Player Matchup

Medusa
Medusa
BootySchmeat
Medusa
Level 105
God Stats
8W - 5L
1,165 SR
Queue Stats
148W - 135L
1,430 Elo+
Party 3
Terra
Terra
CammyyToe
Terra
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 78L
1,463 Elo+
Party 3
Fenrir
Fenrir
JFrancogy18
Fenrir
Level 75
God Stats
2W - 1L
1,523 SR
Queue Stats
58W - 44L
1,522 Elo+
Solo
Raijin
Raijin
JSGDK
Raijin
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 142L
1,490 Elo+
Solo
Surtr
Surtr
WeekOld____Water
Surtr
Level 69
God Stats
61W - 54L
1,495 SR
Queue Stats
166W - 163L
1,424 Elo+
Party 3
Team Averages
Level 90
1,437 SR
1,466 Elo+

VS

Team Averages
Level 145
1,505 SR
1,527 Elo+
Tsukuyomi
Tsukuyomi
MG D14BL0
Tsukuyomi
Level 81
God Stats
7W - 8L
1,649 SR
Queue Stats
24W - 17L
1,560 Elo+
Party 2
Anubis
Anubis
MG SEIYA
Anubis
Level 98
God Stats
3W - 2L
1,817 SR
Queue Stats
20W - 13L
1,623 Elo+
Party 2
King Arthur
King Arthur
MosaiacFinality
King Arthur
Level 168
God Stats
4W - 5L
1,418 SR
Queue Stats
55W - 46L
1,490 Elo+
Party 1
Chiron
Chiron
SHulk12
Chiron
Level 221
God Stats
33W - 26L
1,317 SR
Queue Stats
313W - 317L
1,437 Elo+
Party 1
Ao Kuang
Ao Kuang
Th3Dutchie
Ao Kuang
Level 159
God Stats
1W - 3L
1,324 SR
Queue Stats
226W - 227L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
3 / 2 / 1
8,261
551
11,307
7,786
2,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
CammyyToe
Terra
12
1 / 3 / 2
6,907
460
5,542
8,329
6,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
17
10 / 1 / 7
9,616
641
10,272
13,102
6,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
JSGDK
Raijin
16
5 / 5 / 5
9,268
618
6,857
10,964
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 3 / 1
8,515
568
9,934
11,411
7,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MG D14BL0
Tsukuyomi
14
6 / 5 / 3
8,185
546
7,337
11,918
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
MG SEIYA
Anubis
13
2 / 7 / 5
7,445
496
7,838
11,209
4,512
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
MosaiacFinality
King Arthur
12
2 / 3 / 0
7,452
497
9,043
17,047
10,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
SHulk12
Chiron
13
1 / 2 / 1
7,155
477
2,472
9,857
2,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ao Kuang
Th3Dutchie
Ao Kuang
11
3 / 4 / 2
7,076
472
6,100
15,373
9,652
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
21
Kills
14
14
Deaths
21
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
2
1
1.75
W
Terra
CammyyToe
Terra
1
3
2
0.67
W
Fenrir
10
1
7
13.5
W
Raijin
JSGDK
Raijin
5
5
5
1.5
L
Tsukuyomi
MG D14BL0
Tsukuyomi
6
5
3
1.5
L
Anubis
MG SEIYA
Anubis
2
7
5
0.64
L
King Arthur
MosaiacFinality
King Arthur
2
3
0
0.67
L
Chiron
SHulk12
Chiron
1
2
1
0.75
L
Ao Kuang
Th3Dutchie
Ao Kuang
3
4
2
1
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,912
Damage
32,790
51,592
Taken
65,404
25,802
Mitigated
30,415
14,130
Healing
15,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,307
3,853
0
2,067
7,786
2,929
1,852
3,139
4,647
0
71,107
W
Terra
CammyyToe
Terra
5,542
666
104
1,301
8,329
6,166
0
4,168
4,161
23,658
1,546
W
Fenrir
10,272
2,434
0
5,996
13,102
6,094
0
3,181
9,921
0
64,190
W
Raijin
JSGDK
Raijin
6,857
1,019
0
1,408
10,964
2,701
570
3,450
7,514
66,463
1,841
L
Tsukuyomi
MG D14BL0
Tsukuyomi
7,337
1,755
16
3,189
11,918
3,689
0
3,227
8,461
0
45,194
L
Anubis
MG SEIYA
Anubis
7,838
491
0
3,258
11,209
4,512
0
3,888
7,206
52,962
0
L
King Arthur
MosaiacFinality
King Arthur
9,043
1,070
0
3,324
17,047
10,030
0
1,530
14,790
0
52,955
L
Chiron
SHulk12
Chiron
2,472
488
272
2,151
9,857
2,532
0
1,854
7,878
0
41,174
L
Ao Kuang
Th3Dutchie
Ao Kuang
6,100
1,684
0
3,072
15,373
9,652
0
2,854
12,114
30,480
0
W
9,934
3,047
0
3,254
11,411
7,912
0
0
11,411
6,975
47,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,567
Gold Earned
37,313
469
Minions Killed
396
0
Camps Cleared
0
1,488,998
Distance Traveled
1,387,791
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,261
551
104
7
0
278,438
0
W
Terra
6,907
460
36
2
0
301,024
2
W
Fenrir
9,616
641
103
7
0
355,459
0
W
Raijin
9,268
618
125
8
0
264,833
0
L
Tsukuyomi
8,185
546
82
5
0
316,054
0
L
Anubis
7,445
496
88
6
0
253,177
5
L
King Arthur
7,452
497
91
6
0
275,672
4
L
Chiron
7,155
477
96
6
0
261,639
2
L
Ao Kuang
7,076
472
39
3
0
281,249
4
W
Surtr
8,515
568
101
7
0
289,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role