Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
MuyToxica
Aphrodite
Level 166
God Stats
8W - 0L
2,004 SR
Queue Stats
20W - 2L
1,860 Elo+
Party 2
Fenrir
Fenrir
OzrieI
Fenrir
Level 151
God Stats
12W - 1L
1,969 SR
Queue Stats
14W - 2L
1,789 Elo+
Party 2
Loki
Loki
fougle
Loki
Level 144
God Stats
2W - 0L
1,780 SR
Queue Stats
9W - 1L
1,749 Elo+
Party 2
Janus
Janus
lordkimo145
Janus
Level 149
God Stats
109W - 167L
1,427 SR
Queue Stats
375W - 426L
1,450 Elo+
Solo
Team Averages
Level 154
1,736 SR
1,669 Elo+

VS

Team Averages
Level 121
1,603 SR
1,514 Elo+
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Error34878-0
Ares
Level 89
God Stats
10W - 3L
1,871 SR
Queue Stats
83W - 92L
1,490 Elo+
Solo
Fenrir
Fenrir
SUPERCLARK23
Fenrir
Level 128
God Stats
0W - 2L
1,407 SR
Queue Stats
51W - 65L
1,491 Elo+
Solo
Cu Chulainn
Cu Chulainn
TreeSmoke89
Cu Chulainn
Level 109
God Stats
210W - 215L
1,518 SR
Queue Stats
382W - 436L
1,486 Elo+
Solo
Olorun
Olorun
emigo2001
Olorun
Level 131
God Stats
3W - 2L
1,716 SR
Queue Stats
152W - 147L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 0 / 7
6,261
1,252
3,274
295
87
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
MuyToxica
Aphrodite
11
3 / 0 / 4
7,048
1,410
2,019
2,132
1,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
OzrieI
Fenrir
11
3 / 4 / 5
6,399
1,280
5,713
6,221
3,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
fougle
Loki
11
4 / 1 / 4
6,844
1,369
4,384
2,079
682
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 0 / 6
6,174
1,235
2,073
1,433
353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

384

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 0 / 4
6,341
1,268
3,141
2,942
846
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 0 / 0
3,597
719
0
78
26
Fenrir
10
0 / 6 / 4
5,751
1,150
1,653
6,929
2,274
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cu Chulainn
TreeSmoke89
Cu Chulainn
10
2 / 2 / 1
6,226
1,245
576
3,095
1,683
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
emigo2001
Olorun
11
2 / 2 / 3
6,677
1,335
3,064
5,627
1,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
10
Kills
5
5
Deaths
10
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
7
3.5
L
Ra
 
Ra
1
0
4
3
L
0
0
0
0
W
Aphrodite
MuyToxica
Aphrodite
3
0
4
5
W
Fenrir
OzrieI
Fenrir
3
4
5
1.38
L
Fenrir
0
6
4
0.33
L
Cu Chulainn
TreeSmoke89
Cu Chulainn
2
2
1
1.25
L
Olorun
emigo2001
Olorun
2
2
3
1.75
W
Loki
fougle
Loki
4
1
4
6
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,463
Damage
8,434
12,160
Taken
18,671
6,008
Mitigated
6,488
4,587
Healing
1,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,274
1,030
0
0
295
87
0
99
196
15,490
0
L
Ra
 
Ra
3,141
445
165
636
2,942
846
0
1,328
1,614
20,906
0
L
0
0
0
0
78
26
0
78
0
0
0
W
Aphrodite
MuyToxica
Aphrodite
2,019
191
2,733
1,517
2,132
1,464
0
748
1,384
10,525
186
W
Fenrir
OzrieI
Fenrir
5,713
1,192
0
337
6,221
3,422
0
3,693
2,224
0
9,466
L
Fenrir
1,653
59
0
29
6,929
2,274
0
2,571
4,358
0
3,543
L
Cu Chulainn
TreeSmoke89
Cu Chulainn
576
127
0
37
3,095
1,683
0
2,025
1,070
0
4,365
L
Olorun
emigo2001
Olorun
3,064
1,990
198
432
5,627
1,659
0
1,286
4,341
20,881
674
W
Loki
fougle
Loki
4,384
1,201
0
0
2,079
682
0
1,035
1,044
0
13,351
W
2,073
87
0
0
1,433
353
0
630
803
14,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,726
Gold Earned
28,592
108
Minions Killed
95
6
Camps Cleared
5
528,729
Distance Traveled
378,027
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,261
1,252
27
5
0
98,264
0
L
Ra
6,341
1,268
44
9
1
119,757
0
L
Ares
3,597
719
0
0
0
0
0
W
Aphrodite
7,048
1,410
24
5
2
116,668
0
W
Fenrir
6,399
1,280
6
1
1
97,786
0
L
Fenrir
5,751
1,150
13
3
2
88,384
0
L
Cu Chulainn
6,226
1,245
7
1
1
77,575
3
L
Olorun
6,677
1,335
31
6
1
92,311
0
W
Loki
6,844
1,369
21
4
2
114,895
0
W
Janus
6,174
1,235
30
6
1
101,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role