Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Simbacor
Ix Chel
Level 175
God Stats
2W - 5L
1,513 SR
Queue Stats
440W - 474L
1,496 Elo+
Solo
Cthulhu
Cthulhu
So Ezz Bro
Cthulhu
Level 150
God Stats
14W - 6L
1,490 SR
Queue Stats
230W - 220L
1,517 Elo+
Solo
Danzaburou
Danzaburou
TeamBACKPACK
Danzaburou
Level 109
God Stats
21W - 19L
1,715 SR
Queue Stats
150W - 151L
1,558 Elo+
Solo
Hachiman
Hachiman
dark_Angel_3214_
Hachiman
Level 47
God Stats
3W - 3L
1,932 SR
Queue Stats
26W - 32L
1,488 Elo+
Solo
Team Averages
Level 129
1,630 SR
1,512 Elo+

VS

Team Averages
Level 126
1,613 SR
1,479 Elo+
Susano
Susano
CreamCynical181
Susano
Level 128
God Stats
3W - 8L
1,416 SR
Queue Stats
43W - 47L
1,460 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mr__whom__74
Cu Chulainn
Level 124
God Stats
3W - 0L
1,776 SR
Queue Stats
16W - 15L
1,488 Elo+
Solo
Zhong Kui
Zhong Kui
finnhark123
Zhong Kui
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 161L
1,502 Elo+
Solo
Scylla
Scylla
loud_corner1
Scylla
Level 103
God Stats
3W - 0L
1,845 SR
Queue Stats
240W - 226L
1,463 Elo+
Solo
Cerberus
Cerberus
m00chacha
Cerberus
Level 145
God Stats
76W - 69L
1,530 SR
Queue Stats
423W - 406L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
1
0 / 0 / 0
1,073
215
0
0
0
Ix Chel
Simbacor
Ix Chel
8
2 / 0 / 3
4,563
913
3,082
2,961
755
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
So Ezz Bro
Cthulhu
8
0 / 0 / 0
4,186
837
1,096
3,727
2,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Danzaburou
TeamBACKPACK
Danzaburou
8
3 / 0 / 1
4,312
862
4,091
3,936
1,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 1 / 0
3,093
619
1,069
2,542
606
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
3,580
716
1,820
4,784
1,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Mr__whom__74
Cu Chulainn
7
0 / 0 / 0
3,966
793
1,313
3,617
1,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
finnhark123
Zhong Kui
7
0 / 0 / 1
3,947
789
1,481
1,943
1,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
7
0 / 2 / 0
3,713
743
763
3,359
714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
m00chacha
Cerberus
6
0 / 1 / 0
3,662
732
838
5,415
2,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
1
1
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
0
0
0
W
1
2
0
0.5
W
Cu Chulainn
Mr__whom__74
Cu Chulainn
0
0
0
0
L
Ix Chel
Simbacor
Ix Chel
2
0
3
3.5
L
Cthulhu
So Ezz Bro
Cthulhu
0
0
0
0
L
Danzaburou
TeamBACKPACK
Danzaburou
3
0
1
3.5
L
0
1
0
0
W
Zhong Kui
finnhark123
Zhong Kui
0
0
1
0.5
W
Scylla
0
2
0
0
W
Cerberus
m00chacha
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,338
Damage
6,215
13,166
Taken
19,118
4,734
Mitigated
6,148
6,285
Healing
6,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
1,820
194
0
1,933
4,784
1,056
0
1,023
3,761
0
14,151
W
Cu Chulainn
Mr__whom__74
Cu Chulainn
1,313
0
0
455
3,617
1,221
0
1,067
2,550
0
20,829
L
Ix Chel
Simbacor
Ix Chel
3,082
127
50
1,559
2,961
755
0
501
2,460
24,024
0
L
Cthulhu
So Ezz Bro
Cthulhu
1,096
191
0
1,593
3,727
2,283
0
0
3,727
21,314
1,702
L
Danzaburou
TeamBACKPACK
Danzaburou
4,091
1,436
0
2,116
3,936
1,090
0
1,593
2,343
0
18,672
L
1,069
599
0
967
2,542
606
0
871
1,671
0
11,972
W
Zhong Kui
finnhark123
Zhong Kui
1,481
429
0
953
1,943
1,153
665
0
1,943
15,431
5,288
W
Scylla
763
42
0
1,400
3,359
714
0
1,461
1,898
21,797
0
W
Cerberus
m00chacha
Cerberus
838
117
0
2,075
5,415
2,004
0
598
4,817
8,532
2,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,227
Gold Earned
18,868
146
Minions Killed
166
0
Camps Cleared
0
447,135
Distance Traveled
594,960
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
1,073
215
0
0
0
0
0
W
Susano
3,580
716
26
5
0
138,609
0
W
Cu Chulainn
3,966
793
44
9
0
120,775
0
L
Ix Chel
4,563
913
48
10
0
115,116
2
L
Cthulhu
4,186
837
46
9
0
97,979
0
L
Danzaburou
4,312
862
39
8
0
116,475
0
L
Hachiman
3,093
619
13
3
0
117,565
0
W
Zhong Kui
3,947
789
48
10
0
97,107
2
W
Scylla
3,713
743
36
7
0
117,994
0
W
Cerberus
3,662
732
12
2
0
120,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role