Player Matchup

Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Adums
Zhong Kui
Level 105
God Stats
44W - 30L
1,643 SR
Queue Stats
117W - 106L
1,535 Elo+
Solo
Kukulkan
Kukulkan
CNewman
Kukulkan
Level 162
God Stats
4W - 1L
1,771 SR
Queue Stats
275W - 255L
1,575 Elo+
Party 2
Horus
Horus
HelpedGnu7
Horus
Level 149
God Stats
7W - 3L
1,795 SR
Queue Stats
229W - 205L
1,597 Elo+
Party 2
Apollo
Apollo
TiltedManlet
Apollo
Level 162
God Stats
7W - 9L
1,599 SR
Queue Stats
150W - 145L
1,560 Elo+
Party 2
Team Averages
Level 140
1,662 SR
1,553 Elo+

VS

Team Averages
Level 146
1,490 SR
1,532 Elo+
King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Bobby Plush
Athena
Level 227
God Stats
2W - 0L
1,701 SR
Queue Stats
513W - 506L
1,533 Elo+
Solo
Charybdis
Charybdis
Giwox
Charybdis
Level 179
God Stats
8W - 7L
1,474 SR
Queue Stats
66W - 45L
1,606 Elo+
Party 1
Ravana
Ravana
KriiLunAuss
Ravana
Level 64
God Stats
6W - 5L
1,516 SR
Queue Stats
153W - 155L
1,491 Elo+
Solo
Scylla
Scylla
obamasdrone
Scylla
Level 106
God Stats
1W - 1L
1,259 SR
Queue Stats
12W - 15L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
8
0 / 4 / 0
4,605
461
1,367
8,323
2,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
Adums
Zhong Kui
11
0 / 3 / 0
5,918
592
5,568
7,617
4,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kukulkan
CNewman
Kukulkan
9
0 / 4 / 0
4,965
497
1,887
4,713
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Horus
8
0 / 0 / 2
5,170
517
2,930
7,699
4,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Apollo
10
4 / 0 / 0
5,920
592
3,264
5,141
1,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
4 / 0 / 1
6,511
651
5,418
9,824
5,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
9
1 / 0 / 1
5,459
546
2,822
4,811
4,048
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Giwox
Charybdis
10
0 / 4 / 0
5,505
551
3,207
5,606
1,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ravana
10
6 / 0 / 1
5,799
580
6,928
5,065
1,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Scylla
9
0 / 0 / 5
5,476
548
2,684
2,475
406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
11
11
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
0
4
0
0
W
King Arthur
 
King Arthur
4
0
1
4.5
L
Zhong Kui
Adums
Zhong Kui
0
3
0
0
W
Athena
1
0
1
1.5
L
Kukulkan
CNewman
Kukulkan
0
4
0
0
W
Charybdis
Giwox
Charybdis
0
4
0
0
L
Horus
0
0
2
1
W
Ravana
6
0
1
6.5
L
Apollo
4
0
0
4
W
Scylla
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,016
Damage
21,059
33,493
Taken
27,781
14,994
Mitigated
13,168
9,172
Healing
6,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
1,367
104
0
980
8,323
2,553
0
1,165
7,158
27,559
1,351
W
King Arthur
 
King Arthur
5,418
879
0
2,420
9,824
5,545
0
5,341
4,483
0
44,326
L
Zhong Kui
Adums
Zhong Kui
5,568
1,653
0
3,106
7,617
4,930
0
369
7,248
39,117
9,229
W
Athena
2,822
924
0
1,624
4,811
4,048
0
1,053
3,758
16,349
774
L
Kukulkan
CNewman
Kukulkan
1,887
294
0
200
4,713
1,195
0
479
4,234
33,333
0
W
Charybdis
Giwox
Charybdis
3,207
1,589
0
543
5,606
1,288
13
115
5,491
0
42,944
L
Horus
2,930
1,416
423
2,909
7,699
4,824
0
2,677
5,022
1,538
11,369
W
Ravana
6,928
2,054
0
825
5,065
1,881
0
1,617
3,448
0
34,965
L
Apollo
3,264
1,676
0
1,554
5,141
1,492
0
575
4,566
0
32,150
W
Scylla
2,684
205
0
1,160
2,475
406
203
401
2,074
25,360
956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,578
Gold Earned
28,750
301
Minions Killed
293
0
Camps Cleared
0
1,034,540
Distance Traveled
1,064,311
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
4,605
461
51
5
0
217,480
0
W
King Arthur
6,511
651
78
8
0
198,479
2
L
Zhong Kui
5,918
592
83
8
0
178,390
0
W
Athena
5,459
546
23
2
0
233,433
1
L
Kukulkan
4,965
497
75
8
0
197,169
0
W
Charybdis
5,505
551
91
9
0
196,637
0
L
Horus
5,170
517
23
2
0
220,860
2
W
Ravana
5,799
580
52
5
0
242,593
0
L
Apollo
5,920
592
69
7
0
220,641
2
W
Scylla
5,476
548
49
5
0
193,169
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role