Player Matchup

Thanatos
Thanatos
Apacey
Thanatos
Level 153
God Stats
4W - 5L
1,822 SR
Queue Stats
370W - 294L
1,627 Elo+
Solo
Chiron
Chiron
Chidori96
Chiron
Level 122
God Stats
1W - 3L
1,171 SR
Queue Stats
64W - 71L
1,506 Elo+
Party 2
Osiris
Osiris
PurpTerp
Osiris
Level 139
God Stats
5W - 2L
1,962 SR
Queue Stats
355W - 334L
1,609 Elo+
Solo
Thoth
Thoth
RaiderOfFridges
Thoth
Level 165
God Stats
10W - 6L
1,511 SR
Queue Stats
323W - 323L
1,517 Elo+
Solo
Hades
Hades
TheDaynoZone
Hades
Level 115
God Stats
2W - 0L
1,722 SR
Queue Stats
39W - 41L
1,511 Elo+
Party 2
Team Averages
Level 139
1,638 SR
1,554 Elo+

VS

Team Averages
Level 124
1,410 SR
1,563 Elo+
Khepri
Khepri
AphroOnlyFans504
Khepri
Level 107
God Stats
9W - 5L
1,698 SR
Queue Stats
827W - 840L
1,543 Elo+
Solo
Hercules
Hercules
Cory Clouds
Hercules
Level 128
God Stats
0W - 3L
1,053 SR
Queue Stats
69W - 67L
1,550 Elo+
Party 1
Camazotz
Camazotz
KeiruNicrom
Camazotz
Level 143
God Stats
0W - 2L
1,352 SR
Queue Stats
132W - 149L
1,513 Elo+
Solo
Sobek
Sobek
WalkingHandgun
Sobek
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 97L
1,572 Elo+
Party 1
Cthulhu
Cthulhu
viccypoot
Cthulhu
Level 86
God Stats
4W - 6L
1,448 SR
Queue Stats
546W - 572L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Apacey
Thanatos
17
8 / 2 / 3
10,123
920
16,351
7,115
2,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
Chidori96
Chiron
14
3 / 5 / 4
8,770
797
13,853
10,366
3,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
PurpTerp
Osiris
16
0 / 4 / 14
9,025
820
13,225
16,711
19,730
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 2 / 11
9,747
886
12,756
4,839
1,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 6 / 11
9,132
830
8,479
11,263
7,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 10
9,437
858
5,565
17,784
15,630
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Cory Clouds
Hercules
16
5 / 2 / 10
9,262
842
8,860
13,867
16,033
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Camazotz
KeiruNicrom
Camazotz
17
9 / 3 / 7
10,494
954
10,571
13,000
5,811
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
0 / 3 / 10
8,185
744
3,685
17,688
22,437
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cthulhu
viccypoot
Cthulhu
14
1 / 3 / 14
9,389
854
14,044
14,148
13,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
69
15
Kills
18
19
Deaths
15
43
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Apacey
Thanatos
8
2
3
4.75
L
3
4
10
2
W
Chiron
Chidori96
Chiron
3
5
4
1
L
Hercules
Cory Clouds
Hercules
5
2
10
5
L
Camazotz
KeiruNicrom
Camazotz
9
3
7
4.17
W
Osiris
PurpTerp
Osiris
0
4
14
1.75
W
2
2
11
3.75
W
2
6
11
1.25
L
0
3
10
1.67
L
Cthulhu
viccypoot
Cthulhu
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,664
Damage
42,725
50,294
Taken
76,487
35,222
Mitigated
73,598
20,856
Healing
29,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Apacey
Thanatos
16,351
3,059
869
6,218
7,115
2,889
997
3,794
3,321
0
23,989
L
5,565
235
3,725
3,483
17,784
15,630
324
5,176
12,282
8,779
0
W
Chiron
Chidori96
Chiron
13,853
4,400
1,426
1,522
10,366
3,840
0
3,869
6,475
0
26,640
L
Hercules
Cory Clouds
Hercules
8,860
1,590
2,021
4,987
13,867
16,033
1,089
4,297
9,378
0
12,582
L
Camazotz
KeiruNicrom
Camazotz
10,571
1,332
1,548
4,418
13,000
5,811
1,194
3,256
9,545
0
32,945
W
Osiris
PurpTerp
Osiris
13,225
2,470
1,076
4,331
16,711
19,730
413
7,262
9,449
4,331
16,694
W
12,756
374
804
339
4,839
1,726
1,458
2,125
2,714
29,696
0
W
8,479
228
1,262
3,009
11,263
7,037
407
4,512
6,751
14,720
0
L
3,685
212
902
4,334
17,688
22,437
369
5,712
11,710
11,430
0
L
Cthulhu
viccypoot
Cthulhu
14,044
1,029
1,649
2,064
14,148
13,687
459
4,838
9,075
23,991
3,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,797
Gold Earned
46,767
115
Minions Killed
119
0
Camps Cleared
0
1,082,054
Distance Traveled
985,865
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,123
920
16
1
0
254,423
0
L
Khepri
9,437
858
15
1
0
202,218
0
W
Chiron
8,770
797
25
2
0
187,320
0
L
Hercules
9,262
842
12
1
0
212,459
0
L
Camazotz
10,494
954
43
4
0
191,775
0
W
Osiris
9,025
820
20
2
0
240,777
0
W
Thoth
9,747
886
34
3
0
214,479
0
W
Hades
9,132
830
20
2
0
185,055
0
L
Sobek
8,185
744
17
2
0
178,760
0
L
Cthulhu
9,389
854
32
3
0
200,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role