Player Matchup

Ra
Ra
Diamond III
 
Ra
Diamond III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
Destieeel
Sun Wukong
Diamond IV
Level 134
God Stats
14W - 15L
1,570 SR
Queue Stats
327W - 310L
2,152 MMR
Solo
Bacchus
Bacchus
Diamond IV
TheAronFreyr
Bacchus
Diamond IV
Level 188
God Stats
20W - 13L
1,608 SR
Queue Stats
297W - 276L
2,170 MMR
Solo
Chronos
Chronos
Diamond I
TottιGR
Chronos
Diamond I
Level 69
God Stats
7W - 5L
1,715 SR
Queue Stats
140W - 114L
2,276 MMR
Party 2
Thor
Thor
Diamond I
кαιѕєя
Thor
Diamond I
Level 109
God Stats
7W - 11L
1,717 SR
Queue Stats
293W - 266L
2,452 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 124
1,622 SR
2,110 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 131
1,600 SR
1,793 MMR
He Bo
He Bo
Masters
 
He Bo
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Diamond III
 
Arachne
Diamond III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Diamond III
 
Izanami
Diamond III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Diamond II
Gyro
Fafnir
Diamond II
Level 174
God Stats
47W - 45L
1,615 SR
Queue Stats
301W - 263L
2,112 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond II
KillerRen
Ah Muzen Cab
Diamond II
Level 129
God Stats
3W - 0L
1,884 SR
Queue Stats
248W - 216L
2,355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
1 / 2 / 0
3,786
757
1,088
3,554
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Destieeel
Sun Wukong
6
0 / 1 / 0
3,427
685
650
3,867
1,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
TheAronFreyr
Bacchus
5
1 / 2 / 0
3,532
706
1,116
4,631
2,530
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos
TottιGR
Chronos
6
0 / 2 / 1
3,131
626
2,432
2,894
609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

1
0 / 0 / 0
2,443
489
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
Ne ZhaKing ArthurChang'eAo Kuang

VS

Bans
GebMedusaAresFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
7
1 / 1 / 1
3,976
795
2,039
1,976
454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
 
Arachne
7
2 / 0 / 2
3,738
748
1,292
2,888
709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Izanami
 
Izanami
6
2 / 1 / 1
3,723
745
2,567
2,917
815
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
Gyro
Fafnir
6
1 / 0 / 3
4,152
830
1,410
3,607
2,119
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
KillerRen
Ah Muzen Cab
7
1 / 1 / 0
4,345
869
955
2,943
725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
7
7
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
0
0.5
W
He Bo
 
He Bo
1
1
1
1.5
W
Arachne
 
Arachne
2
0
2
3
W
Izanami
 
Izanami
2
1
1
2.5
L
Sun Wukong
Destieeel
Sun Wukong
0
1
0
0
W
Fafnir
Gyro
Fafnir
1
0
3
2.5
W
Ah Muzen Cab
KillerRen
Ah Muzen Cab
1
1
0
1
L
Bacchus
TheAronFreyr
Bacchus
1
2
0
0.5
L
Chronos
TottιGR
Chronos
0
2
1
0.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,286
Damage
8,263
14,946
Taken
14,331
5,561
Mitigated
4,822
4,027
Healing
4,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,088
82
0
971
3,554
1,038
0
1,885
1,515
19,773
0
W
He Bo
 
He Bo
2,039
304
0
151
1,976
454
0
938
888
16,413
661
W
Arachne
 
Arachne
1,292
948
0
1,668
2,888
709
0
168
2,700
0
16,472
W
Izanami
 
Izanami
2,567
1,994
0
1,152
2,917
815
0
1,349
1,456
0
25,298
L
Sun Wukong
Destieeel
Sun Wukong
650
221
0
1,150
3,867
1,384
0
0
3,867
0
18,896
W
Fafnir
Gyro
Fafnir
1,410
402
0
1,563
3,607
2,119
0
1,632
1,753
5,629
0
W
Ah Muzen Cab
KillerRen
Ah Muzen Cab
955
667
0
250
2,943
725
0
0
2,943
0
26,761
L
Bacchus
TheAronFreyr
Bacchus
1,116
105
0
1,439
4,631
2,530
0
856
3,775
6,733
0
L
Chronos
TottιGR
Chronos
2,432
931
0
467
2,894
609
0
554
2,340
14,066
1,161
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,319
Gold Earned
19,934
143
Minions Killed
173
0
Camps Cleared
0
425,123
Distance Traveled
505,288
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,786
757
52
10
0
102,384
0
W
He Bo
3,976
795
35
7
0
103,310
0
W
Arachne
3,738
748
31
6
0
117,133
0
W
Izanami
3,723
745
51
10
0
94,394
0
L
Sun Wukong
3,427
685
43
9
0
110,748
0
W
Fafnir
4,152
830
3
1
0
102,895
0
W
Ah Muzen Cab
4,345
869
53
11
0
87,556
0
L
Bacchus
3,532
706
4
1
0
104,008
0
L
Chronos
3,131
626
44
9
0
97,787
0
L
Thor
2,443
489
0
0
0
10,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role