Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Buggah-Me
Surtr
Level 149
God Stats
60W - 44L
1,617 SR
Queue Stats
427W - 434L
1,513 Elo+
Solo
Osiris
Osiris
ELCHAPOSQUAAA
Osiris
Level 145
God Stats
2W - 2L
1,696 SR
Queue Stats
54W - 52L
1,513 Elo+
Party 2
Olorun
Olorun
Jfordlitty
Olorun
Level 105
God Stats
1W - 1L
1,732 SR
Queue Stats
12W - 17L
1,387 Elo+
Party 3
Nu Wa
Nu Wa
Kid4lynn
Nu Wa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,460 Elo+
Party 3
Team Averages
Level 113
1,609 SR
1,474 Elo+

VS

Team Averages
Level 90
1,448 SR
1,558 Elo+
Maui
Maui
 
Maui
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
HistoricasLP
Freya
Level 101
God Stats
1W - 2L
1,449 SR
Queue Stats
22W - 23L
1,515 Elo+
Party 1
Fenrir
Fenrir
Myppsosmall
Fenrir
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 59L
1,731 Elo+
Solo
Danzaburou
Danzaburou
SkoolyardBandit
Danzaburou
Level 142
God Stats
2W - 2L
1,361 SR
Queue Stats
109W - 101L
1,555 Elo+
Solo
Cu Chulainn
Cu Chulainn
krimzanangel
Cu Chulainn
Level 107
God Stats
20W - 19L
1,429 SR
Queue Stats
150W - 151L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
4 / 2 / 1
6,357
578
3,762
10,107
3,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Surtr
Buggah-Me
Surtr
10
2 / 5 / 5
6,218
565
4,832
10,454
4,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

8
0 / 6 / 0
4,783
435
2,935
10,827
4,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
Jfordlitty
Olorun
10
2 / 3 / 3
5,863
533
3,327
5,952
1,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nu Wa
Kid4lynn
Nu Wa
9
0 / 5 / 3
5,070
461
4,041
5,969
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
1 / 5 / 6
6,450
586
1,847
10,011
6,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 2 / 2
6,322
575
7,289
5,883
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Fenrir
12
7 / 0 / 3
6,933
630
5,033
6,561
2,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
SkoolyardBandit
Danzaburou
12
3 / 1 / 4
7,357
669
5,742
5,491
1,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cu Chulainn
krimzanangel
Cu Chulainn
13
6 / 0 / 2
7,992
727
6,477
7,861
5,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
8
Kills
21
21
Deaths
8
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
2
1
2.25
W
Maui
 
Maui
1
5
6
0.8
L
Surtr
Buggah-Me
Surtr
2
5
5
0.9
L
0
6
0
0
W
4
2
2
2.5
L
Olorun
Jfordlitty
Olorun
2
3
3
1.17
L
Nu Wa
Kid4lynn
Nu Wa
0
5
3
0.3
W
Fenrir
7
0
3
8.5
W
Danzaburou
SkoolyardBandit
Danzaburou
3
1
4
5
W
Cu Chulainn
krimzanangel
Cu Chulainn
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,897
Damage
26,388
43,309
Taken
35,807
15,598
Mitigated
18,405
9,801
Healing
9,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,762
3,008
0
2,597
10,107
3,810
0
778
9,253
0
33,844
W
Maui
 
Maui
1,847
906
0
1,420
10,011
6,825
293
2,085
7,636
17,272
2,228
L
Surtr
Buggah-Me
Surtr
4,832
2,130
0
1,689
10,454
4,303
0
3,469
6,679
111
33,172
L
2,935
955
0
2,568
10,827
4,580
0
769
10,018
0
21,989
W
7,289
2,345
0
2,266
5,883
1,769
514
1,919
3,964
31,268
2,595
L
Olorun
Jfordlitty
Olorun
3,327
1,363
102
2,345
5,952
1,818
50
2,843
2,677
31,396
0
L
Nu Wa
Kid4lynn
Nu Wa
4,041
1,088
0
500
5,969
1,087
0
246
5,669
21,172
0
W
Fenrir
5,033
674
0
641
6,561
2,790
0
760
5,801
0
44,602
W
Danzaburou
SkoolyardBandit
Danzaburou
5,742
1,534
0
1,886
5,491
1,771
334
2,273
3,008
0
56,666
W
Cu Chulainn
krimzanangel
Cu Chulainn
6,477
883
0
2,948
7,861
5,250
0
331
7,505
0
52,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,291
Gold Earned
35,054
260
Minions Killed
379
0
Camps Cleared
0
1,057,540
Distance Traveled
1,095,783
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,357
578
76
7
0
252,884
0
W
Maui
6,450
586
36
3
0
220,217
3
L
Surtr
6,218
565
50
5
0
214,467
2
L
Osiris
4,783
435
32
3
0
204,843
2
W
Freya
6,322
575
75
7
0
218,589
0
L
Olorun
5,863
533
56
5
0
196,820
0
L
Nu Wa
5,070
461
46
4
0
188,526
0
W
Fenrir
6,933
630
68
6
0
243,462
0
W
Danzaburou
7,357
669
106
10
0
205,000
2
W
Cu Chulainn
7,992
727
94
9
0
208,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role