Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Ashy_respectless
Bacchus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,568 Elo+
Solo
King Arthur
King Arthur
IamTheApHA
King Arthur
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 202L
1,469 Elo+
Solo
Medusa
Medusa
Kandaar2
Medusa
Level 37
God Stats
7W - 8L
1,526 SR
Queue Stats
16W - 33L
1,276 Elo+
Solo
Sol
Sol
niwatori2828jp
Sol
Level 63
God Stats
1W - 6L
1,397 SR
Queue Stats
279W - 292L
1,466 Elo+
Solo
Team Averages
Level 77
1,485 SR
1,456 Elo+

VS

Team Averages
Level 104
1,530 SR
1,464 Elo+
Susano
Susano
Arlock04
Susano
Level 126
God Stats
2W - 1L
1,381 SR
Queue Stats
41W - 31L
1,413 Elo+
Solo
Mulan
Mulan
DawnHigure
Mulan
Level 35
God Stats
9W - 11L
1,488 SR
Queue Stats
63W - 88L
1,442 Elo+
Party 1
Charybdis
Charybdis
DirectButton28
Charybdis
Level 108
God Stats
21W - 32L
1,458 SR
Queue Stats
527W - 492L
1,479 Elo+
Party 1
Ymir
Ymir
SS Flippy
Ymir
Level 142
God Stats
2W - 2L
1,602 SR
Queue Stats
110W - 100L
1,525 Elo+
Solo
Chronos
Chronos
pwnftw101
Chronos
Level 108
God Stats
2W - 0L
1,723 SR
Queue Stats
250W - 241L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
1 / 4 / 2
6,784
452
4,929
16,361
7,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 5 / 1
6,817
454
5,318
13,965
8,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

King Arthur
IamTheApHA
King Arthur
12
2 / 4 / 0
7,874
525
5,627
18,002
13,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
Kandaar2
Medusa
14
2 / 4 / 1
8,429
562
3,811
7,185
2,240
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 4 / 1
8,467
564
5,791
9,589
3,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Arlock04
Susano
15
9 / 2 / 1
9,598
640
12,791
11,014
4,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
13
3 / 0 / 4
8,365
558
7,771
11,328
10,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Charybdis
DirectButton28
Charybdis
14
3 / 2 / 4
8,578
572
6,447
8,185
2,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
13
5 / 1 / 6
8,399
560
8,141
8,216
4,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
pwnftw101
Chronos
14
1 / 2 / 7
8,583
572
5,121
7,931
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
7
Kills
21
21
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
4
2
0.5
W
Susano
Arlock04
Susano
9
2
1
4.75
L
1
5
1
0.3
W
Mulan
3
0
4
5
W
Charybdis
DirectButton28
Charybdis
3
2
4
2.5
L
King Arthur
IamTheApHA
King Arthur
2
4
0
0.5
L
Medusa
Kandaar2
Medusa
2
4
1
0.63
W
Ymir
5
1
6
8
L
1
4
1
0.38
W
Chronos
pwnftw101
Chronos
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,476
Damage
40,271
65,102
Taken
46,674
34,625
Mitigated
25,406
14,404
Healing
10,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,929
320
0
3,694
16,361
7,369
0
2,282
13,953
42,835
0
W
Susano
Arlock04
Susano
12,791
2,002
0
3,548
11,014
4,448
386
2,334
8,680
0
62,246
L
5,318
353
0
3,583
13,965
8,833
0
4,586
8,930
21,763
706
W
Mulan
7,771
1,346
0
1,326
11,328
10,571
0
1,769
9,559
0
45,042
W
Charybdis
DirectButton28
Charybdis
6,447
3,066
0
2,494
8,185
2,981
560
3,887
4,298
0
59,938
L
King Arthur
IamTheApHA
King Arthur
5,627
1,360
0
3,012
18,002
13,070
0
1,085
16,863
0
27,286
L
Medusa
Kandaar2
Medusa
3,811
1,394
0
1,504
7,185
2,240
0
1,572
5,396
0
58,760
W
Ymir
8,141
1,446
0
958
8,216
4,916
308
2,714
5,502
32,247
875
L
5,791
566
0
2,611
9,589
3,113
891
2,672
6,789
72,347
5,068
W
Chronos
pwnftw101
Chronos
5,121
993
0
2,290
7,931
2,490
267
5,410
2,521
52,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,371
Gold Earned
43,523
381
Minions Killed
407
0
Camps Cleared
0
1,500,131
Distance Traveled
1,514,460
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,784
452
60
4
0
317,630
1
W
Susano
9,598
640
93
6
0
354,952
0
L
Bacchus
6,817
454
17
1
0
303,348
0
W
Mulan
8,365
558
60
4
0
300,291
1
W
Charybdis
8,578
572
93
6
0
284,509
2
L
King Arthur
7,874
525
46
3
0
296,162
6
L
Medusa
8,429
562
121
8
0
283,957
0
W
Ymir
8,399
560
53
4
0
280,725
2
L
Sol
8,467
564
137
9
0
299,034
7
W
Chronos
8,583
572
108
7
0
293,983
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role