Player Matchup

Amaterasu
Amaterasu
CBK Dont try ME
Amaterasu
Level 65
God Stats
12W - 7L
1,627 SR
Queue Stats
49W - 59L
1,452 Elo+
Party 2
Izanami
Izanami
HiddenGem II
Izanami
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,524 Elo+
Solo
Fafnir
Fafnir
MHFs_UnBeatable
Fafnir
Level 69
God Stats
2W - 0L
1,258 SR
Queue Stats
20W - 18L
1,467 Elo+
Party 2
He Bo
He Bo
QuotableLegend
He Bo
Level 64
God Stats
5W - 3L
1,420 SR
Queue Stats
343W - 368L
1,336 Elo+
Solo
Jormungandr
Jormungandr
bryanheyward1
Jormungandr
Level 144
God Stats
9W - 7L
1,453 SR
Queue Stats
298W - 319L
1,456 Elo+
Solo
Team Averages
Level 78
1,452 SR
1,447 Elo+

VS

Team Averages
Level 66
1,462 SR
1,455 Elo+
Cthulhu
Cthulhu
Ei-Kaze
Cthulhu
Level 23
God Stats
11W - 14L
1,443 SR
Queue Stats
32W - 37L
1,375 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kittysora
Tsukuyomi
Level 61
God Stats
12W - 7L
1,637 SR
Queue Stats
250W - 229L
1,416 Elo+
Party 1
Chiron
Chiron
Lezalit2012
Chiron
Level 105
God Stats
2W - 1L
1,373 SR
Queue Stats
32W - 13L
1,657 Elo+
Solo
Medusa
Medusa
TheCh0zen1ne
Medusa
Level 75
God Stats
9W - 16L
1,373 SR
Queue Stats
172W - 162L
1,428 Elo+
Party 1
Ra
Ra
winter_656
Ra
Level 66
God Stats
17W - 15L
1,485 SR
Queue Stats
53W - 37L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CBK Dont try ME
Amaterasu
15
1 / 2 / 5
8,936
1,117
3,982
9,706
6,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Izanami
HiddenGem II
Izanami
14
2 / 0 / 4
8,968
1,121
4,918
4,886
1,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 1 / 4
10,210
1,276
7,123
7,529
6,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 0 / 0
7,209
901
0
0
0
Jormungandr
bryanheyward1
Jormungandr
14
2 / 0 / 5
8,990
1,124
9,988
8,273
5,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

316

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ei-Kaze
Cthulhu
14
0 / 0 / 3
8,293
1,037
9,239
8,181
6,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Kittysora
Tsukuyomi
13
2 / 4 / 0
8,470
1,059
4,654
7,537
2,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
12
0 / 0 / 0
7,245
906
0
102
26
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
14
1 / 4 / 2
8,985
1,123
10,504
9,652
3,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 1 / 2
7,576
947
702
2,163
621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
9
Kills
3
3
Deaths
9
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
CBK Dont try ME
Amaterasu
1
2
5
1.75
L
Cthulhu
Ei-Kaze
Cthulhu
0
0
3
1.5
W
Izanami
HiddenGem II
Izanami
2
0
4
4
L
Tsukuyomi
Kittysora
Tsukuyomi
2
4
0
0.5
L
Chiron
0
0
0
0
W
4
1
4
6
W
0
0
0
0
L
Medusa
1
4
2
0.5
W
Jormungandr
bryanheyward1
Jormungandr
2
0
5
4.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,011
Damage
25,099
30,394
Taken
27,635
20,213
Mitigated
13,374
5,184
Healing
4,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
CBK Dont try ME
Amaterasu
3,982
1,881
0
1,960
9,706
6,597
0
2,417
6,927
0
15,993
L
Cthulhu
Ei-Kaze
Cthulhu
9,239
1,020
84
928
8,181
6,700
0
4,507
3,305
17,425
0
W
Izanami
HiddenGem II
Izanami
4,918
3,287
0
922
4,886
1,349
0
1,197
3,425
0
22,443
L
Tsukuyomi
Kittysora
Tsukuyomi
4,654
1,248
0
956
7,537
2,428
0
4,953
2,216
0
13,978
L
Chiron
0
0
0
0
102
26
0
0
102
0
352
W
7,123
2,267
0
1,657
7,529
6,953
0
3,004
4,077
26,011
1,319
W
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
10,504
4,854
0
1,565
9,652
3,599
0
4,674
4,439
0
44,445
W
Jormungandr
bryanheyward1
Jormungandr
9,988
1,766
0
645
8,273
5,314
0
1,921
6,024
20,147
292
L
702
0
180
644
2,163
621
0
1,625
376
4,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,313
Gold Earned
40,569
150
Minions Killed
151
6
Camps Cleared
3
610,048
Distance Traveled
536,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,936
1,117
41
5
1
170,374
0
L
Cthulhu
8,293
1,037
31
4
0
164,316
0
W
Izanami
8,968
1,121
43
5
5
141,359
0
L
Tsukuyomi
8,470
1,059
26
3
0
161,719
0
L
Chiron
7,245
906
1
0
1
6,354
0
W
Fafnir
10,210
1,276
46
6
0
153,403
0
W
He Bo
7,209
901
0
0
0
0
0
L
Medusa
8,985
1,123
84
11
1
161,434
0
W
Jormungandr
8,990
1,124
20
3
0
144,912
0
L
Ra
7,576
947
9
1
1
42,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role