Player Matchup

Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
 
Hades
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
AthenaLopez4198
Arachne
Level 103
God Stats
9W - 9L
1,632 SR
Queue Stats
29W - 31L
1,460 Elo+
Solo
Nut
Nut
Captainducky376
Nut
Level 159
God Stats
3W - 1L
1,746 SR
Queue Stats
30W - 16L
1,685 Elo+
Solo
Ganesha
Ganesha
gargargar
Ganesha
Level 144
God Stats
5W - 3L
1,464 SR
Queue Stats
179W - 218L
1,531 Elo+
Solo
Team Averages
Level 144
1,568 SR
1,535 Elo+

VS

Team Averages
Level 113
1,570 SR
1,507 Elo+
Ao Kuang
Ao Kuang
Deadito
Ao Kuang
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
352W - 321L
1,496 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FzzyWzzy
Ah Muzen Cab
Level 101
God Stats
6W - 4L
1,659 SR
Queue Stats
285W - 272L
1,494 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GareldJones
Cu Chulainn
Level 88
God Stats
58W - 43L
1,570 SR
Queue Stats
608W - 566L
1,504 Elo+
Party 1
Terra
Terra
GutMeGhosty
Terra
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
566W - 529L
1,485 Elo+
Party 1
Olorun
Olorun
mills7878
Olorun
Level 126
God Stats
17W - 15L
1,621 SR
Queue Stats
238W - 229L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
3 / 2 / 2
6,956
535
4,344
4,383
1,052
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
 
Hades
12
0 / 4 / 2
6,733
518
2,938
11,861
6,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
1 / 2 / 2
5,930
456
3,172
9,995
3,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

14
4 / 1 / 0
7,899
608
9,885
6,127
2,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
gargargar
Ganesha
11
0 / 1 / 4
7,008
539
3,813
9,425
5,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Deadito
Ao Kuang
12
4 / 2 / 0
6,664
513
4,545
11,551
3,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
FzzyWzzy
Ah Muzen Cab
7
1 / 1 / 0
5,249
404
1,803
2,396
639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
GareldJones
Cu Chulainn
13
3 / 1 / 1
7,584
583
8,385
9,680
4,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

11
0 / 2 / 2
6,664
513
3,315
12,528
6,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
mills7878
Olorun
12
1 / 2 / 2
6,387
491
5,354
9,708
3,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
8
Kills
9
10
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
2
2
2
W
Hades
 
Hades
0
4
2
0.25
W
1
2
2
1
W
4
1
0
4
L
Ao Kuang
Deadito
Ao Kuang
4
2
0
2
L
Ah Muzen Cab
FzzyWzzy
Ah Muzen Cab
1
1
0
1
L
Cu Chulainn
GareldJones
Cu Chulainn
3
1
1
3.5
L
0
2
2
0.5
W
Ganesha
gargargar
Ganesha
0
1
4
2
L
Olorun
mills7878
Olorun
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,152
Damage
23,402
41,791
Taken
45,863
18,786
Mitigated
18,953
15,558
Healing
16,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,344
102
0
1,387
4,383
1,052
157
1,035
3,348
33,113
1,450
W
Hades
 
Hades
2,938
475
0
5,812
11,861
6,404
0
1,483
10,378
44,189
1,069
W
3,172
2,001
0
2,008
9,995
3,481
0
2,042
7,953
0
32,069
W
9,885
6,803
0
3,556
6,127
2,056
615
3,394
2,733
0
60,244
L
Ao Kuang
Deadito
Ao Kuang
4,545
1,206
0
3,817
11,551
3,657
0
1,536
10,015
44,982
0
L
Ah Muzen Cab
FzzyWzzy
Ah Muzen Cab
1,803
676
0
592
2,396
639
0
948
1,448
0
17,115
L
Cu Chulainn
GareldJones
Cu Chulainn
8,385
1,594
0
2,740
9,680
4,904
0
2,888
6,792
0
55,111
L
3,315
927
2,604
3,663
12,528
6,589
34
3,701
8,827
23,141
0
W
Ganesha
gargargar
Ganesha
3,813
701
0
2,795
9,425
5,793
0
5,198
4,227
24,313
0
L
Olorun
mills7878
Olorun
5,354
2,693
292
2,739
9,708
3,164
822
1,828
7,880
46,970
792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,526
Gold Earned
32,548
360
Minions Killed
322
0
Camps Cleared
0
1,262,769
Distance Traveled
1,158,363
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,956
535
66
5
0
222,109
0
W
Hades
6,733
518
96
7
0
226,296
0
W
Arachne
5,930
456
63
5
0
291,438
2
W
Nut
7,899
608
131
10
0
247,741
0
L
Ao Kuang
6,664
513
75
6
0
282,625
0
L
Ah Muzen Cab
5,249
404
31
2
0
117,154
0
L
Cu Chulainn
7,584
583
92
7
0
253,325
4
L
Terra
6,664
513
52
4
0
277,332
3
W
Ganesha
7,008
539
4
0
0
275,185
4
L
Olorun
6,387
491
72
6
0
227,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role