmo1234569
Danzaburou
6,275
3,886
0
2,856
7,084
2,268
799
1,546
5,538
0
28,275
W
2,367
668
0
1,148
4,341
1,989
0
1,405
2,936
10,919
276
L
Ravana
3,337
822
0
949
4,580
1,556
0
1,254
3,196
0
34,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,586
Gold Earned
27,711
228
Minions Killed
284
0
Camps Cleared
0
805,840
Distance Traveled
960,799
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,197
577
54
6
0
207,262
0
L
Ymir
4,721
525
17
2
0
185,276
0
L
Heimdallr
3,934
437
31
3
0
82,554
0
L
Anubis
5,647
627
67
7
0
181,877
4
L
Horus
4,667
519
43
5
0
153,112
0
W
King Arthur
6,044
672
84
9
0
186,597
0
W
Hel
6,035
671
86
10
0
202,497
0
W
Danzaburou
5,128
570
44
5
0
154,432
0
W
Maui
5,307
590
16
2
0
210,011
3
L
Ravana
5,617
624
70
8
0
203,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role